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@@ -24,7 +24,6 @@ void SortTable(LootTableEntries& table) {
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lootToInsert = oldItrInner;
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lootToInsert = oldItrInner;
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}
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}
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}
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}
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Game::logger->LogDebug("CDLootTableTable", "highest rarity %i item id %i", highestLootRarity, lootToInsert->itemid);
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std::swap(*oldItrOuter, *lootToInsert);
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std::swap(*oldItrOuter, *lootToInsert);
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}
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}
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}
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}
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