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	only get mast name once
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		| @@ -43,11 +43,12 @@ void MastTeleport::OnTimerDone(Entity* self, std::string timerName) { | ||||
| 		GameMessages::SendTeleport(playerId, position, rotation, player->GetSystemAddress(), true); | ||||
|  | ||||
| 		// Hacky fix for odd rotations | ||||
| 		if (self->GetVar<std::u16string>(u"MastName") == u"Elephant") { | ||||
| 		auto mastName = self->GetVar<std::u16string>(u"MastName"); | ||||
| 		if (mastName == u"Elephant") { | ||||
| 			GameMessages::SendOrientToAngle(playerId, true, (M_PI / 180) * 140.0f, player->GetSystemAddress()); | ||||
| 		} else if (self->GetVar<std::u16string>(u"MastName") == u"Jail") { | ||||
| 		} else if (mastName == u"Jail") { | ||||
| 			GameMessages::SendOrientToAngle(playerId, true, (M_PI / 180) * 100.0f, player->GetSystemAddress()); | ||||
| 		} else if (self->GetVar<std::u16string>(u"MastName") == u""){ | ||||
| 		} else if (mastName == u""){ | ||||
| 			GameMessages::SendOrientToAngle(playerId, true, (M_PI / 180) * 203.0f, player->GetSystemAddress()); | ||||
| 		} | ||||
|  | ||||
|   | ||||
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	 Aaron Kimbre
					Aaron Kimbre