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https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-04 17:54:01 +00:00
Organize dScripts (#814)
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
This commit is contained in:
6
dScripts/02_server/Enemy/Waves/CMakeLists.txt
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6
dScripts/02_server/Enemy/Waves/CMakeLists.txt
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set(DSCRIPTS_SOURCES_02_SERVER_ENEMY_WAVES
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"WaveBossHammerling.cpp"
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"WaveBossApe.cpp"
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"WaveBossSpiderling.cpp"
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"WaveBossHorsemen.cpp"
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PARENT_SCOPE)
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dScripts/02_server/Enemy/Waves/WaveBossApe.cpp
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dScripts/02_server/Enemy/Waves/WaveBossApe.cpp
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#include "WaveBossApe.h"
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#include "BaseCombatAIComponent.h"
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#include "Entity.h"
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void WaveBossApe::OnStartup(Entity* self) {
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BaseWavesGenericEnemy::OnStartup(self);
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self->SetVar<LOT>(u"QuickbuildAnchorLOT", 12900);
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self->SetVar<uint32_t>(u"GroundPoundSkill", 725);
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self->SetVar<float_t>(u"reviveTime", 12);
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self->SetVar<float_t>(u"AnchorDamageDelayTime", 0.5f);
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self->SetVar<float_t>(u"spawnQBTime", 5.0f);
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(true);
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combatAIComponent->SetStunImmune(true);
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}
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self->AddToGroup("boss");
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BaseEnemyApe::OnStartup(self);
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}
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void WaveBossApe::OnDie(Entity* self, Entity* killer) {
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BaseWavesGenericEnemy::OnDie(self, killer);
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BaseEnemyApe::OnDie(self, killer);
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}
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void WaveBossApe::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) {
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if (args == "startAI") {
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(false);
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combatAIComponent->SetStunImmune(false);
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}
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} else {
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BaseEnemyApe::OnFireEventServerSide(self, sender, args, param1, param2, param3);
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}
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}
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dScripts/02_server/Enemy/Waves/WaveBossApe.h
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dScripts/02_server/Enemy/Waves/WaveBossApe.h
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#include "BaseWavesGenericEnemy.h"
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#include "BaseEnemyApe.h"
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class WaveBossApe : public BaseEnemyApe, public BaseWavesGenericEnemy {
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uint32_t GetPoints() override { return 5000; }
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void OnStartup(Entity* self) override;
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void OnDie(Entity* self, Entity* killer) override;
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void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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};
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dScripts/02_server/Enemy/Waves/WaveBossHammerling.cpp
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dScripts/02_server/Enemy/Waves/WaveBossHammerling.cpp
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#include "WaveBossHammerling.h"
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#include "BaseCombatAIComponent.h"
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#include "Entity.h"
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void WaveBossHammerling::OnStartup(Entity* self) {
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BaseWavesGenericEnemy::OnStartup(self);
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(true);
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combatAIComponent->SetStunImmune(true);
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}
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self->AddToGroup("boss");
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}
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void WaveBossHammerling::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1,
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int32_t param2, int32_t param3) {
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if (args == "startAI") {
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(false);
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}
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}
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}
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dScripts/02_server/Enemy/Waves/WaveBossHammerling.h
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dScripts/02_server/Enemy/Waves/WaveBossHammerling.h
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#pragma once
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#include "BaseWavesGenericEnemy.h"
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class WaveBossHammerling : public BaseWavesGenericEnemy {
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void OnStartup(Entity* self) override;
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uint32_t GetPoints() override { return 1000; }
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void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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};
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dScripts/02_server/Enemy/Waves/WaveBossHorsemen.cpp
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dScripts/02_server/Enemy/Waves/WaveBossHorsemen.cpp
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#include "WaveBossHorsemen.h"
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#include "BaseCombatAIComponent.h"
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#include "Entity.h"
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void WaveBossHorsemen::OnStartup(Entity* self) {
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BaseWavesGenericEnemy::OnStartup(self);
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(true);
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combatAIComponent->SetStunImmune(true);
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}
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self->AddToGroup("boss");
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}
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void
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WaveBossHorsemen::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) {
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if (args == "startAI") {
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(false);
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}
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}
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}
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dScripts/02_server/Enemy/Waves/WaveBossHorsemen.h
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dScripts/02_server/Enemy/Waves/WaveBossHorsemen.h
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#pragma once
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#include "BaseWavesGenericEnemy.h"
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class WaveBossHorsemen : public BaseWavesGenericEnemy {
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uint32_t GetPoints() override { return 5000; }
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void OnStartup(Entity* self) override;
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void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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};
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dScripts/02_server/Enemy/Waves/WaveBossSpiderling.cpp
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dScripts/02_server/Enemy/Waves/WaveBossSpiderling.cpp
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#include "WaveBossSpiderling.h"
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#include "BaseCombatAIComponent.h"
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#include "Entity.h"
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void WaveBossSpiderling::OnStartup(Entity* self) {
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BaseWavesGenericEnemy::OnStartup(self);
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(true);
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combatAIComponent->SetStunImmune(true);
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}
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self->AddToGroup("boss");
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}
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void WaveBossSpiderling::OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1,
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int32_t param2, int32_t param3) {
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if (args == "startAI") {
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auto* combatAIComponent = self->GetComponent<BaseCombatAIComponent>();
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if (combatAIComponent != nullptr) {
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combatAIComponent->SetDisabled(false);
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combatAIComponent->SetStunImmune(false);
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}
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}
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}
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dScripts/02_server/Enemy/Waves/WaveBossSpiderling.h
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dScripts/02_server/Enemy/Waves/WaveBossSpiderling.h
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#pragma once
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#include "BaseWavesGenericEnemy.h"
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class WaveBossSpiderling : public BaseWavesGenericEnemy {
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uint32_t GetPoints() override { return 5000; }
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void OnStartup(Entity* self) override;
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void OnFireEventServerSide(Entity* self, Entity* sender, std::string args, int32_t param1, int32_t param2,
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int32_t param3) override;
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};
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