mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-11 01:48:07 +00:00
two tables done
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@@ -1,8 +1,6 @@
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#include "CDSkillBehaviorTable.h"
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void CDSkillBehaviorTable::LoadValuesFromDatabase() {
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m_empty = CDSkillBehavior();
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM SkillBehavior");
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@@ -49,12 +47,8 @@ void CDSkillBehaviorTable::LoadValuesFromDatabase() {
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tableData.finalize();
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}
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const CDSkillBehavior& CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
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std::map<unsigned int, CDSkillBehavior>::iterator it = this->entries.find(skillID);
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if (it != this->entries.end()) {
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return it->second;
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}
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return m_empty;
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const std::optional<CDSkillBehavior> CDSkillBehaviorTable::GetSkillByID(unsigned int skillID) {
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auto it = this->entries.find(skillID);
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return it != this->entries.end() ? std::make_optional(it->second) : std::nullopt;
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}
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@@ -28,12 +28,10 @@ struct CDSkillBehavior {
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class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {
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private:
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std::map<unsigned int, CDSkillBehavior> entries;
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CDSkillBehavior m_empty;
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public:
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void LoadValuesFromDatabase();
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// Gets an entry by skillID
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const CDSkillBehavior& GetSkillByID(unsigned int skillID);
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const std::optional<CDSkillBehavior> GetSkillByID(unsigned int skillID);
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};
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@@ -5,6 +5,7 @@
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#include "DluAssert.h"
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#include <functional>
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#include <optional>
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#include <string>
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#include <vector>
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#include <map>
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@@ -1,50 +1,24 @@
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#include "CDVendorComponentTable.h"
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void CDVendorComponentTable::LoadValuesFromDatabase() {
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// First, get the size of the table
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unsigned int size = 0;
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auto tableSize = CDClientDatabase::ExecuteQuery("SELECT COUNT(*) FROM VendorComponent");
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while (!tableSize.eof()) {
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size = tableSize.getIntField(0, 0);
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tableSize.nextRow();
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}
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tableSize.finalize();
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// Reserve the size
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this->entries.reserve(size);
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// Now get the data
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auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM VendorComponent");
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while (!tableData.eof()) {
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CDVendorComponent entry;
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entry.id = tableData.getIntField("id", -1);
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uint32_t id = tableData.getIntField("id", -1);
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entry.buyScalar = tableData.getFloatField("buyScalar", -1.0f);
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entry.sellScalar = tableData.getFloatField("sellScalar", -1.0f);
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entry.refreshTimeSeconds = tableData.getFloatField("refreshTimeSeconds", -1.0f);
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entry.LootMatrixIndex = tableData.getIntField("LootMatrixIndex", -1);
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this->entries.push_back(entry);
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this->entries.insert_or_assign(id, entry);
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tableData.nextRow();
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}
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tableData.finalize();
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}
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//! Queries the table with a custom "where" clause
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std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(CDVendorComponent)> predicate) {
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std::vector<CDVendorComponent> data = cpplinq::from(this->entries)
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>> cpplinq::where(predicate)
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>> cpplinq::to_vector();
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return data;
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const std::optional<CDVendorComponent> CDVendorComponentTable::Query(uint32_t id) {
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const auto& iter = entries.find(id);
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return iter != entries.end() ? std::make_optional(iter->second) : std::nullopt;
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}
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//! Gets all the entries in the table
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const std::vector<CDVendorComponent>& CDVendorComponentTable::GetEntries() const {
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return this->entries;
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}
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@@ -4,7 +4,6 @@
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#include "CDTable.h"
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struct CDVendorComponent {
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unsigned int id; //!< The Component ID
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float buyScalar; //!< Buy Scalar (what does that mean?)
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float sellScalar; //!< Sell Scalar (what does that mean?)
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float refreshTimeSeconds; //!< The refresh time
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@@ -13,13 +12,11 @@ struct CDVendorComponent {
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class CDVendorComponentTable : public CDTable<CDVendorComponentTable> {
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private:
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std::vector<CDVendorComponent> entries;
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std::map<uint32_t, CDVendorComponent> entries;
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public:
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void LoadValuesFromDatabase();
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// Queries the table with a custom "where" clause
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std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
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const std::vector<CDVendorComponent>& GetEntries(void) const;
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const std::optional<CDVendorComponent> Query(uint32_t id);
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};
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@@ -2,8 +2,6 @@
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#include "CDTable.h"
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#include <optional>
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struct CDZoneTable {
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unsigned int zoneID; //!< The Zone ID of the object
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unsigned int locStatus; //!< The Locale Status(?)
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