this took 4 eons to get compiling again

Update Zone.cpp

Update Zone.h

Update Zone.h

Update MovingPlatformComponent.cpp

Update ProximityMonitorComponent.cpp

quick cleanup

Use correct logging
This commit is contained in:
David Markowitz
2024-02-24 23:29:41 -08:00
parent 6863ee9d76
commit 772ac06e94
14 changed files with 88 additions and 68 deletions

View File

@@ -50,6 +50,7 @@ struct SceneTransition {
struct MovingPlatformPathWaypoint {
uint8_t lockPlayer;
float speed;
float wait;
std::string departSound;
std::string arriveSound;
@@ -71,13 +72,17 @@ struct RacingPathWaypoint {
float shortestDistanceToEnd;
};
struct RailPathWaypoint {
float speed;
};
struct PathWaypoint {
NiPoint3 position;
NiQuaternion rotation; // not included in all, but it's more convenient here
MovingPlatformPathWaypoint movingPlatform;
CameraPathWaypoint camera;
RacingPathWaypoint racing;
float speed = 1.0f;
RailPathWaypoint rail;
std::vector<LDFBaseData*> config;
std::vector<WaypointCommand> commands;
};