mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-06 10:44:08 +00:00
cleanup and make the web routes cleaner
This commit is contained in:
@@ -298,12 +298,11 @@ void HandlePacket(Packet* packet) {
|
||||
case MessageType::Chat::LOGIN_SESSION_NOTIFY:
|
||||
Game::playerContainer.InsertPlayer(packet);
|
||||
break;
|
||||
case MessageType::Chat::GM_ANNOUNCE: {
|
||||
case MessageType::Chat::GM_ANNOUNCE:
|
||||
// we just forward this packet to every connected server
|
||||
inStream.ResetReadPointer();
|
||||
Game::server->Send(inStream, packet->systemAddress, true); // send to everyone except origin
|
||||
}
|
||||
break;
|
||||
break;
|
||||
case MessageType::Chat::UNEXPECTED_DISCONNECT:
|
||||
Game::playerContainer.ScheduleRemovePlayer(packet);
|
||||
break;
|
||||
|
Reference in New Issue
Block a user