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Implement Precompiled Headers (#591)
When applied, this will speed up compile times dramatically.
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@@ -1,5 +1,8 @@
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#pragma once
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#ifndef PROPERTYSELECTQUERY_H
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#define PROPERTYSELECTQUERY_H
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#include "Entity.h"
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class PropertySelectQueryProperty final
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@@ -24,3 +27,5 @@ public:
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float PerformanceCost = 0; // The performance cost of the property
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uint32_t PerformanceIndex = 0; // The performance index of the property? Always 0?
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};
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#endif
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