mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2026-10-02 10:53:44 +00:00
feat(db): client system info as reported by the client
client_sysinfo (migrations mysql 102, sqlite 85) keeps the system description each account's client sent at login, exactly as sent, plus the physical memory read from it. While nothing but the memory in use changes, the account's newest row gets the new time and one more login; otherwise a new row starts. Log pruning deletes rows not seen for a while (eLog::CLIENT_SYSINFO) and deleting an account deletes its rows. Tests on SQLite alone (dDatabaseSqliteTests) and in the MySQL parity tests. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
@@ -41,6 +41,7 @@
|
||||
#include "IServerHealth.h"
|
||||
#include "IChatLog.h"
|
||||
#include "IChatFlags.h"
|
||||
#include "IClientSysInfo.h"
|
||||
#include "IRelatedData.h"
|
||||
#include "IServerOperations.h"
|
||||
#include "IPlayerPositions.h"
|
||||
@@ -70,7 +71,7 @@ class GameDatabase :
|
||||
public IPropertyContents, public IProperty, public IPetNames, public ICharXml,
|
||||
public IMigrationHistory, public IUgc, public IFriends, public ICharInfo,
|
||||
public IAccounts, public IActivityLog, public IAccountsRewardCodes, public IIgnoreList,
|
||||
public IBehaviors, public IUgcModularBuild, public IAuditLog, public IDashboardStats, public IAccountEmails, public IDashboardMaintenance, public IEconomyLedger, public IDashboardAdmin, public IServerConfig, public IScheduledTasks, public ICharacterSnapshots, public IAccountNotes, public IServerHealth, public IRelatedData, public IChatLog, public IChatFlags, public IAccountStrikes, public ISlashCommands, public IModeration, public IServerOperations, public IPlayerPositions, public IAiSuggestions, public ILiveOps, public IFeaturedProperties, public IMessageCaptures, public IContraband, public IPropertyRent, public IPropertyReputation, public IBbbAutosave, public IServerTraffic, public IApiKeys, public IUgcLookup, public IPermissionGrants, public IGuilds {
|
||||
public IBehaviors, public IUgcModularBuild, public IAuditLog, public IDashboardStats, public IAccountEmails, public IDashboardMaintenance, public IEconomyLedger, public IDashboardAdmin, public IServerConfig, public IScheduledTasks, public ICharacterSnapshots, public IAccountNotes, public IServerHealth, public IRelatedData, public IChatLog, public IChatFlags, public IClientSysInfo, public IAccountStrikes, public ISlashCommands, public IModeration, public IServerOperations, public IPlayerPositions, public IAiSuggestions, public ILiveOps, public IFeaturedProperties, public IMessageCaptures, public IContraband, public IPropertyRent, public IPropertyReputation, public IBbbAutosave, public IServerTraffic, public IApiKeys, public IUgcLookup, public IPermissionGrants, public IGuilds {
|
||||
public:
|
||||
virtual ~GameDatabase() = default;
|
||||
// TODO: These should be made private.
|
||||
|
||||
Reference in New Issue
Block a user