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feat: add the lightning orb script* (#2011)
* feat: add the lightning orb script* Doesn't do anything because MPC don't work... * Update LightningOrbServer.cpp
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dScripts/02_server/Map/njhub/LightningOrbServer.h
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dScripts/02_server/Map/njhub/LightningOrbServer.h
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#pragma once
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#include "CppScripts.h"
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class LightningOrbServer : public CppScripts::Script
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{
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public:
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void OnCollisionPhantom(Entity* self, Entity* target) override;
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};
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