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Merge remote-tracking branch 'upstream/main' into more-cdclient-cleanup
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@@ -3,6 +3,8 @@
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#include "EntityManager.h"
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#include "MissionComponent.h"
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#include "RenderComponent.h"
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#include "eTerminateType.h"
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#include "eStateChangeType.h"
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void GfCaptainsCannon::OnUse(Entity* self, Entity* user) {
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if (self->GetVar<bool>(u"bIsInUse")) {
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@@ -79,6 +81,6 @@ void GfCaptainsCannon::OnTimerDone(Entity* self, std::string timerName) {
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missionComponent->ForceProgress(601, 910, 1);
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}
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GameMessages::SendTerminateInteraction(playerId, FROM_INTERACTION, self->GetObjectID());
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GameMessages::SendTerminateInteraction(playerId, eTerminateType::FROM_INTERACTION, self->GetObjectID());
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}
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}
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