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Fix smashables not counting towards whole team (#944)
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@ -701,7 +701,7 @@ void DestroyableComponent::Smash(const LWOOBJID source, const eKillType killType
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auto* missions = owner->GetComponent<MissionComponent>();
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auto* missions = owner->GetComponent<MissionComponent>();
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if (missions != nullptr) {
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if (missions != nullptr) {
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if (team != nullptr && isEnemy) {
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if (team != nullptr) {
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for (const auto memberId : team->members) {
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for (const auto memberId : team->members) {
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auto* member = EntityManager::Instance()->GetEntity(memberId);
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auto* member = EntityManager::Instance()->GetEntity(memberId);
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