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Organize dScripts (#814)
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
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dScripts/02_server/Enemy/VE/VeMech.h
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dScripts/02_server/Enemy/VE/VeMech.h
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#pragma once
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#include "BaseEnemyMech.h"
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class VeMech : public BaseEnemyMech {
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public:
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void OnStartup(Entity* self) override;
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};
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