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Removed some hardcoded logic for racing (#1075)
Including return world and what activity ID to use for rewards
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@@ -13,8 +13,6 @@ class Entity;
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namespace SlashCommandHandler {
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void HandleChatCommand(const std::u16string& command, Entity* entity, const SystemAddress& sysAddr);
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bool CheckIfAccessibleZone(const unsigned int zoneID);
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void SendAnnouncement(const std::string& title, const std::string& message);
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};
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