Organize dScripts (#814)

* Organize dScripts

whitespace

Remove parent scope

Remove parent scope from initial setter

Remove debug

Remove helper programs

* Fix NtImagimeterVisibility script

Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
This commit is contained in:
David Markowitz
2022-11-03 10:57:54 -07:00
committed by GitHub
parent b974eed8f5
commit 8d37d9b681
567 changed files with 886 additions and 252 deletions

View File

@@ -0,0 +1,24 @@
#pragma once
#include "CppScripts.h"
/**
* Information about pets regarding which effect to play when a skill is cast
*/
struct PetInfo {
const std::vector<uint32_t> effect;
const std::string skill;
};
class DamagingPets : public CppScripts::Script {
public:
void OnStartup(Entity* self) override;
void OnTimerDone(Entity* self, std::string message) override;
void OnNotifyPetTamingMinigame(Entity* self, Entity* tamer, eNotifyType type) override;
void OnSkillEventFired(Entity* self, Entity* target, const std::string& message) override;
void OnPlayerLoaded(Entity* self, Entity* player) override;
private:
static void MakeUntamable(Entity* self);
static PetInfo GetPetInfo(Entity* self);
static void ClearEffects(Entity* self);
static const std::map<LOT, PetInfo> petInfo;
};