Merge pull request #553 Fix Crux Prime Teapot

Add crux prime tea pot server script
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David Markowitz 2022-05-10 14:18:28 -07:00 committed by GitHub
commit 85cd8c8833
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3 changed files with 28 additions and 0 deletions

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@ -0,0 +1,15 @@
#include "AmTeapotServer.h"
#include "InventoryComponent.h"
#include "GameMessages.h"
void AmTeapotServer::OnUse(Entity* self, Entity* user) {
auto* inventoryComponent = user->GetComponent<InventoryComponent>();
if (!inventoryComponent) return;
if (inventoryComponent->GetLotCount(BLUE_FLOWER_LEAVES) >= 10){
inventoryComponent->RemoveItem(BLUE_FLOWER_LEAVES, 10);
inventoryComponent->AddItem(WU_S_IMAGINATION_TEA, 1);
}
GameMessages::SendTerminateInteraction(user->GetObjectID(), FROM_INTERACTION, self->GetObjectID());
}

10
dScripts/AmTeapotServer.h Normal file
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#pragma once
#include "CppScripts.h"
class AmTeapotServer : public CppScripts::Script {
public:
void OnUse(Entity* self, Entity* user) override;
private:
LOT BLUE_FLOWER_LEAVES = 12317;
LOT WU_S_IMAGINATION_TEA = 12109;
};

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@ -226,6 +226,7 @@
#include "AmSkullkinTower.h" #include "AmSkullkinTower.h"
#include "AmDarklingDragon.h" #include "AmDarklingDragon.h"
#include "AmBlueX.h" #include "AmBlueX.h"
#include "AmTeapotServer.h"
// NJ Scripts // NJ Scripts
#include "NjGarmadonCelebration.h" #include "NjGarmadonCelebration.h"
@ -704,6 +705,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
script = new BaseEnemyApe(); script = new BaseEnemyApe();
else if (scriptName == "scripts\\02_server\\Map\\AM\\L_BLUE_X.lua") else if (scriptName == "scripts\\02_server\\Map\\AM\\L_BLUE_X.lua")
script = new AmBlueX(); script = new AmBlueX();
else if (scriptName == "scripts\\02_server\\Map\\AM\\L_TEAPOT_SERVER.lua")
script = new AmTeapotServer();
// Ninjago // Ninjago
else if (scriptName == "scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua") else if (scriptName == "scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua")