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Vendor refresh change
Changed vendor refresh to happen as soon as it is able to.
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@ -114,6 +114,7 @@ void VendorComponent::RefreshInventory(bool isCreation) {
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m_Parent->AddCallbackTimer(m_RefreshTimeSeconds, [this]() {
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m_Parent->AddCallbackTimer(m_RefreshTimeSeconds, [this]() {
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RefreshInventory();
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RefreshInventory();
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});
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});
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GameMessages::SendVendorStatusUpdate(m_Parent, UNASSIGNED_SYSTEM_ADDRESS);
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}
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}
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void VendorComponent::SetupConstants() {
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void VendorComponent::SetupConstants() {
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