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feat(live-update): never move properties; mark old instances outdated
Property instances are left out of the replace plan. Once the database is up to date every instance running at the start is marked outdated, and a zone that already got a new instance is not started again. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
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@@ -1,5 +1,6 @@
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#include <gtest/gtest.h>
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#include <algorithm>
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#include <map>
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#include "LiveUpdateMachine.h"
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@@ -203,6 +204,16 @@ TEST(LiveUpdateTest, RoutingSkipsDrainingAndFullInstances) {
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world.shuttingDown = false;
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world.isPrivate = true;
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EXPECT_FALSE(AcceptsNewPlayers(world, 1100, 0, true));
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world.isPrivate = false;
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// On the old binary or old files: nobody new, friends and properties included
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world.outdated = true;
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EXPECT_FALSE(AcceptsNewPlayers(world, 1100, 0, false));
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EXPECT_FALSE(AcceptsNewPlayers(world, 1100, 0, true));
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auto property = World(1150, 3, 1, 42);
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EXPECT_TRUE(AcceptsNewPlayers(property, 1150, 42, false));
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property.outdated = true;
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EXPECT_FALSE(AcceptsNewPlayers(property, 1150, 42, false));
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EXPECT_FALSE(AcceptsNewPlayers(property, 1150, 42, true));
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// A replacement still starting takes players: they wait for it
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auto starting = World(1100, 2, 0);
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starting.ready = false;
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@@ -325,20 +336,46 @@ TEST(LiveUpdateTest, OldInstanceThatNeverStopsFails) {
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EXPECT_EQ(h.WorldUnit(1100, 1).state, eUnitState::FAILED);
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}
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TEST(LiveUpdateTest, PropertiesAreSavedFirst) {
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TEST(LiveUpdateTest, PropertiesAreNeverInThePlan) {
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EXPECT_FALSE(InReplacePlan(World(1150, 1, 2, 42)));
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EXPECT_FALSE(InReplacePlan(World(1150, 2, 0, 43)));
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EXPECT_TRUE(InReplacePlan(World(1100, 3, 2)));
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auto stopping = World(1100, 4, 0);
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stopping.shuttingDown = true;
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EXPECT_FALSE(InReplacePlan(stopping));
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Harness h;
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h.master.Add(World(1150, 1, 2, 42));
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h.master.Add(World(1150, 1, 2, 42)); // busy property
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h.master.Add(World(1150, 2, 0, 43)); // empty property
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h.master.Add(World(1100, 3, 2));
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h.Start();
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size_t worlds = 0;
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for (const auto& unit : h.machine.Units()) {
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if (unit.kind != eUnitKind::WORLD) continue;
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worlds++;
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EXPECT_EQ(unit.clone, 0u);
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}
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EXPECT_EQ(worlds, 1u);
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h.ServicesComeBack();
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ASSERT_EQ(h.master.moves.size(), 1u);
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EXPECT_TRUE(h.master.moves[0].prepare);
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EXPECT_EQ(h.master.moves[0].prepareWaitSeconds, h.settings.propertyBuildWaitSeconds);
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const auto& unit = h.WorldUnit(1150, 1);
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EXPECT_EQ(unit.state, eUnitState::PREPARING);
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h.machine.OnMigration(Status(1, InstanceMigration::eState::PREPARED));
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EXPECT_EQ(unit.state, eUnitState::STARTING);
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h.machine.OnMigration(Status(1, InstanceMigration::eState::FAILED));
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EXPECT_EQ(unit.state, eUnitState::FAILED);
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EXPECT_EQ(h.master.moves[0].zone, 1100u);
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EXPECT_FALSE(h.master.moves[0].prepare);
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EXPECT_TRUE(h.master.log.end() == std::find_if(h.master.log.begin(), h.master.log.end(), [](const std::string& line) {
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return line.find("1150") != std::string::npos;
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})) << "nothing is done to a property";
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}
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TEST(LiveUpdateTest, ZoneWithANewInstanceAlreadyIsNotStartedAgain) {
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Harness h;
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h.master.Add(World(1000, 1, 0));
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h.Start();
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// Someone went to the zone after the update began: master started a new instance for them
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h.master.Add(World(1000, 50, 1));
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h.ServicesComeBack();
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h.Tick();
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EXPECT_EQ(h.WorldUnit(1000, 1).plan, eWorldPlan::STOP);
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EXPECT_TRUE(h.master.Logged("stop world 1000/1"));
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EXPECT_TRUE(std::none_of(h.master.log.begin(), h.master.log.end(), [](const std::string& line) { return line.rfind("start world 1000/", 0) == 0; }));
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}
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TEST(LiveUpdateTest, EmptyInstancesStopOrAreReplaced) {
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@@ -602,7 +639,7 @@ TEST(LiveUpdateTest, ShuttingDownInstancesAreLeftOut) {
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TEST(LiveUpdateTest, StatusCarriesEveryUnit) {
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Harness h;
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h.master.Add(World(1150, 4, 2, 42));
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h.master.Add(World(1150, 4, 2));
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h.Start();
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LiveUpdateStatus status;
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h.machine.FillStatus(status);
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@@ -624,7 +661,7 @@ TEST(LiveUpdateTest, StatusCarriesEveryUnit) {
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EXPECT_EQ(read.units[4].kind, eUnitKind::WORLD);
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EXPECT_EQ(read.units[4].zoneId, 1150u);
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EXPECT_EQ(read.units[4].instanceId, 4u);
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EXPECT_EQ(read.units[4].cloneId, 42u);
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EXPECT_EQ(read.units[4].cloneId, 0u);
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EXPECT_EQ(read.units[4].players, 2u);
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EXPECT_EQ(read.units[5].kind, eUnitKind::DASHBOARD);
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}
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