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Update dGame/Character.h
Co-authored-by: Xiphoseer <Xiphoseer@users.noreply.github.com>
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@ -313,7 +313,7 @@ public:
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* @param newCoins the amount of coins to update by
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* @param coinSource The source of the loot
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*/
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void SetCoins(int64_t newCoins, int32_t coinSource);
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void SetCoins(int64_t newCoins, eLootSourceType coinSource);
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/**
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* Get the entity this character belongs to
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