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misc
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@@ -110,7 +110,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream& inStream, const System
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if (var) {
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entity->SetVar<bool>(u"dlu_first_time_load", false);
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InventoryComponent* inventoryComponent = entity->GetComponent<InventoryComponent>();
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if (inventoryComponent) inventoryComponent->FixInvisibleItems();
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}
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break;
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