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Add ghost component (#1409)
will be used to migrate other Player functionality in a future PR. Tested that I can login still.
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dGame/dComponents/GhostComponent.cpp
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4
dGame/dComponents/GhostComponent.cpp
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#include "GhostComponent.h"
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// TODO Move ghosting related code from Player to here
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GhostComponent::GhostComponent(Entity* parent) : Component(parent) {}
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