feat(db): guilds, guild_members, guild_invites and guild_events

Four tables (MySQL migration 97, SQLite 80) and the IGuilds interface with MySQL, SQLite and TestSQL implementations,
for the guild system (docs/Guilds.md). A guild has a name (unique without regard to case), a name status like
pet_names (1 waiting for moderation, 2 approved), its founder and when it was made. A character is in at most one guild
(guild_members, with its rank: 1 leader, 2 officer, 3 veteran, 4 recruit, the client's names, and when it joined) and
has at most one pending invite (guild_invites). guild_events is each guild's history and outlives the guild. Deleting a
character removes its membership and the invites to and from it. Nothing uses the tables yet.

Check: both migrations run on a fresh and an existing database; DatabaseParityTests Guilds passes against MariaDB
(DLU_TEST_MYSQL_HOST) and SQLite gives the same results. Nothing to check in game.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-29 05:40:38 -05:00
parent c99e2a719f
commit 88ebdf685e
14 changed files with 645 additions and 1 deletions

View File

@@ -77,5 +77,7 @@ void SQLiteDatabase::DeleteCharacter(const LWOOBJID characterId) {
ExecuteDelete("DELETE FROM ugc_modular_build WHERE character_id=?;", characterId);
ExecuteDelete("DELETE FROM pet_names WHERE owner_id=?;", characterId);
ExecuteDelete("DELETE FROM player_positions WHERE character_id=?;", characterId);
ExecuteDelete("DELETE FROM guild_members WHERE character_id=?;", characterId);
ExecuteDelete("DELETE FROM guild_invites WHERE character_id=? OR inviter_id=?;", characterId, characterId);
ExecuteDelete("DELETE FROM charinfo WHERE id=?;", characterId);
}