mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-09 00:48:04 +00:00
Organize dScripts (#814)
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
This commit is contained in:
21
dScripts/02_server/Map/VE/VeBricksampleServer.cpp
Normal file
21
dScripts/02_server/Map/VE/VeBricksampleServer.cpp
Normal file
@@ -0,0 +1,21 @@
|
||||
#include "VeBricksampleServer.h"
|
||||
#include "InventoryComponent.h"
|
||||
#include "EntityManager.h"
|
||||
#include "MissionComponent.h"
|
||||
#include "GameMessages.h"
|
||||
|
||||
void VeBricksampleServer::OnUse(Entity* self, Entity* user) {
|
||||
auto* missionComponent = user->GetComponent<MissionComponent>();
|
||||
if (missionComponent != nullptr && missionComponent->GetMissionState(1183) == MissionState::MISSION_STATE_ACTIVE) {
|
||||
const auto loot = self->GetVar<int32_t>(m_LootVariable);
|
||||
auto* inventoryComponent = user->GetComponent<InventoryComponent>();
|
||||
|
||||
if (loot && inventoryComponent != nullptr && inventoryComponent->GetLotCount(loot) == 0) {
|
||||
inventoryComponent->AddItem(loot, 1, eLootSourceType::LOOT_SOURCE_ACTIVITY);
|
||||
|
||||
for (auto* brickEntity : EntityManager::Instance()->GetEntitiesInGroup("Bricks")) {
|
||||
GameMessages::SendNotifyClientObject(brickEntity->GetObjectID(), u"Pickedup");
|
||||
}
|
||||
}
|
||||
}
|
||||
}
|
Reference in New Issue
Block a user