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https://github.com/DarkflameUniverse/DarkflameServer.git
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fix one spot I missed
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e145d237e4
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@ -118,7 +118,7 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
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// Check if player is online first
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if (isBestFriendRequest && !requestee) {
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for (auto friendDataCandidate : requestor->friends) {
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if (friendDataCandidate.friendName == playerName) {
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if (friendDataCandidate.friendName == playerName.GetAsString()) {
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requestee.reset(new PlayerData());
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// Setup the needed info since you can add a best friend offline.
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requestee->playerID = friendDataCandidate.friendID;
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@ -142,11 +142,11 @@ void ChatPacketHandler::HandleFriendRequest(Packet* packet) {
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// Send the response code that corresponds to what the error is.
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if (!requestee) {
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std::unique_ptr<sql::PreparedStatement> nameQuery(Database::CreatePreppedStmt("SELECT name from charinfo where name = ?;"));
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nameQuery->setString(1, playerName);
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nameQuery->setString(1, playerName.GetAsString());
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std::unique_ptr<sql::ResultSet> result(nameQuery->executeQuery());
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requestee.reset(new PlayerData());
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requestee->playerName = playerName;
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requestee->playerName = playerName.GetAsString();
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SendFriendResponse(requestor, requestee.get(), result->next() ? eAddFriendResponseType::NOTONLINE : eAddFriendResponseType::INVALIDCHARACTER);
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return;
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