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Merge pull request #553 Fix Crux Prime Teapot
Add crux prime tea pot server script
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commit
85cd8c8833
15
dScripts/AmTeapotServer.cpp
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15
dScripts/AmTeapotServer.cpp
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#include "AmTeapotServer.h"
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#include "InventoryComponent.h"
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#include "GameMessages.h"
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void AmTeapotServer::OnUse(Entity* self, Entity* user) {
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auto* inventoryComponent = user->GetComponent<InventoryComponent>();
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if (!inventoryComponent) return;
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if (inventoryComponent->GetLotCount(BLUE_FLOWER_LEAVES) >= 10){
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inventoryComponent->RemoveItem(BLUE_FLOWER_LEAVES, 10);
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inventoryComponent->AddItem(WU_S_IMAGINATION_TEA, 1);
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}
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GameMessages::SendTerminateInteraction(user->GetObjectID(), FROM_INTERACTION, self->GetObjectID());
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}
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dScripts/AmTeapotServer.h
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dScripts/AmTeapotServer.h
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#pragma once
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#include "CppScripts.h"
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class AmTeapotServer : public CppScripts::Script {
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public:
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void OnUse(Entity* self, Entity* user) override;
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private:
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LOT BLUE_FLOWER_LEAVES = 12317;
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LOT WU_S_IMAGINATION_TEA = 12109;
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};
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@ -226,6 +226,7 @@
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#include "AmSkullkinTower.h"
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#include "AmSkullkinTower.h"
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#include "AmDarklingDragon.h"
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#include "AmDarklingDragon.h"
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#include "AmBlueX.h"
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#include "AmBlueX.h"
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#include "AmTeapotServer.h"
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// NJ Scripts
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// NJ Scripts
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#include "NjGarmadonCelebration.h"
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#include "NjGarmadonCelebration.h"
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@ -704,6 +705,8 @@ CppScripts::Script* CppScripts::GetScript(Entity* parent, const std::string& scr
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script = new BaseEnemyApe();
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script = new BaseEnemyApe();
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else if (scriptName == "scripts\\02_server\\Map\\AM\\L_BLUE_X.lua")
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else if (scriptName == "scripts\\02_server\\Map\\AM\\L_BLUE_X.lua")
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script = new AmBlueX();
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script = new AmBlueX();
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else if (scriptName == "scripts\\02_server\\Map\\AM\\L_TEAPOT_SERVER.lua")
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script = new AmTeapotServer();
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// Ninjago
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// Ninjago
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else if (scriptName == "scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua")
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else if (scriptName == "scripts\\02_server\\Map\\njhub\\L_GARMADON_CELEBRATION_SERVER.lua")
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