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Organize dScripts (#814)
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
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dScripts/02_server/Map/njhub/BurningTile.cpp
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dScripts/02_server/Map/njhub/BurningTile.cpp
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#include "BurningTile.h"
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#include "SkillComponent.h"
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void BurningTile::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2, int32_t param3) {
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if (args == "PlayerEntered") {
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auto* skillComponent = sender->GetComponent<SkillComponent>();
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if (skillComponent == nullptr) {
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return;
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}
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skillComponent->CalculateBehavior(726, 11723, sender->GetObjectID(), true);
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}
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}
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