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add back header
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@ -322,6 +322,15 @@ link_directories(${PROJECT_BINARY_DIR})
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# Load all of our third party directories
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add_subdirectory(thirdparty)
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# Include Boost
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find_package(Boost COMPONENTS interprocess)
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if(Boost_FOUND)
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include_directories(${Boost_INCLUDE_DIRS})
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target_link_libraries(dGame ${Boost_LIBRARIES})
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endif()
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# Glob together all headers that need to be precompiled
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file(
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GLOB HEADERS_DDATABASE
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