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Organize dScripts (#814)
* Organize dScripts whitespace Remove parent scope Remove parent scope from initial setter Remove debug Remove helper programs * Fix NtImagimeterVisibility script Co-authored-by: aronwk-aaron <aronwk.aaron@gmail.com>
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dScripts/02_server/Enemy/VE/CMakeLists.txt
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dScripts/02_server/Enemy/VE/CMakeLists.txt
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set(DSCRIPTS_SOURCES_02_SERVER_ENEMY_VE
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"VeMech.cpp"
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PARENT_SCOPE)
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dScripts/02_server/Enemy/VE/VeMech.cpp
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dScripts/02_server/Enemy/VE/VeMech.cpp
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#include "VeMech.h"
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void VeMech::OnStartup(Entity* self) {
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BaseEnemyMech::OnStartup(self);
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qbTurretLOT = 8432;
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}
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dScripts/02_server/Enemy/VE/VeMech.h
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dScripts/02_server/Enemy/VE/VeMech.h
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#pragma once
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#include "BaseEnemyMech.h"
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class VeMech : public BaseEnemyMech {
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public:
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void OnStartup(Entity* self) override;
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};
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