mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-09 09:48:20 +00:00
CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
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@ -64,11 +64,6 @@ typedef std::set<LWOOBJID> TSetObjID;
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const float PI = 3.14159f;
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const float PI = 3.14159f;
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#if defined(__unix) || defined(__APPLE__)
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//For Linux:
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typedef __int64_t __int64;
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#endif
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//============ STRUCTS ==============
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//============ STRUCTS ==============
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struct LWOSCENEID {
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struct LWOSCENEID {
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@ -1,46 +1,80 @@
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#include "CDClientManager.h"
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#include "CDClientManager.h"
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#include "CDActivityRewardsTable.h"
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#include "CDAnimationsTable.h"
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#include "CDBehaviorParameterTable.h"
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#include "CDBehaviorTemplateTable.h"
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#include "CDComponentsRegistryTable.h"
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#include "CDCurrencyTableTable.h"
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#include "CDDestructibleComponentTable.h"
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#include "CDEmoteTable.h"
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#include "CDInventoryComponentTable.h"
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#include "CDItemComponentTable.h"
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#include "CDItemSetsTable.h"
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#include "CDItemSetSkillsTable.h"
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#include "CDLevelProgressionLookupTable.h"
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#include "CDLootMatrixTable.h"
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#include "CDLootTableTable.h"
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#include "CDMissionNPCComponentTable.h"
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#include "CDMissionTasksTable.h"
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#include "CDMissionsTable.h"
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#include "CDObjectSkillsTable.h"
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#include "CDObjectsTable.h"
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#include "CDPhysicsComponentTable.h"
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#include "CDRebuildComponentTable.h"
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#include "CDScriptComponentTable.h"
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#include "CDSkillBehaviorTable.h"
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#include "CDZoneTableTable.h"
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#include "CDVendorComponentTable.h"
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#include "CDActivitiesTable.h"
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#include "CDPackageComponentTable.h"
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#include "CDProximityMonitorComponentTable.h"
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#include "CDMovementAIComponentTable.h"
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#include "CDBrickIDTableTable.h"
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#include "CDRarityTableTable.h"
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#include "CDMissionEmailTable.h"
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#include "CDRewardsTable.h"
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#include "CDPropertyEntranceComponentTable.h"
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#include "CDPropertyTemplateTable.h"
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#include "CDFeatureGatingTable.h"
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#include "CDRailActivatorComponent.h"
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// Static Variables
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CDClientManager::CDClientManager() {
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CDClientManager* CDClientManager::m_Address = nullptr;
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CDActivityRewardsTable::Instance();
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UNUSED(CDAnimationsTable::Instance());
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//! Initializes the manager
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CDBehaviorParameterTable::Instance();
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void CDClientManager::Initialize(void) {
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CDBehaviorTemplateTable::Instance();
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tables.insert(std::make_pair("ActivityRewards", new CDActivityRewardsTable()));
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CDComponentsRegistryTable::Instance();
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UNUSED(tables.insert(std::make_pair("Animations", new CDAnimationsTable())));
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CDCurrencyTableTable::Instance();
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tables.insert(std::make_pair("BehaviorParameter", new CDBehaviorParameterTable()));
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CDDestructibleComponentTable::Instance();
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tables.insert(std::make_pair("BehaviorTemplate", new CDBehaviorTemplateTable()));
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CDEmoteTableTable::Instance();
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tables.insert(std::make_pair("ComponentsRegistry", new CDComponentsRegistryTable()));
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CDInventoryComponentTable::Instance();
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tables.insert(std::make_pair("CurrencyTable", new CDCurrencyTableTable()));
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CDItemComponentTable::Instance();
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tables.insert(std::make_pair("DestructibleComponent", new CDDestructibleComponentTable()));
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CDItemSetsTable::Instance();
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tables.insert(std::make_pair("EmoteTable", new CDEmoteTableTable()));
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CDItemSetSkillsTable::Instance();
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tables.insert(std::make_pair("InventoryComponent", new CDInventoryComponentTable()));
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CDLevelProgressionLookupTable::Instance();
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tables.insert(std::make_pair("ItemComponent", new CDItemComponentTable()));
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CDLootMatrixTable::Instance();
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tables.insert(std::make_pair("ItemSets", new CDItemSetsTable()));
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CDLootTableTable::Instance();
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tables.insert(std::make_pair("ItemSetSkills", new CDItemSetSkillsTable()));
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CDMissionNPCComponentTable::Instance();
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tables.insert(std::make_pair("LevelProgressionLookup", new CDLevelProgressionLookupTable()));
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CDMissionTasksTable::Instance();
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tables.insert(std::make_pair("LootMatrix", new CDLootMatrixTable()));
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CDMissionsTable::Instance();
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tables.insert(std::make_pair("LootTable", new CDLootTableTable()));
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CDObjectSkillsTable::Instance();
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tables.insert(std::make_pair("MissionNPCComponent", new CDMissionNPCComponentTable()));
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CDObjectsTable::Instance();
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tables.insert(std::make_pair("MissionTasks", new CDMissionTasksTable()));
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CDPhysicsComponentTable::Instance();
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tables.insert(std::make_pair("Missions", new CDMissionsTable()));
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CDRebuildComponentTable::Instance();
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tables.insert(std::make_pair("ObjectSkills", new CDObjectSkillsTable()));
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CDScriptComponentTable::Instance();
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tables.insert(std::make_pair("Objects", new CDObjectsTable()));
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CDSkillBehaviorTable::Instance();
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tables.insert(std::make_pair("PhysicsComponent", new CDPhysicsComponentTable()));
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CDZoneTableTable::Instance();
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tables.insert(std::make_pair("RebuildComponent", new CDRebuildComponentTable()));
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CDVendorComponentTable::Instance();
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tables.insert(std::make_pair("ScriptComponent", new CDScriptComponentTable()));
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CDActivitiesTable::Instance();
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tables.insert(std::make_pair("SkillBehavior", new CDSkillBehaviorTable()));
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CDPackageComponentTable::Instance();
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tables.insert(std::make_pair("ZoneTable", new CDZoneTableTable()));
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CDProximityMonitorComponentTable::Instance();
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tables.insert(std::make_pair("VendorComponent", new CDVendorComponentTable()));
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CDMovementAIComponentTable::Instance();
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tables.insert(std::make_pair("Activities", new CDActivitiesTable()));
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CDBrickIDTableTable::Instance();
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tables.insert(std::make_pair("PackageComponent", new CDPackageComponentTable()));
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CDRarityTableTable::Instance();
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tables.insert(std::make_pair("ProximityMonitorComponent", new CDProximityMonitorComponentTable()));
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CDMissionEmailTable::Instance();
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tables.insert(std::make_pair("MovementAIComponent", new CDMovementAIComponentTable()));
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CDRewardsTable::Instance();
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tables.insert(std::make_pair("BrickIDTable", new CDBrickIDTableTable()));
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CDPropertyEntranceComponentTable::Instance();
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tables.insert(std::make_pair("RarityTable", new CDRarityTableTable()));
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CDPropertyTemplateTable::Instance();
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tables.insert(std::make_pair("MissionEmail", new CDMissionEmailTable()));
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CDFeatureGatingTable::Instance();
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tables.insert(std::make_pair("Rewards", new CDRewardsTable()));
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CDRailActivatorComponentTable::Instance();
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tables.insert(std::make_pair("PropertyEntranceComponent", new CDPropertyEntranceComponentTable()));
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tables.insert(std::make_pair("PropertyTemplate", new CDPropertyTemplateTable()));
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tables.insert(std::make_pair("FeatureGating", new CDFeatureGatingTable()));
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tables.insert(std::make_pair("RailActivatorComponent", new CDRailActivatorComponentTable()));
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}
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}
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@ -1,96 +1,24 @@
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#pragma once
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#pragma once
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// Custom Classes
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#include "CDTable.h"
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#include "CDTable.h"
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// Tables
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#include "Singleton.h"
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#include "CDActivityRewardsTable.h"
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#include "CDAnimationsTable.h"
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#include "CDBehaviorParameterTable.h"
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#include "CDBehaviorTemplateTable.h"
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#include "CDComponentsRegistryTable.h"
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#include "CDCurrencyTableTable.h"
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#include "CDDestructibleComponentTable.h"
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#include "CDEmoteTable.h"
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#include "CDInventoryComponentTable.h"
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#include "CDItemComponentTable.h"
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#include "CDItemSetsTable.h"
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#include "CDItemSetSkillsTable.h"
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#include "CDLevelProgressionLookupTable.h"
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#include "CDLootMatrixTable.h"
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#include "CDLootTableTable.h"
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#include "CDMissionNPCComponentTable.h"
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#include "CDMissionTasksTable.h"
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#include "CDMissionsTable.h"
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#include "CDObjectSkillsTable.h"
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#include "CDObjectsTable.h"
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#include "CDPhysicsComponentTable.h"
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#include "CDRebuildComponentTable.h"
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#include "CDScriptComponentTable.h"
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#include "CDSkillBehaviorTable.h"
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#include "CDZoneTableTable.h"
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#include "CDVendorComponentTable.h"
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#include "CDActivitiesTable.h"
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#include "CDPackageComponentTable.h"
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#include "CDProximityMonitorComponentTable.h"
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#include "CDMovementAIComponentTable.h"
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#include "CDBrickIDTableTable.h"
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#include "CDRarityTableTable.h"
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#include "CDMissionEmailTable.h"
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#include "CDRewardsTable.h"
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#include "CDPropertyEntranceComponentTable.h"
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#include "CDPropertyTemplateTable.h"
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#include "CDFeatureGatingTable.h"
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#include "CDRailActivatorComponent.h"
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// C++
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/**
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#include <type_traits>
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* Initialize the CDClient tables so they are all loaded into memory.
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#include <unordered_map>
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/*!
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\file CDClientManager.hpp
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\brief A manager for the CDClient tables
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*/
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*/
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class CDClientManager : public Singleton<CDClientManager> {
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//! Manages all data from the CDClient
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class CDClientManager {
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private:
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static CDClientManager* m_Address; //!< The singleton address
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std::unordered_map<std::string, CDTable*> tables; //!< The tables
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public:
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public:
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CDClientManager();
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//! The singleton method
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/**
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static CDClientManager* Instance() {
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* Fetch a table from CDClient
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if (m_Address == 0) {
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*
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m_Address = new CDClientManager;
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* @tparam Table type to fetch
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}
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* @return A pointer to the requested table.
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return m_Address;
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}
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//! Initializes the manager
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void Initialize(void);
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//! Fetches a CDClient table
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/*!
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This function uses typename T which must be a subclass of CDTable.
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It returns the class that conforms to the class name
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\param tableName The table name
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\return The class or nullptr
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*/
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*/
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template<typename T>
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template<typename T>
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T* GetTable(const std::string& tableName) {
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T* GetTable() {
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static_assert(std::is_base_of<CDTable, T>::value, "T should inherit from CDTable!");
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return &T::Instance();
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for (auto itr = this->tables.begin(); itr != this->tables.end(); ++itr) {
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if (itr->first == tableName) {
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return dynamic_cast<T*>(itr->second);
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}
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}
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return nullptr;
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}
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}
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};
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};
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#include "CDActivitiesTable.h"
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#include "CDActivitiesTable.h"
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//! Constructor
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CDActivitiesTable::CDActivitiesTable(void) {
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CDActivitiesTable::CDActivitiesTable(void) {
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// First, get the size of the table
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// First, get the size of the table
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@ -48,15 +47,6 @@ CDActivitiesTable::CDActivitiesTable(void) {
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tableData.finalize();
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tableData.finalize();
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}
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}
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//! Destructor
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CDActivitiesTable::~CDActivitiesTable(void) {}
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//! Returns the table's name
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std::string CDActivitiesTable::GetName(void) const {
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return "Activities";
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}
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//! Queries the table with a custom "where" clause
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std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
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std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActivities)> predicate) {
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std::vector<CDActivities> data = cpplinq::from(this->entries)
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std::vector<CDActivities> data = cpplinq::from(this->entries)
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@ -66,7 +56,6 @@ std::vector<CDActivities> CDActivitiesTable::Query(std::function<bool(CDActiviti
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return data;
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return data;
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}
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}
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//! Gets all the entries in the table
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std::vector<CDActivities> CDActivitiesTable::GetEntries(void) const {
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std::vector<CDActivities> CDActivitiesTable::GetEntries(void) const {
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return this->entries;
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return this->entries;
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}
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}
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// Custom Classes
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// Custom Classes
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#include "CDTable.h"
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#include "CDTable.h"
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/*!
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\file CDActivitiesTable.hpp
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\brief Contains data for the Activities table
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*/
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//! Activities Entry Struct
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struct CDActivities {
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struct CDActivities {
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unsigned int ActivityID;
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unsigned int ActivityID;
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unsigned int locStatus;
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unsigned int locStatus;
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@ -31,36 +25,14 @@ struct CDActivities {
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float optionalPercentage;
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float optionalPercentage;
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};
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};
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class CDActivitiesTable : public CDTable<CDActivitiesTable> {
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//! Activities table
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class CDActivitiesTable : public CDTable {
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private:
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private:
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std::vector<CDActivities> entries;
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std::vector<CDActivities> entries;
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public:
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public:
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CDActivitiesTable();
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//! Constructor
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// Queries the table with a custom "where" clause
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CDActivitiesTable(void);
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//! Destructor
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~CDActivitiesTable(void);
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//! Returns the table's name
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/*!
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\return The table name
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*/
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std::string GetName(void) const override;
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//! Queries the table with a custom "where" clause
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/*!
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\param predicate The predicate
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*/
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std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
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std::vector<CDActivities> Query(std::function<bool(CDActivities)> predicate);
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//! Gets all the entries in the table
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/*!
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\return The entries
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*/
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std::vector<CDActivities> GetEntries(void) const;
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std::vector<CDActivities> GetEntries(void) const;
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};
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};
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#include "CDActivityRewardsTable.h"
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#include "CDActivityRewardsTable.h"
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//! Constructor
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CDActivityRewardsTable::CDActivityRewardsTable(void) {
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CDActivityRewardsTable::CDActivityRewardsTable(void) {
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// First, get the size of the table
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// First, get the size of the table
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tableData.finalize();
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tableData.finalize();
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}
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}
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//! Destructor
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CDActivityRewardsTable::~CDActivityRewardsTable(void) {}
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//! Returns the table's name
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std::string CDActivityRewardsTable::GetName(void) const {
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return "ActivityRewards";
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}
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//! Queries the table with a custom "where" clause
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std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(CDActivityRewards)> predicate) {
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std::vector<CDActivityRewards> CDActivityRewardsTable::Query(std::function<bool(CDActivityRewards)> predicate) {
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std::vector<CDActivityRewards> data = cpplinq::from(this->entries)
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std::vector<CDActivityRewards> data = cpplinq::from(this->entries)
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return data;
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return data;
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}
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}
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//! Gets all the entries in the table
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std::vector<CDActivityRewards> CDActivityRewardsTable::GetEntries(void) const {
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std::vector<CDActivityRewards> CDActivityRewardsTable::GetEntries(void) const {
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return this->entries;
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return this->entries;
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}
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}
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// Custom Classes
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// Custom Classes
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#include "CDTable.h"
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#include "CDTable.h"
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/*!
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\file CDActivityRewardsTable.hpp
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\brief Contains data for the ActivityRewards table
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*/
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//! ActivityRewards Entry Struct
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struct CDActivityRewards {
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struct CDActivityRewards {
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unsigned int objectTemplate; //!< The object template (?)
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unsigned int objectTemplate; //!< The object template (?)
|
||||||
unsigned int ActivityRewardIndex; //!< The activity reward index
|
unsigned int ActivityRewardIndex; //!< The activity reward index
|
||||||
@ -19,36 +13,15 @@ struct CDActivityRewards {
|
|||||||
std::string description; //!< The description
|
std::string description; //!< The description
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class CDActivityRewardsTable : public CDTable<CDActivityRewardsTable> {
|
||||||
//! ActivityRewards table
|
|
||||||
class CDActivityRewardsTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDActivityRewards> entries;
|
std::vector<CDActivityRewards> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDActivityRewardsTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDActivityRewardsTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDActivityRewardsTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
|
std::vector<CDActivityRewards> Query(std::function<bool(CDActivityRewards)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDActivityRewards> GetEntries(void) const;
|
std::vector<CDActivityRewards> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "CDAnimationsTable.h"
|
#include "CDAnimationsTable.h"
|
||||||
|
|
||||||
//! Constructor
|
|
||||||
CDAnimationsTable::CDAnimationsTable(void) {
|
CDAnimationsTable::CDAnimationsTable(void) {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
@ -42,15 +41,6 @@ CDAnimationsTable::CDAnimationsTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDAnimationsTable::~CDAnimationsTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDAnimationsTable::GetName(void) const {
|
|
||||||
return "Animations";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDAnimations> CDAnimationsTable::Query(std::function<bool(CDAnimations)> predicate) {
|
std::vector<CDAnimations> CDAnimationsTable::Query(std::function<bool(CDAnimations)> predicate) {
|
||||||
|
|
||||||
std::vector<CDAnimations> data = cpplinq::from(this->entries)
|
std::vector<CDAnimations> data = cpplinq::from(this->entries)
|
||||||
@ -60,7 +50,6 @@ std::vector<CDAnimations> CDAnimationsTable::Query(std::function<bool(CDAnimatio
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDAnimations> CDAnimationsTable::GetEntries(void) const {
|
std::vector<CDAnimations> CDAnimationsTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDAnimationsTable.hpp
|
|
||||||
\brief Contains data for the Animations table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! Animations Entry Struct
|
|
||||||
struct CDAnimations {
|
struct CDAnimations {
|
||||||
unsigned int animationGroupID; //!< The animation group ID
|
unsigned int animationGroupID; //!< The animation group ID
|
||||||
std::string animation_type; //!< The animation type
|
std::string animation_type; //!< The animation type
|
||||||
@ -26,35 +20,14 @@ struct CDAnimations {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
//! Animations table
|
class CDAnimationsTable : public CDTable<CDAnimationsTable> {
|
||||||
class CDAnimationsTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDAnimations> entries;
|
std::vector<CDAnimations> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDAnimationsTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDAnimationsTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDAnimationsTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDAnimations> Query(std::function<bool(CDAnimations)> predicate);
|
std::vector<CDAnimations> Query(std::function<bool(CDAnimations)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDAnimations> GetEntries(void) const;
|
std::vector<CDAnimations> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -1,7 +1,6 @@
|
|||||||
#include "CDBehaviorParameterTable.h"
|
#include "CDBehaviorParameterTable.h"
|
||||||
#include "GeneralUtils.h"
|
#include "GeneralUtils.h"
|
||||||
|
|
||||||
//! Constructor
|
|
||||||
CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
||||||
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
|
auto tableData = CDClientDatabase::ExecuteQuery("SELECT * FROM BehaviorParameter");
|
||||||
uint32_t uniqueParameterId = 0;
|
uint32_t uniqueParameterId = 0;
|
||||||
@ -28,14 +27,6 @@ CDBehaviorParameterTable::CDBehaviorParameterTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDBehaviorParameterTable::~CDBehaviorParameterTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDBehaviorParameterTable::GetName(void) const {
|
|
||||||
return "BehaviorParameter";
|
|
||||||
}
|
|
||||||
|
|
||||||
float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
|
float CDBehaviorParameterTable::GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue) {
|
||||||
auto parameterID = this->m_ParametersList.find(name);
|
auto parameterID = this->m_ParametersList.find(name);
|
||||||
if (parameterID == this->m_ParametersList.end()) return defaultValue;
|
if (parameterID == this->m_ParametersList.end()) return defaultValue;
|
||||||
|
@ -5,37 +5,18 @@
|
|||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <unordered_set>
|
#include <unordered_set>
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDBehaviorParameterTable.hpp
|
|
||||||
\brief Contains data for the BehaviorParameter table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! BehaviorParameter Entry Struct
|
|
||||||
struct CDBehaviorParameter {
|
struct CDBehaviorParameter {
|
||||||
unsigned int behaviorID; //!< The Behavior ID
|
unsigned int behaviorID; //!< The Behavior ID
|
||||||
std::unordered_map<std::string, uint32_t>::iterator parameterID; //!< The Parameter ID
|
std::unordered_map<std::string, uint32_t>::iterator parameterID; //!< The Parameter ID
|
||||||
float value; //!< The value of the behavior template
|
float value; //!< The value of the behavior template
|
||||||
};
|
};
|
||||||
|
|
||||||
//! BehaviorParameter table
|
class CDBehaviorParameterTable : public CDTable<CDBehaviorParameterTable> {
|
||||||
class CDBehaviorParameterTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::unordered_map<uint64_t, CDBehaviorParameter> m_Entries;
|
std::unordered_map<uint64_t, CDBehaviorParameter> m_Entries;
|
||||||
std::unordered_map<std::string, uint32_t> m_ParametersList;
|
std::unordered_map<std::string, uint32_t> m_ParametersList;
|
||||||
public:
|
public:
|
||||||
|
CDBehaviorParameterTable();
|
||||||
//! Constructor
|
|
||||||
CDBehaviorParameterTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDBehaviorParameterTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
float GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue = 0);
|
float GetValue(const uint32_t behaviorID, const std::string& name, const float defaultValue = 0);
|
||||||
|
|
||||||
std::map<std::string, float> GetParametersByBehaviorID(uint32_t behaviorID);
|
std::map<std::string, float> GetParametersByBehaviorID(uint32_t behaviorID);
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "CDBehaviorTemplateTable.h"
|
#include "CDBehaviorTemplateTable.h"
|
||||||
|
|
||||||
//! Constructor
|
|
||||||
CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
|
CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
@ -40,15 +39,6 @@ CDBehaviorTemplateTable::CDBehaviorTemplateTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDBehaviorTemplateTable::~CDBehaviorTemplateTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDBehaviorTemplateTable::GetName(void) const {
|
|
||||||
return "BehaviorTemplate";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<bool(CDBehaviorTemplate)> predicate) {
|
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<bool(CDBehaviorTemplate)> predicate) {
|
||||||
|
|
||||||
std::vector<CDBehaviorTemplate> data = cpplinq::from(this->entries)
|
std::vector<CDBehaviorTemplate> data = cpplinq::from(this->entries)
|
||||||
@ -58,7 +48,6 @@ std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::Query(std::function<boo
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::GetEntries(void) const {
|
std::vector<CDBehaviorTemplate> CDBehaviorTemplateTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -5,12 +5,6 @@
|
|||||||
#include <unordered_map>
|
#include <unordered_map>
|
||||||
#include <unordered_set>
|
#include <unordered_set>
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDBehaviorTemplateTable.hpp
|
|
||||||
\brief Contains data for the BehaviorTemplate table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! BehaviorTemplate Entry Struct
|
|
||||||
struct CDBehaviorTemplate {
|
struct CDBehaviorTemplate {
|
||||||
unsigned int behaviorID; //!< The Behavior ID
|
unsigned int behaviorID; //!< The Behavior ID
|
||||||
unsigned int templateID; //!< The Template ID (LOT)
|
unsigned int templateID; //!< The Template ID (LOT)
|
||||||
@ -19,36 +13,16 @@ struct CDBehaviorTemplate {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
//! BehaviorTemplate table
|
class CDBehaviorTemplateTable : public CDTable<CDBehaviorTemplateTable> {
|
||||||
class CDBehaviorTemplateTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDBehaviorTemplate> entries;
|
std::vector<CDBehaviorTemplate> entries;
|
||||||
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
|
std::unordered_map<uint32_t, CDBehaviorTemplate> entriesMappedByBehaviorID;
|
||||||
std::unordered_set<std::string> m_EffectHandles;
|
std::unordered_set<std::string> m_EffectHandles;
|
||||||
public:
|
public:
|
||||||
|
CDBehaviorTemplateTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDBehaviorTemplateTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDBehaviorTemplateTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
|
std::vector<CDBehaviorTemplate> Query(std::function<bool(CDBehaviorTemplate)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDBehaviorTemplate> GetEntries(void) const;
|
std::vector<CDBehaviorTemplate> GetEntries(void) const;
|
||||||
|
|
||||||
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
|
const CDBehaviorTemplate GetByBehaviorID(uint32_t behaviorID);
|
||||||
|
@ -1,6 +1,5 @@
|
|||||||
#include "CDBrickIDTableTable.h"
|
#include "CDBrickIDTableTable.h"
|
||||||
|
|
||||||
//! Constructor
|
|
||||||
CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
||||||
|
|
||||||
// First, get the size of the table
|
// First, get the size of the table
|
||||||
@ -31,15 +30,6 @@ CDBrickIDTableTable::CDBrickIDTableTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDBrickIDTableTable::~CDBrickIDTableTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDBrickIDTableTable::GetName(void) const {
|
|
||||||
return "BrickIDTable";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBrickIDTable)> predicate) {
|
std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBrickIDTable)> predicate) {
|
||||||
|
|
||||||
std::vector<CDBrickIDTable> data = cpplinq::from(this->entries)
|
std::vector<CDBrickIDTable> data = cpplinq::from(this->entries)
|
||||||
@ -49,7 +39,6 @@ std::vector<CDBrickIDTable> CDBrickIDTableTable::Query(std::function<bool(CDBric
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDBrickIDTable> CDBrickIDTableTable::GetEntries(void) const {
|
std::vector<CDBrickIDTable> CDBrickIDTableTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -16,34 +16,14 @@ struct CDBrickIDTable {
|
|||||||
|
|
||||||
|
|
||||||
//! BrickIDTable table
|
//! BrickIDTable table
|
||||||
class CDBrickIDTableTable : public CDTable {
|
class CDBrickIDTableTable : public CDTable<CDBrickIDTableTable> {
|
||||||
private:
|
private:
|
||||||
std::vector<CDBrickIDTable> entries;
|
std::vector<CDBrickIDTable> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDBrickIDTableTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDBrickIDTableTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDBrickIDTableTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
|
std::vector<CDBrickIDTable> Query(std::function<bool(CDBrickIDTable)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDBrickIDTable> GetEntries(void) const;
|
std::vector<CDBrickIDTable> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -3,7 +3,6 @@
|
|||||||
|
|
||||||
#define CDCLIENT_CACHE_ALL
|
#define CDCLIENT_CACHE_ALL
|
||||||
|
|
||||||
//! Constructor
|
|
||||||
CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
||||||
|
|
||||||
#ifdef CDCLIENT_CACHE_ALL
|
#ifdef CDCLIENT_CACHE_ALL
|
||||||
@ -31,24 +30,6 @@ CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
|||||||
|
|
||||||
this->mappedEntries.insert_or_assign(((uint64_t)entry.component_type) << 32 | ((uint64_t)entry.id), entry.component_id);
|
this->mappedEntries.insert_or_assign(((uint64_t)entry.component_type) << 32 | ((uint64_t)entry.id), entry.component_id);
|
||||||
|
|
||||||
//this->entries.push_back(entry);
|
|
||||||
|
|
||||||
/*
|
|
||||||
//Darwin's stuff:
|
|
||||||
const auto& it = this->mappedEntries.find(entry.id);
|
|
||||||
if (it != mappedEntries.end()) {
|
|
||||||
const auto& iter = it->second.find(entry.component_type);
|
|
||||||
if (iter == it->second.end()) {
|
|
||||||
it->second.insert(std::make_pair(entry.component_type, entry.component_id));
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else {
|
|
||||||
std::map<unsigned int, unsigned int> map;
|
|
||||||
map.insert(std::make_pair(entry.component_type, entry.component_id));
|
|
||||||
this->mappedEntries.insert(std::make_pair(entry.id, map));
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
tableData.nextRow();
|
tableData.nextRow();
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -56,14 +37,6 @@ CDComponentsRegistryTable::CDComponentsRegistryTable(void) {
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDComponentsRegistryTable::~CDComponentsRegistryTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDComponentsRegistryTable::GetName(void) const {
|
|
||||||
return "ComponentsRegistry";
|
|
||||||
}
|
|
||||||
|
|
||||||
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue) {
|
||||||
const auto& iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
const auto& iter = this->mappedEntries.find(((uint64_t)componentType) << 32 | ((uint64_t)id));
|
||||||
|
|
||||||
@ -73,16 +46,6 @@ int32_t CDComponentsRegistryTable::GetByIDAndType(uint32_t id, eReplicaComponent
|
|||||||
|
|
||||||
return iter->second;
|
return iter->second;
|
||||||
|
|
||||||
/*
|
|
||||||
const auto& it = this->mappedEntries.find(id);
|
|
||||||
if (it != mappedEntries.end()) {
|
|
||||||
const auto& iter = it->second.find(componentType);
|
|
||||||
if (iter != it->second.end()) {
|
|
||||||
return iter->second;
|
|
||||||
}
|
|
||||||
}
|
|
||||||
*/
|
|
||||||
|
|
||||||
#ifndef CDCLIENT_CACHE_ALL
|
#ifndef CDCLIENT_CACHE_ALL
|
||||||
// Now get the data
|
// Now get the data
|
||||||
std::stringstream query;
|
std::stringstream query;
|
||||||
|
@ -3,12 +3,7 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDComponentsRegistryTable.hpp
|
|
||||||
\brief Contains data for the ComponentsRegistry table
|
|
||||||
*/
|
|
||||||
enum class eReplicaComponentType : uint32_t;
|
enum class eReplicaComponentType : uint32_t;
|
||||||
//! ComponentsRegistry Entry Struct
|
|
||||||
struct CDComponentsRegistry {
|
struct CDComponentsRegistry {
|
||||||
unsigned int id; //!< The LOT is used as the ID
|
unsigned int id; //!< The LOT is used as the ID
|
||||||
eReplicaComponentType component_type; //!< See ComponentTypes enum for values
|
eReplicaComponentType component_type; //!< See ComponentTypes enum for values
|
||||||
@ -16,25 +11,11 @@ struct CDComponentsRegistry {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
//! ComponentsRegistry table
|
class CDComponentsRegistryTable : public CDTable<CDComponentsRegistryTable> {
|
||||||
class CDComponentsRegistryTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
//std::vector<CDComponentsRegistry> entries;
|
|
||||||
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
std::map<uint64_t, uint32_t> mappedEntries; //id, component_type, component_id
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDComponentsRegistryTable();
|
||||||
//! Constructor
|
|
||||||
CDComponentsRegistryTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDComponentsRegistryTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
int32_t GetByIDAndType(uint32_t id, eReplicaComponentType componentType, int32_t defaultValue = 0);
|
||||||
};
|
};
|
||||||
|
@ -34,15 +34,6 @@ CDCurrencyTableTable::CDCurrencyTableTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDCurrencyTableTable::~CDCurrencyTableTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDCurrencyTableTable::GetName(void) const {
|
|
||||||
return "CurrencyTable";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCurrencyTable)> predicate) {
|
std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCurrencyTable)> predicate) {
|
||||||
|
|
||||||
std::vector<CDCurrencyTable> data = cpplinq::from(this->entries)
|
std::vector<CDCurrencyTable> data = cpplinq::from(this->entries)
|
||||||
@ -52,7 +43,6 @@ std::vector<CDCurrencyTable> CDCurrencyTableTable::Query(std::function<bool(CDCu
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDCurrencyTable> CDCurrencyTableTable::GetEntries(void) const {
|
std::vector<CDCurrencyTable> CDCurrencyTableTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -18,34 +18,14 @@ struct CDCurrencyTable {
|
|||||||
};
|
};
|
||||||
|
|
||||||
//! CurrencyTable table
|
//! CurrencyTable table
|
||||||
class CDCurrencyTableTable : public CDTable {
|
class CDCurrencyTableTable : public CDTable<CDCurrencyTableTable> {
|
||||||
private:
|
private:
|
||||||
std::vector<CDCurrencyTable> entries;
|
std::vector<CDCurrencyTable> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDCurrencyTableTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDCurrencyTableTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDCurrencyTableTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
std::vector<CDCurrencyTable> Query(std::function<bool(CDCurrencyTable)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDCurrencyTable> GetEntries(void) const;
|
std::vector<CDCurrencyTable> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -43,15 +43,6 @@ CDDestructibleComponentTable::CDDestructibleComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDDestructibleComponentTable::~CDDestructibleComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDDestructibleComponentTable::GetName(void) const {
|
|
||||||
return "DestructibleComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
|
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::function<bool(CDDestructibleComponent)> predicate) {
|
||||||
|
|
||||||
std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
|
std::vector<CDDestructibleComponent> data = cpplinq::from(this->entries)
|
||||||
@ -61,7 +52,6 @@ std::vector<CDDestructibleComponent> CDDestructibleComponentTable::Query(std::fu
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
|
std::vector<CDDestructibleComponent> CDDestructibleComponentTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDDestructibleComponentTable.hpp
|
|
||||||
\brief Contains data for the DestructibleComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ItemComponent Struct
|
|
||||||
struct CDDestructibleComponent {
|
struct CDDestructibleComponent {
|
||||||
unsigned int id; //!< The component ID from the ComponentsRegistry Table
|
unsigned int id; //!< The component ID from the ComponentsRegistry Table
|
||||||
int faction; //!< The Faction ID of the object
|
int faction; //!< The Faction ID of the object
|
||||||
@ -26,35 +20,14 @@ struct CDDestructibleComponent {
|
|||||||
int difficultyLevel; //!< ???
|
int difficultyLevel; //!< ???
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ItemComponent table
|
class CDDestructibleComponentTable : public CDTable<CDDestructibleComponentTable> {
|
||||||
class CDDestructibleComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDDestructibleComponent> entries;
|
std::vector<CDDestructibleComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDDestructibleComponentTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDDestructibleComponentTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDDestructibleComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
std::vector<CDDestructibleComponent> Query(std::function<bool(CDDestructibleComponent)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDDestructibleComponent> GetEntries(void) const;
|
std::vector<CDDestructibleComponent> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -30,11 +30,6 @@ CDEmoteTableTable::~CDEmoteTableTable(void) {
|
|||||||
entries.clear();
|
entries.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDEmoteTableTable::GetName(void) const {
|
|
||||||
return "Emotes";
|
|
||||||
}
|
|
||||||
|
|
||||||
CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
|
CDEmoteTable* CDEmoteTableTable::GetEmote(int id) {
|
||||||
for (auto e : entries) {
|
for (auto e : entries) {
|
||||||
if (e.first == id) return e.second;
|
if (e.first == id) return e.second;
|
||||||
|
@ -4,12 +4,6 @@
|
|||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
#include <map>
|
#include <map>
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDEmoteTable.hpp
|
|
||||||
\brief Contains data for the CDEmoteTable table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! CDEmoteEntry Struct
|
|
||||||
struct CDEmoteTable {
|
struct CDEmoteTable {
|
||||||
CDEmoteTable() {
|
CDEmoteTable() {
|
||||||
ID = -1;
|
ID = -1;
|
||||||
@ -32,25 +26,13 @@ struct CDEmoteTable {
|
|||||||
std::string gateVersion;
|
std::string gateVersion;
|
||||||
};
|
};
|
||||||
|
|
||||||
//! CDEmoteTable table
|
class CDEmoteTableTable : public CDTable<CDEmoteTableTable> {
|
||||||
class CDEmoteTableTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::map<int, CDEmoteTable*> entries;
|
std::map<int, CDEmoteTable*> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDEmoteTableTable();
|
||||||
//! Constructor
|
~CDEmoteTableTable();
|
||||||
CDEmoteTableTable(void);
|
// Returns an emote by ID
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDEmoteTableTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Returns an emote by ID
|
|
||||||
CDEmoteTable* GetEmote(int id);
|
CDEmoteTable* GetEmote(int id);
|
||||||
};
|
};
|
||||||
|
@ -34,15 +34,6 @@ CDFeatureGatingTable::CDFeatureGatingTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDFeatureGatingTable::~CDFeatureGatingTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDFeatureGatingTable::GetName(void) const {
|
|
||||||
return "FeatureGating";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFeatureGating)> predicate) {
|
std::vector<CDFeatureGating> CDFeatureGatingTable::Query(std::function<bool(CDFeatureGating)> predicate) {
|
||||||
|
|
||||||
std::vector<CDFeatureGating> data = cpplinq::from(this->entries)
|
std::vector<CDFeatureGating> data = cpplinq::from(this->entries)
|
||||||
@ -62,7 +53,6 @@ bool CDFeatureGatingTable::FeatureUnlocked(const std::string& feature) const {
|
|||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDFeatureGating> CDFeatureGatingTable::GetEntries(void) const {
|
std::vector<CDFeatureGating> CDFeatureGatingTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -3,11 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDFeatureGatingTable.hpp
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ItemComponent Struct
|
|
||||||
struct CDFeatureGating {
|
struct CDFeatureGating {
|
||||||
std::string featureName;
|
std::string featureName;
|
||||||
int32_t major;
|
int32_t major;
|
||||||
@ -16,37 +11,16 @@ struct CDFeatureGating {
|
|||||||
std::string description;
|
std::string description;
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ItemComponent table
|
class CDFeatureGatingTable : public CDTable<CDFeatureGatingTable> {
|
||||||
class CDFeatureGatingTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDFeatureGating> entries;
|
std::vector<CDFeatureGating> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDFeatureGatingTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDFeatureGatingTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDFeatureGatingTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
std::vector<CDFeatureGating> Query(std::function<bool(CDFeatureGating)> predicate);
|
||||||
|
|
||||||
bool FeatureUnlocked(const std::string& feature) const;
|
bool FeatureUnlocked(const std::string& feature) const;
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDFeatureGating> GetEntries(void) const;
|
std::vector<CDFeatureGating> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -33,15 +33,6 @@ CDInventoryComponentTable::CDInventoryComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDInventoryComponentTable::~CDInventoryComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDInventoryComponentTable::GetName(void) const {
|
|
||||||
return "InventoryComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function<bool(CDInventoryComponent)> predicate) {
|
std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function<bool(CDInventoryComponent)> predicate) {
|
||||||
|
|
||||||
std::vector<CDInventoryComponent> data = cpplinq::from(this->entries)
|
std::vector<CDInventoryComponent> data = cpplinq::from(this->entries)
|
||||||
@ -51,7 +42,6 @@ std::vector<CDInventoryComponent> CDInventoryComponentTable::Query(std::function
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDInventoryComponent> CDInventoryComponentTable::GetEntries(void) const {
|
std::vector<CDInventoryComponent> CDInventoryComponentTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDInventoryComponentTable.hpp
|
|
||||||
\brief Contains data for the InventoryComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ItemComponent Struct
|
|
||||||
struct CDInventoryComponent {
|
struct CDInventoryComponent {
|
||||||
unsigned int id; //!< The component ID for this object
|
unsigned int id; //!< The component ID for this object
|
||||||
unsigned int itemid; //!< The LOT of the object
|
unsigned int itemid; //!< The LOT of the object
|
||||||
@ -16,35 +10,14 @@ struct CDInventoryComponent {
|
|||||||
bool equip; //!< Whether or not to equip the item
|
bool equip; //!< Whether or not to equip the item
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ItemComponent table
|
class CDInventoryComponentTable : public CDTable<CDInventoryComponentTable> {
|
||||||
class CDInventoryComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDInventoryComponent> entries;
|
std::vector<CDInventoryComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDInventoryComponentTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDInventoryComponentTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDInventoryComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
std::vector<CDInventoryComponent> Query(std::function<bool(CDInventoryComponent)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDInventoryComponent> GetEntries(void) const;
|
std::vector<CDInventoryComponent> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -74,14 +74,6 @@ CDItemComponentTable::CDItemComponentTable(void) {
|
|||||||
#endif
|
#endif
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDItemComponentTable::~CDItemComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDItemComponentTable::GetName(void) const {
|
|
||||||
return "ItemComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
const CDItemComponent& CDItemComponentTable::GetItemComponentByID(unsigned int skillID) {
|
||||||
const auto& it = this->entries.find(skillID);
|
const auto& it = this->entries.find(skillID);
|
||||||
if (it != this->entries.end()) {
|
if (it != this->entries.end()) {
|
||||||
|
@ -4,12 +4,6 @@
|
|||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
#include "dCommonVars.h"
|
#include "dCommonVars.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDItemComponentTable.hpp
|
|
||||||
\brief Contains data for the ItemComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ItemComponent Struct
|
|
||||||
struct CDItemComponent {
|
struct CDItemComponent {
|
||||||
unsigned int id; //!< The Component ID
|
unsigned int id; //!< The Component ID
|
||||||
std::string equipLocation; //!< The equip location
|
std::string equipLocation; //!< The equip location
|
||||||
@ -55,28 +49,15 @@ struct CDItemComponent {
|
|||||||
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
|
float SellMultiplier; //!< Something to do with early vendors perhaps (but replaced)
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ItemComponent table
|
class CDItemComponentTable : public CDTable<CDItemComponentTable> {
|
||||||
class CDItemComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::map<unsigned int, CDItemComponent> entries;
|
std::map<unsigned int, CDItemComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDItemComponentTable();
|
||||||
//! Constructor
|
|
||||||
CDItemComponentTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDItemComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
static std::map<LOT, uint32_t> ParseCraftingCurrencies(const CDItemComponent& itemComponent);
|
||||||
|
|
||||||
//! Gets an entry by ID
|
// Gets an entry by ID
|
||||||
const CDItemComponent& GetItemComponentByID(unsigned int skillID);
|
const CDItemComponent& GetItemComponentByID(unsigned int skillID);
|
||||||
|
|
||||||
static CDItemComponent Default;
|
static CDItemComponent Default;
|
||||||
|
@ -32,15 +32,6 @@ CDItemSetSkillsTable::CDItemSetSkillsTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDItemSetSkillsTable::~CDItemSetSkillsTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDItemSetSkillsTable::GetName(void) const {
|
|
||||||
return "ItemSetSkills";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDItemSetSkills)> predicate) {
|
std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDItemSetSkills)> predicate) {
|
||||||
|
|
||||||
std::vector<CDItemSetSkills> data = cpplinq::from(this->entries)
|
std::vector<CDItemSetSkills> data = cpplinq::from(this->entries)
|
||||||
@ -50,7 +41,6 @@ std::vector<CDItemSetSkills> CDItemSetSkillsTable::Query(std::function<bool(CDIt
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetEntries(void) const {
|
std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
@ -65,4 +55,3 @@ std::vector<CDItemSetSkills> CDItemSetSkillsTable::GetBySkillID(unsigned int Ski
|
|||||||
|
|
||||||
return toReturn;
|
return toReturn;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,50 +3,22 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDItemSetSkillsTable.hpp
|
|
||||||
\brief Contains data for the ItemSetSkills table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ZoneTable Struct
|
|
||||||
struct CDItemSetSkills {
|
struct CDItemSetSkills {
|
||||||
unsigned int SkillSetID; //!< The skill set ID
|
unsigned int SkillSetID; //!< The skill set ID
|
||||||
unsigned int SkillID; //!< The skill ID
|
unsigned int SkillID; //!< The skill ID
|
||||||
unsigned int SkillCastType; //!< The skill cast type
|
unsigned int SkillCastType; //!< The skill cast type
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ItemSets table
|
class CDItemSetSkillsTable : public CDTable<CDItemSetSkillsTable> {
|
||||||
class CDItemSetSkillsTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDItemSetSkills> entries;
|
std::vector<CDItemSetSkills> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDItemSetSkillsTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDItemSetSkillsTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDItemSetSkillsTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
std::vector<CDItemSetSkills> Query(std::function<bool(CDItemSetSkills)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDItemSetSkills> GetEntries(void) const;
|
std::vector<CDItemSetSkills> GetEntries(void) const;
|
||||||
|
|
||||||
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
std::vector<CDItemSetSkills> GetBySkillID(unsigned int SkillSetID);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -44,15 +44,6 @@ CDItemSetsTable::CDItemSetsTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDItemSetsTable::~CDItemSetsTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDItemSetsTable::GetName(void) const {
|
|
||||||
return "ItemSets";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> predicate) {
|
std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> predicate) {
|
||||||
|
|
||||||
std::vector<CDItemSets> data = cpplinq::from(this->entries)
|
std::vector<CDItemSets> data = cpplinq::from(this->entries)
|
||||||
@ -62,7 +53,6 @@ std::vector<CDItemSets> CDItemSetsTable::Query(std::function<bool(CDItemSets)> p
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
std::vector<CDItemSets> CDItemSetsTable::GetEntries(void) const {
|
std::vector<CDItemSets> CDItemSetsTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDItemSetsTable.hpp
|
|
||||||
\brief Contains data for the ItemSets table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ZoneTable Struct
|
|
||||||
struct CDItemSets {
|
struct CDItemSets {
|
||||||
unsigned int setID; //!< The item set ID
|
unsigned int setID; //!< The item set ID
|
||||||
unsigned int locStatus; //!< The loc status
|
unsigned int locStatus; //!< The loc status
|
||||||
@ -27,36 +21,15 @@ struct CDItemSets {
|
|||||||
float priority; //!< The priority
|
float priority; //!< The priority
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ItemSets table
|
class CDItemSetsTable : public CDTable<CDItemSetsTable> {
|
||||||
class CDItemSetsTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDItemSets> entries;
|
std::vector<CDItemSets> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDItemSetsTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDItemSetsTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDItemSetsTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
std::vector<CDItemSets> Query(std::function<bool(CDItemSets)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDItemSets> GetEntries(void) const;
|
std::vector<CDItemSets> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -32,14 +32,6 @@ CDLevelProgressionLookupTable::CDLevelProgressionLookupTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDLevelProgressionLookupTable::~CDLevelProgressionLookupTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDLevelProgressionLookupTable::GetName(void) const {
|
|
||||||
return "LevelProgressionLookup";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
std::vector<CDLevelProgressionLookup> CDLevelProgressionLookupTable::Query(std::function<bool(CDLevelProgressionLookup)> predicate) {
|
||||||
|
|
||||||
|
@ -3,47 +3,21 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDLevelProgressionLookupTable.hpp
|
|
||||||
\brief Contains data for the LevelProgressionLookup table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! LevelProgressionLookup Entry Struct
|
|
||||||
struct CDLevelProgressionLookup {
|
struct CDLevelProgressionLookup {
|
||||||
unsigned int id; //!< The Level ID
|
unsigned int id; //!< The Level ID
|
||||||
unsigned int requiredUScore; //!< The required LEGO Score
|
unsigned int requiredUScore; //!< The required LEGO Score
|
||||||
std::string BehaviorEffect; //!< The behavior effect attached to this
|
std::string BehaviorEffect; //!< The behavior effect attached to this
|
||||||
};
|
};
|
||||||
|
|
||||||
//! LevelProgressionLookup table
|
class CDLevelProgressionLookupTable : public CDTable<CDLevelProgressionLookupTable> {
|
||||||
class CDLevelProgressionLookupTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDLevelProgressionLookup> entries;
|
std::vector<CDLevelProgressionLookup> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDLevelProgressionLookupTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDLevelProgressionLookupTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDLevelProgressionLookupTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
std::vector<CDLevelProgressionLookup> Query(std::function<bool(CDLevelProgressionLookup)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDLevelProgressionLookup> GetEntries(void) const;
|
std::vector<CDLevelProgressionLookup> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -38,15 +38,6 @@ CDLootMatrixTable::CDLootMatrixTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDLootMatrixTable::~CDLootMatrixTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDLootMatrixTable::GetName(void) const {
|
|
||||||
return "LootMatrix";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatrix)> predicate) {
|
std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatrix)> predicate) {
|
||||||
|
|
||||||
std::vector<CDLootMatrix> data = cpplinq::from(this->entries)
|
std::vector<CDLootMatrix> data = cpplinq::from(this->entries)
|
||||||
@ -56,7 +47,6 @@ std::vector<CDLootMatrix> CDLootMatrixTable::Query(std::function<bool(CDLootMatr
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries(void) const {
|
const std::vector<CDLootMatrix>& CDLootMatrixTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDLootMatrixTable.hpp
|
|
||||||
\brief Contains data for the ObjectSkills table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! LootMatrix Struct
|
|
||||||
struct CDLootMatrix {
|
struct CDLootMatrix {
|
||||||
unsigned int LootMatrixIndex; //!< The Loot Matrix Index
|
unsigned int LootMatrixIndex; //!< The Loot Matrix Index
|
||||||
unsigned int LootTableIndex; //!< The Loot Table Index
|
unsigned int LootTableIndex; //!< The Loot Table Index
|
||||||
@ -21,36 +15,15 @@ struct CDLootMatrix {
|
|||||||
UNUSED(std::string gate_version); //!< The Gate Version
|
UNUSED(std::string gate_version); //!< The Gate Version
|
||||||
};
|
};
|
||||||
|
|
||||||
//! MissionNPCComponent table
|
class CDLootMatrixTable : public CDTable<CDLootMatrixTable> {
|
||||||
class CDLootMatrixTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDLootMatrix> entries;
|
std::vector<CDLootMatrix> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDLootMatrixTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDLootMatrixTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDLootMatrixTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDLootMatrix> Query(std::function<bool(CDLootMatrix)> predicate);
|
std::vector<CDLootMatrix> Query(std::function<bool(CDLootMatrix)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
const std::vector<CDLootMatrix>& GetEntries(void) const;
|
const std::vector<CDLootMatrix>& GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -35,14 +35,6 @@ CDLootTableTable::CDLootTableTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDLootTableTable::~CDLootTableTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDLootTableTable::GetName(void) const {
|
|
||||||
return "LootTable";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDLootTable> CDLootTableTable::Query(std::function<bool(CDLootTable)> predicate) {
|
std::vector<CDLootTable> CDLootTableTable::Query(std::function<bool(CDLootTable)> predicate) {
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDLootTableTable.hpp
|
|
||||||
\brief Contains data for the LootTable table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! LootTable Struct
|
|
||||||
struct CDLootTable {
|
struct CDLootTable {
|
||||||
unsigned int itemid; //!< The LOT of the item
|
unsigned int itemid; //!< The LOT of the item
|
||||||
unsigned int LootTableIndex; //!< The Loot Table Index
|
unsigned int LootTableIndex; //!< The Loot Table Index
|
||||||
@ -17,36 +11,15 @@ struct CDLootTable {
|
|||||||
unsigned int sortPriority; //!< The sorting priority
|
unsigned int sortPriority; //!< The sorting priority
|
||||||
};
|
};
|
||||||
|
|
||||||
//! LootTable table
|
class CDLootTableTable : public CDTable<CDLootTableTable> {
|
||||||
class CDLootTableTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDLootTable> entries;
|
std::vector<CDLootTable> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDLootTableTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDLootTableTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDLootTableTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDLootTable> Query(std::function<bool(CDLootTable)> predicate);
|
std::vector<CDLootTable> Query(std::function<bool(CDLootTable)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
const std::vector<CDLootTable>& GetEntries(void) const;
|
const std::vector<CDLootTable>& GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -37,14 +37,6 @@ CDMissionEmailTable::CDMissionEmailTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDMissionEmailTable::~CDMissionEmailTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDMissionEmailTable::GetName(void) const {
|
|
||||||
return "MissionEmail";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMissionEmail)> predicate) {
|
std::vector<CDMissionEmail> CDMissionEmailTable::Query(std::function<bool(CDMissionEmail)> predicate) {
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDMissionEmailTable.hpp
|
|
||||||
\brief Contains data for the MissionEmail table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! MissionEmail Entry Struct
|
|
||||||
struct CDMissionEmail {
|
struct CDMissionEmail {
|
||||||
unsigned int ID;
|
unsigned int ID;
|
||||||
unsigned int messageType;
|
unsigned int messageType;
|
||||||
@ -21,35 +15,14 @@ struct CDMissionEmail {
|
|||||||
};
|
};
|
||||||
|
|
||||||
|
|
||||||
//! MissionEmail table
|
class CDMissionEmailTable : public CDTable<CDMissionEmailTable> {
|
||||||
class CDMissionEmailTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDMissionEmail> entries;
|
std::vector<CDMissionEmail> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDMissionEmailTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDMissionEmailTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDMissionEmailTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
|
std::vector<CDMissionEmail> Query(std::function<bool(CDMissionEmail)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDMissionEmail> GetEntries(void) const;
|
std::vector<CDMissionEmail> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -34,14 +34,6 @@ CDMissionNPCComponentTable::CDMissionNPCComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDMissionNPCComponentTable::~CDMissionNPCComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDMissionNPCComponentTable::GetName(void) const {
|
|
||||||
return "MissionNPCComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::function<bool(CDMissionNPCComponent)> predicate) {
|
std::vector<CDMissionNPCComponent> CDMissionNPCComponentTable::Query(std::function<bool(CDMissionNPCComponent)> predicate) {
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDMissionNPCComponentTable.hpp
|
|
||||||
\brief Contains data for the ObjectSkills table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! MissionNPCComponent Struct
|
|
||||||
struct CDMissionNPCComponent {
|
struct CDMissionNPCComponent {
|
||||||
unsigned int id; //!< The ID
|
unsigned int id; //!< The ID
|
||||||
unsigned int missionID; //!< The Mission ID
|
unsigned int missionID; //!< The Mission ID
|
||||||
@ -17,35 +11,16 @@ struct CDMissionNPCComponent {
|
|||||||
std::string gate_version; //!< The gate version
|
std::string gate_version; //!< The gate version
|
||||||
};
|
};
|
||||||
|
|
||||||
//! MissionNPCComponent table
|
class CDMissionNPCComponentTable : public CDTable<CDMissionNPCComponentTable> {
|
||||||
class CDMissionNPCComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDMissionNPCComponent> entries;
|
std::vector<CDMissionNPCComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDMissionNPCComponentTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDMissionNPCComponentTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDMissionNPCComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
|
std::vector<CDMissionNPCComponent> Query(std::function<bool(CDMissionNPCComponent)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDMissionNPCComponent> GetEntries(void) const;
|
std::vector<CDMissionNPCComponent> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -42,15 +42,6 @@ CDMissionTasksTable::CDMissionTasksTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDMissionTasksTable::~CDMissionTasksTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDMissionTasksTable::GetName(void) const {
|
|
||||||
return "MissionTasks";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMissionTasks)> predicate) {
|
std::vector<CDMissionTasks> CDMissionTasksTable::Query(std::function<bool(CDMissionTasks)> predicate) {
|
||||||
|
|
||||||
std::vector<CDMissionTasks> data = cpplinq::from(this->entries)
|
std::vector<CDMissionTasks> data = cpplinq::from(this->entries)
|
||||||
@ -74,7 +65,6 @@ std::vector<CDMissionTasks*> CDMissionTasksTable::GetByMissionID(uint32_t missio
|
|||||||
return tasks;
|
return tasks;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries(void) const {
|
const std::vector<CDMissionTasks>& CDMissionTasksTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDMissionTasksTable.hpp
|
|
||||||
\brief Contains data for the MissionTasks table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ObjectSkills Struct
|
|
||||||
struct CDMissionTasks {
|
struct CDMissionTasks {
|
||||||
unsigned int id; //!< The Mission ID that the task belongs to
|
unsigned int id; //!< The Mission ID that the task belongs to
|
||||||
UNUSED(unsigned int locStatus); //!< ???
|
UNUSED(unsigned int locStatus); //!< ???
|
||||||
@ -25,37 +19,17 @@ struct CDMissionTasks {
|
|||||||
UNUSED(std::string gate_version); //!< ???
|
UNUSED(std::string gate_version); //!< ???
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ObjectSkills table
|
class CDMissionTasksTable : public CDTable<CDMissionTasksTable> {
|
||||||
class CDMissionTasksTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDMissionTasks> entries;
|
std::vector<CDMissionTasks> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDMissionTasksTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDMissionTasksTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDMissionTasksTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
|
std::vector<CDMissionTasks> Query(std::function<bool(CDMissionTasks)> predicate);
|
||||||
|
|
||||||
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
std::vector<CDMissionTasks*> GetByMissionID(uint32_t missionID);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
const std::vector<CDMissionTasks>& GetEntries(void) const;
|
const std::vector<CDMissionTasks>& GetEntries(void) const;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -85,15 +85,6 @@ CDMissionsTable::CDMissionsTable(void) {
|
|||||||
Default.id = -1;
|
Default.id = -1;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDMissionsTable::~CDMissionsTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDMissionsTable::GetName(void) const {
|
|
||||||
return "Missions";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> predicate) {
|
std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> predicate) {
|
||||||
|
|
||||||
std::vector<CDMissions> data = cpplinq::from(this->entries)
|
std::vector<CDMissions> data = cpplinq::from(this->entries)
|
||||||
@ -103,7 +94,6 @@ std::vector<CDMissions> CDMissionsTable::Query(std::function<bool(CDMissions)> p
|
|||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
const std::vector<CDMissions>& CDMissionsTable::GetEntries(void) const {
|
const std::vector<CDMissions>& CDMissionsTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
@ -5,12 +5,6 @@
|
|||||||
#include <map>
|
#include <map>
|
||||||
#include <cstdint>
|
#include <cstdint>
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDMissionsTable.hpp
|
|
||||||
\brief Contains data for the Missions table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! Missions Struct
|
|
||||||
struct CDMissions {
|
struct CDMissions {
|
||||||
int id; //!< The Mission ID
|
int id; //!< The Mission ID
|
||||||
std::string defined_type; //!< The type of mission
|
std::string defined_type; //!< The type of mission
|
||||||
@ -66,35 +60,16 @@ struct CDMissions {
|
|||||||
int reward_bankinventory; //!< The amount of bank space this mission rewards
|
int reward_bankinventory; //!< The amount of bank space this mission rewards
|
||||||
};
|
};
|
||||||
|
|
||||||
//! Missions table
|
class CDMissionsTable : public CDTable<CDMissionsTable> {
|
||||||
class CDMissionsTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDMissions> entries;
|
std::vector<CDMissions> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDMissionsTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDMissionsTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDMissionsTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
|
std::vector<CDMissions> Query(std::function<bool(CDMissions)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
const std::vector<CDMissions>& GetEntries(void) const;
|
const std::vector<CDMissions>& GetEntries(void) const;
|
||||||
|
|
||||||
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
|
const CDMissions* GetPtrByMissionID(uint32_t missionID) const;
|
||||||
|
@ -37,14 +37,6 @@ CDMovementAIComponentTable::CDMovementAIComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDMovementAIComponentTable::~CDMovementAIComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDMovementAIComponentTable::GetName(void) const {
|
|
||||||
return "MovementAIComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
|
std::vector<CDMovementAIComponent> CDMovementAIComponentTable::Query(std::function<bool(CDMovementAIComponent)> predicate) {
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDMovementAIComponentTable.hpp
|
|
||||||
\brief Contains data for the MovementAIComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! MovementAIComponent Struct
|
|
||||||
struct CDMovementAIComponent {
|
struct CDMovementAIComponent {
|
||||||
unsigned int id;
|
unsigned int id;
|
||||||
std::string MovementType;
|
std::string MovementType;
|
||||||
@ -20,36 +14,15 @@ struct CDMovementAIComponent {
|
|||||||
std::string attachedPath;
|
std::string attachedPath;
|
||||||
};
|
};
|
||||||
|
|
||||||
//! MovementAIComponent table
|
class CDMovementAIComponentTable : public CDTable<CDMovementAIComponentTable> {
|
||||||
class CDMovementAIComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDMovementAIComponent> entries;
|
std::vector<CDMovementAIComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDMovementAIComponentTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDMovementAIComponentTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDMovementAIComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
|
std::vector<CDMovementAIComponent> Query(std::function<bool(CDMovementAIComponent)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDMovementAIComponent> GetEntries(void) const;
|
std::vector<CDMovementAIComponent> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -33,14 +33,6 @@ CDObjectSkillsTable::CDObjectSkillsTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDObjectSkillsTable::~CDObjectSkillsTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDObjectSkillsTable::GetName(void) const {
|
|
||||||
return "ObjectSkills";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
|
std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObjectSkills)> predicate) {
|
||||||
|
|
||||||
@ -55,4 +47,3 @@ std::vector<CDObjectSkills> CDObjectSkillsTable::Query(std::function<bool(CDObje
|
|||||||
std::vector<CDObjectSkills> CDObjectSkillsTable::GetEntries(void) const {
|
std::vector<CDObjectSkills> CDObjectSkillsTable::GetEntries(void) const {
|
||||||
return this->entries;
|
return this->entries;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDObjectSkillsTable.hpp
|
|
||||||
\brief Contains data for the ObjectSkills table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ObjectSkills Struct
|
|
||||||
struct CDObjectSkills {
|
struct CDObjectSkills {
|
||||||
unsigned int objectTemplate; //!< The LOT of the item
|
unsigned int objectTemplate; //!< The LOT of the item
|
||||||
unsigned int skillID; //!< The Skill ID of the object
|
unsigned int skillID; //!< The Skill ID of the object
|
||||||
@ -16,35 +10,16 @@ struct CDObjectSkills {
|
|||||||
unsigned int AICombatWeight; //!< ???
|
unsigned int AICombatWeight; //!< ???
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ObjectSkills table
|
class CDObjectSkillsTable : public CDTable<CDObjectSkillsTable> {
|
||||||
class CDObjectSkillsTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDObjectSkills> entries;
|
std::vector<CDObjectSkills> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDObjectSkillsTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDObjectSkillsTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDObjectSkillsTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
|
std::vector<CDObjectSkills> Query(std::function<bool(CDObjectSkills)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDObjectSkills> GetEntries(void) const;
|
std::vector<CDObjectSkills> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -43,14 +43,6 @@ CDObjectsTable::CDObjectsTable(void) {
|
|||||||
m_default.id = 0;
|
m_default.id = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDObjectsTable::~CDObjectsTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDObjectsTable::GetName(void) const {
|
|
||||||
return "Objects";
|
|
||||||
}
|
|
||||||
|
|
||||||
const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
const CDObjects& CDObjectsTable::GetByID(unsigned int LOT) {
|
||||||
const auto& it = this->entries.find(LOT);
|
const auto& it = this->entries.find(LOT);
|
||||||
if (it != this->entries.end()) {
|
if (it != this->entries.end()) {
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDObjectsTable.hpp
|
|
||||||
\brief Contains data for the Objects table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! RebuildComponent Struct
|
|
||||||
struct CDObjects {
|
struct CDObjects {
|
||||||
unsigned int id; //!< The LOT of the object
|
unsigned int id; //!< The LOT of the object
|
||||||
std::string name; //!< The internal name of the object
|
std::string name; //!< The internal name of the object
|
||||||
@ -26,29 +20,14 @@ struct CDObjects {
|
|||||||
UNUSED(unsigned int HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
|
UNUSED(unsigned int HQ_valid); //!< Probably used for the Nexus HQ database on LEGOUniverse.com
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ObjectSkills table
|
class CDObjectsTable : public CDTable<CDObjectsTable> {
|
||||||
class CDObjectsTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
//std::vector<CDObjects> entries;
|
|
||||||
std::map<unsigned int, CDObjects> entries;
|
std::map<unsigned int, CDObjects> entries;
|
||||||
CDObjects m_default;
|
CDObjects m_default;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDObjectsTable();
|
||||||
//! Constructor
|
// Gets an entry by ID
|
||||||
CDObjectsTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDObjectsTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Gets an entry by ID
|
|
||||||
const CDObjects& GetByID(unsigned int LOT);
|
const CDObjects& GetByID(unsigned int LOT);
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -32,14 +32,6 @@ CDPackageComponentTable::CDPackageComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDPackageComponentTable::~CDPackageComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDPackageComponentTable::GetName(void) const {
|
|
||||||
return "PackageComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<bool(CDPackageComponent)> predicate) {
|
std::vector<CDPackageComponent> CDPackageComponentTable::Query(std::function<bool(CDPackageComponent)> predicate) {
|
||||||
|
|
||||||
|
@ -3,48 +3,20 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDPackageComponentTable.hpp
|
|
||||||
\brief Contains data for the PackageComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! PackageComponent Entry Struct
|
|
||||||
struct CDPackageComponent {
|
struct CDPackageComponent {
|
||||||
unsigned int id;
|
unsigned int id;
|
||||||
unsigned int LootMatrixIndex;
|
unsigned int LootMatrixIndex;
|
||||||
unsigned int packageType;
|
unsigned int packageType;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class CDPackageComponentTable : public CDTable<CDPackageComponentTable> {
|
||||||
//! PackageComponent table
|
|
||||||
class CDPackageComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDPackageComponent> entries;
|
std::vector<CDPackageComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
//! Constructor
|
|
||||||
CDPackageComponentTable(void);
|
CDPackageComponentTable(void);
|
||||||
|
// Queries the table with a custom "where" clause
|
||||||
//! Destructor
|
|
||||||
~CDPackageComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
|
std::vector<CDPackageComponent> Query(std::function<bool(CDPackageComponent)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDPackageComponent> GetEntries(void) const;
|
std::vector<CDPackageComponent> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -28,7 +28,7 @@ CDPhysicsComponentTable::CDPhysicsComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
CDPhysicsComponentTable::~CDPhysicsComponentTable(void) {
|
CDPhysicsComponentTable::~CDPhysicsComponentTable() {
|
||||||
for (auto e : m_entries) {
|
for (auto e : m_entries) {
|
||||||
if (e.second) delete e.second;
|
if (e.second) delete e.second;
|
||||||
}
|
}
|
||||||
@ -36,10 +36,6 @@ CDPhysicsComponentTable::~CDPhysicsComponentTable(void) {
|
|||||||
m_entries.clear();
|
m_entries.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string CDPhysicsComponentTable::GetName(void) const {
|
|
||||||
return "PhysicsComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(unsigned int componentID) {
|
CDPhysicsComponent* CDPhysicsComponentTable::GetByID(unsigned int componentID) {
|
||||||
for (auto e : m_entries) {
|
for (auto e : m_entries) {
|
||||||
if (e.first == componentID) return e.second;
|
if (e.first == componentID) return e.second;
|
||||||
|
@ -21,12 +21,12 @@ struct CDPhysicsComponent {
|
|||||||
UNUSED(std::string gravityVolumeAsset);
|
UNUSED(std::string gravityVolumeAsset);
|
||||||
};
|
};
|
||||||
|
|
||||||
class CDPhysicsComponentTable : public CDTable {
|
class CDPhysicsComponentTable : public CDTable<CDPhysicsComponentTable> {
|
||||||
public:
|
public:
|
||||||
CDPhysicsComponentTable(void);
|
CDPhysicsComponentTable();
|
||||||
~CDPhysicsComponentTable(void);
|
~CDPhysicsComponentTable();
|
||||||
|
|
||||||
std::string GetName(void) const override;
|
static const std::string GetTableName() { return "PhysicsComponent"; };
|
||||||
CDPhysicsComponent* GetByID(unsigned int componentID);
|
CDPhysicsComponent* GetByID(unsigned int componentID);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -32,12 +32,6 @@ CDPropertyEntranceComponentTable::CDPropertyEntranceComponentTable() {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
CDPropertyEntranceComponentTable::~CDPropertyEntranceComponentTable(void) = default;
|
|
||||||
|
|
||||||
std::string CDPropertyEntranceComponentTable::GetName() const {
|
|
||||||
return "PropertyEntranceComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
CDPropertyEntranceComponent CDPropertyEntranceComponentTable::GetByID(uint32_t id) {
|
CDPropertyEntranceComponent CDPropertyEntranceComponentTable::GetByID(uint32_t id) {
|
||||||
for (const auto& entry : entries) {
|
for (const auto& entry : entries) {
|
||||||
if (entry.id == id)
|
if (entry.id == id)
|
||||||
|
@ -9,31 +9,13 @@ struct CDPropertyEntranceComponent {
|
|||||||
std::string groupType;
|
std::string groupType;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CDPropertyEntranceComponentTable : public CDTable {
|
class CDPropertyEntranceComponentTable : public CDTable<CDPropertyEntranceComponentTable> {
|
||||||
public:
|
public:
|
||||||
//! Constructor
|
|
||||||
CDPropertyEntranceComponentTable();
|
CDPropertyEntranceComponentTable();
|
||||||
|
// Queries the table with a custom "where" clause
|
||||||
//! Destructor
|
|
||||||
~CDPropertyEntranceComponentTable();
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
[[nodiscard]] std::string GetName() const override;
|
|
||||||
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
CDPropertyEntranceComponent GetByID(uint32_t id);
|
CDPropertyEntranceComponent GetByID(uint32_t id);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
// Gets all the entries in the table
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
[[nodiscard]] std::vector<CDPropertyEntranceComponent> GetEntries() const { return entries; }
|
[[nodiscard]] std::vector<CDPropertyEntranceComponent> GetEntries() const { return entries; }
|
||||||
private:
|
private:
|
||||||
std::vector<CDPropertyEntranceComponent> entries{};
|
std::vector<CDPropertyEntranceComponent> entries{};
|
||||||
|
@ -30,12 +30,6 @@ CDPropertyTemplateTable::CDPropertyTemplateTable() {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
CDPropertyTemplateTable::~CDPropertyTemplateTable() = default;
|
|
||||||
|
|
||||||
std::string CDPropertyTemplateTable::GetName() const {
|
|
||||||
return "PropertyTemplate";
|
|
||||||
}
|
|
||||||
|
|
||||||
CDPropertyTemplate CDPropertyTemplateTable::GetByMapID(uint32_t mapID) {
|
CDPropertyTemplate CDPropertyTemplateTable::GetByMapID(uint32_t mapID) {
|
||||||
for (const auto& entry : entries) {
|
for (const auto& entry : entries) {
|
||||||
if (entry.mapID == mapID)
|
if (entry.mapID == mapID)
|
||||||
|
@ -8,12 +8,11 @@ struct CDPropertyTemplate {
|
|||||||
std::string spawnName;
|
std::string spawnName;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CDPropertyTemplateTable : public CDTable {
|
class CDPropertyTemplateTable : public CDTable<CDPropertyTemplateTable> {
|
||||||
public:
|
public:
|
||||||
CDPropertyTemplateTable();
|
CDPropertyTemplateTable();
|
||||||
~CDPropertyTemplateTable();
|
|
||||||
|
|
||||||
[[nodiscard]] std::string GetName() const override;
|
static const std::string GetTableName() { return "PropertyTemplate"; };
|
||||||
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
CDPropertyTemplate GetByMapID(uint32_t mapID);
|
||||||
private:
|
private:
|
||||||
std::vector<CDPropertyTemplate> entries{};
|
std::vector<CDPropertyTemplate> entries{};
|
||||||
|
@ -33,14 +33,6 @@ CDProximityMonitorComponentTable::CDProximityMonitorComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDProximityMonitorComponentTable::~CDProximityMonitorComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDProximityMonitorComponentTable::GetName(void) const {
|
|
||||||
return "ProximityMonitorComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
|
std::vector<CDProximityMonitorComponent> CDProximityMonitorComponentTable::Query(std::function<bool(CDProximityMonitorComponent)> predicate) {
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDProximityMonitorComponentTable.hpp
|
|
||||||
\brief Contains data for the ProximityMonitorComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ProximityMonitorComponent Entry Struct
|
|
||||||
struct CDProximityMonitorComponent {
|
struct CDProximityMonitorComponent {
|
||||||
unsigned int id;
|
unsigned int id;
|
||||||
std::string Proximities;
|
std::string Proximities;
|
||||||
@ -16,36 +10,14 @@ struct CDProximityMonitorComponent {
|
|||||||
bool LoadOnServer;
|
bool LoadOnServer;
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class CDProximityMonitorComponentTable : public CDTable<CDProximityMonitorComponentTable> {
|
||||||
//! ProximityMonitorComponent table
|
|
||||||
class CDProximityMonitorComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDProximityMonitorComponent> entries;
|
std::vector<CDProximityMonitorComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
|
||||||
//! Constructor
|
|
||||||
CDProximityMonitorComponentTable(void);
|
CDProximityMonitorComponentTable(void);
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDProximityMonitorComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
|
std::vector<CDProximityMonitorComponent> Query(std::function<bool(CDProximityMonitorComponent)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDProximityMonitorComponent> GetEntries(void) const;
|
std::vector<CDProximityMonitorComponent> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
@ -43,12 +43,6 @@ CDRailActivatorComponentTable::CDRailActivatorComponentTable() {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
CDRailActivatorComponentTable::~CDRailActivatorComponentTable() = default;
|
|
||||||
|
|
||||||
std::string CDRailActivatorComponentTable::GetName() const {
|
|
||||||
return "RailActivatorComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id) const {
|
CDRailActivatorComponent CDRailActivatorComponentTable::GetEntryByID(int32_t id) const {
|
||||||
for (const auto& entry : m_Entries) {
|
for (const auto& entry : m_Entries) {
|
||||||
if (entry.id == id)
|
if (entry.id == id)
|
||||||
|
@ -20,12 +20,10 @@ struct CDRailActivatorComponent {
|
|||||||
bool showNameBillboard;
|
bool showNameBillboard;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CDRailActivatorComponentTable : public CDTable {
|
class CDRailActivatorComponentTable : public CDTable<CDRailActivatorComponentTable> {
|
||||||
public:
|
public:
|
||||||
CDRailActivatorComponentTable();
|
CDRailActivatorComponentTable();
|
||||||
~CDRailActivatorComponentTable();
|
static const std::string GetTableName() { return "RailActivatorComponent"; };
|
||||||
|
|
||||||
std::string GetName() const override;
|
|
||||||
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
|
[[nodiscard]] CDRailActivatorComponent GetEntryByID(int32_t id) const;
|
||||||
[[nodiscard]] std::vector<CDRailActivatorComponent> GetEntries() const;
|
[[nodiscard]] std::vector<CDRailActivatorComponent> GetEntries() const;
|
||||||
private:
|
private:
|
||||||
|
@ -33,14 +33,6 @@ CDRarityTableTable::CDRarityTableTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDRarityTableTable::~CDRarityTableTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDRarityTableTable::GetName(void) const {
|
|
||||||
return "RarityTable";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDRarityTable> CDRarityTableTable::Query(std::function<bool(CDRarityTable)> predicate) {
|
std::vector<CDRarityTable> CDRarityTableTable::Query(std::function<bool(CDRarityTable)> predicate) {
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDRarityTableTable.hpp
|
|
||||||
\brief Contains data for the RarityTable table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! RarityTable Entry Struct
|
|
||||||
struct CDRarityTable {
|
struct CDRarityTable {
|
||||||
unsigned int id;
|
unsigned int id;
|
||||||
float randmax;
|
float randmax;
|
||||||
@ -32,37 +26,15 @@ struct CDRarityTable {
|
|||||||
}
|
}
|
||||||
};
|
};
|
||||||
|
|
||||||
|
class CDRarityTableTable : public CDTable<CDRarityTableTable> {
|
||||||
//! RarityTable table
|
|
||||||
class CDRarityTableTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDRarityTable> entries;
|
std::vector<CDRarityTable> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDRarityTableTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDRarityTableTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDRarityTableTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDRarityTable> Query(std::function<bool(CDRarityTable)> predicate);
|
std::vector<CDRarityTable> Query(std::function<bool(CDRarityTable)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
const std::vector<CDRarityTable>& GetEntries() const;
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
const std::vector<CDRarityTable>& GetEntries(void) const;
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -39,14 +39,6 @@ CDRebuildComponentTable::CDRebuildComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDRebuildComponentTable::~CDRebuildComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDRebuildComponentTable::GetName(void) const {
|
|
||||||
return "RebuildComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
|
std::vector<CDRebuildComponent> CDRebuildComponentTable::Query(std::function<bool(CDRebuildComponent)> predicate) {
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDRebuildComponentTable.hpp
|
|
||||||
\brief Contains data for the RebuildComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! RebuildComponent Struct
|
|
||||||
struct CDRebuildComponent {
|
struct CDRebuildComponent {
|
||||||
unsigned int id; //!< The component Id
|
unsigned int id; //!< The component Id
|
||||||
float reset_time; //!< The reset time
|
float reset_time; //!< The reset time
|
||||||
@ -22,36 +16,15 @@ struct CDRebuildComponent {
|
|||||||
float time_before_smash; //!< The time before smash
|
float time_before_smash; //!< The time before smash
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ObjectSkills table
|
class CDRebuildComponentTable : public CDTable<CDRebuildComponentTable> {
|
||||||
class CDRebuildComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDRebuildComponent> entries;
|
std::vector<CDRebuildComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDRebuildComponentTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDRebuildComponentTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDRebuildComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
|
std::vector<CDRebuildComponent> Query(std::function<bool(CDRebuildComponent)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
std::vector<CDRebuildComponent> GetEntries() const;
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDRebuildComponent> GetEntries(void) const;
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -26,10 +26,6 @@ CDRewardsTable::~CDRewardsTable(void) {
|
|||||||
m_entries.clear();
|
m_entries.clear();
|
||||||
}
|
}
|
||||||
|
|
||||||
std::string CDRewardsTable::GetName(void) const {
|
|
||||||
return "Rewards";
|
|
||||||
}
|
|
||||||
|
|
||||||
std::vector<CDRewards*> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
std::vector<CDRewards*> CDRewardsTable::GetByLevelID(uint32_t levelID) {
|
||||||
std::vector<CDRewards*> result{};
|
std::vector<CDRewards*> result{};
|
||||||
for (const auto& e : m_entries) {
|
for (const auto& e : m_entries) {
|
||||||
|
@ -11,12 +11,12 @@ struct CDRewards {
|
|||||||
int32_t count;
|
int32_t count;
|
||||||
};
|
};
|
||||||
|
|
||||||
class CDRewardsTable : public CDTable {
|
class CDRewardsTable : public CDTable<CDRewardsTable> {
|
||||||
public:
|
public:
|
||||||
CDRewardsTable(void);
|
CDRewardsTable();
|
||||||
~CDRewardsTable(void);
|
~CDRewardsTable();
|
||||||
|
|
||||||
std::string GetName(void) const override;
|
static const std::string GetTableName() { return "Rewards"; };
|
||||||
std::vector<CDRewards*> GetByLevelID(uint32_t levelID);
|
std::vector<CDRewards*> GetByLevelID(uint32_t levelID);
|
||||||
|
|
||||||
private:
|
private:
|
||||||
|
@ -29,14 +29,6 @@ CDScriptComponentTable::CDScriptComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDScriptComponentTable::~CDScriptComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDScriptComponentTable::GetName(void) const {
|
|
||||||
return "ScriptComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
const CDScriptComponent& CDScriptComponentTable::GetByID(unsigned int id) {
|
const CDScriptComponent& CDScriptComponentTable::GetByID(unsigned int id) {
|
||||||
std::map<unsigned int, CDScriptComponent>::iterator it = this->entries.find(id);
|
std::map<unsigned int, CDScriptComponent>::iterator it = this->entries.find(id);
|
||||||
if (it != this->entries.end()) {
|
if (it != this->entries.end()) {
|
||||||
|
@ -3,44 +3,20 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDScriptComponentTable.hpp
|
|
||||||
\brief Contains data for the ScriptComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ScriptComponent Struct
|
|
||||||
struct CDScriptComponent {
|
struct CDScriptComponent {
|
||||||
unsigned int id; //!< The component ID
|
unsigned int id; //!< The component ID
|
||||||
std::string script_name; //!< The script name
|
std::string script_name; //!< The script name
|
||||||
std::string client_script_name; //!< The client script name
|
std::string client_script_name; //!< The client script name
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ObjectSkills table
|
class CDScriptComponentTable : public CDTable<CDScriptComponentTable> {
|
||||||
class CDScriptComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::map<unsigned int, CDScriptComponent> entries;
|
std::map<unsigned int, CDScriptComponent> entries;
|
||||||
CDScriptComponent m_ToReturnWhenNoneFound;
|
CDScriptComponent m_ToReturnWhenNoneFound;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
//! Gets an entry by ID
|
CDScriptComponentTable();
|
||||||
|
// Gets an entry by scriptID
|
||||||
const CDScriptComponent& GetByID(unsigned int id);
|
const CDScriptComponent& GetByID(unsigned int id);
|
||||||
|
|
||||||
//! Constructor
|
|
||||||
CDScriptComponentTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDScriptComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -51,24 +51,8 @@ CDSkillBehaviorTable::CDSkillBehaviorTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDSkillBehaviorTable::~CDSkillBehaviorTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDSkillBehaviorTable::GetName(void) const {
|
|
||||||
return "SkillBehavior";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDSkillBehavior> CDSkillBehaviorTable::Query(std::function<bool(CDSkillBehavior)> predicate) {
|
std::vector<CDSkillBehavior> CDSkillBehaviorTable::Query(std::function<bool(CDSkillBehavior)> predicate) {
|
||||||
|
|
||||||
/*std::vector<CDSkillBehavior> data = cpplinq::from(this->entries)
|
|
||||||
>> cpplinq::where(predicate)
|
|
||||||
>> cpplinq::to_vector();
|
|
||||||
|
|
||||||
return data;*/
|
|
||||||
|
|
||||||
//Logger::LogDebug("CDSkillBehaviorTable", "The 'Query' function is no longer working! Please use GetSkillByID instead!");
|
|
||||||
std::vector<CDSkillBehavior> data; //So MSVC shuts up
|
std::vector<CDSkillBehavior> data; //So MSVC shuts up
|
||||||
return data;
|
return data;
|
||||||
}
|
}
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDSkillBehaviorTable.hpp
|
|
||||||
\brief Contains data for the SkillBehavior table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ZoneTable Struct
|
|
||||||
struct CDSkillBehavior {
|
struct CDSkillBehavior {
|
||||||
unsigned int skillID; //!< The Skill ID of the skill
|
unsigned int skillID; //!< The Skill ID of the skill
|
||||||
UNUSED(unsigned int locStatus); //!< ??
|
UNUSED(unsigned int locStatus); //!< ??
|
||||||
@ -31,33 +25,17 @@ struct CDSkillBehavior {
|
|||||||
UNUSED(unsigned int cancelType); //!< The cancel type (?)
|
UNUSED(unsigned int cancelType); //!< The cancel type (?)
|
||||||
};
|
};
|
||||||
|
|
||||||
//! SkillBehavior table
|
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {
|
||||||
class CDSkillBehaviorTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::map<unsigned int, CDSkillBehavior> entries;
|
std::map<unsigned int, CDSkillBehavior> entries;
|
||||||
CDSkillBehavior m_empty;
|
CDSkillBehavior m_empty;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDSkillBehaviorTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDSkillBehaviorTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDSkillBehaviorTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDSkillBehavior> Query(std::function<bool(CDSkillBehavior)> predicate);
|
std::vector<CDSkillBehavior> Query(std::function<bool(CDSkillBehavior)> predicate);
|
||||||
|
|
||||||
//! Gets an entry by ID
|
// Gets an entry by skillID
|
||||||
const CDSkillBehavior& GetSkillByID(unsigned int skillID);
|
const CDSkillBehavior& GetSkillByID(unsigned int skillID);
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -1,9 +1,8 @@
|
|||||||
#pragma once
|
#pragma once
|
||||||
|
|
||||||
// Custom Classes
|
#include "CDClientDatabase.h"
|
||||||
#include "../CDClientDatabase.h"
|
#include "Singleton.h"
|
||||||
|
|
||||||
// C++
|
|
||||||
#include <functional>
|
#include <functional>
|
||||||
#include <string>
|
#include <string>
|
||||||
#include <vector>
|
#include <vector>
|
||||||
@ -19,23 +18,8 @@
|
|||||||
#pragma warning (disable : 4244) //Disable double to float conversion warnings
|
#pragma warning (disable : 4244) //Disable double to float conversion warnings
|
||||||
#pragma warning (disable : 4715) //Disable "not all control paths return a value"
|
#pragma warning (disable : 4715) //Disable "not all control paths return a value"
|
||||||
|
|
||||||
#if defined(__unix) || defined(__APPLE__)
|
template<class Table>
|
||||||
//For Linux:
|
class CDTable : public Singleton<Table> {
|
||||||
typedef __int64_t __int64;
|
protected:
|
||||||
#endif
|
virtual ~CDTable() = default;
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDTable.hpp
|
|
||||||
\brief A virtual class for CDClient Tables
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! The base class for all CD tables
|
|
||||||
class CDTable {
|
|
||||||
public:
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
virtual std::string GetName() const = 0;
|
|
||||||
};
|
};
|
||||||
|
@ -34,14 +34,6 @@ CDVendorComponentTable::CDVendorComponentTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDVendorComponentTable::~CDVendorComponentTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDVendorComponentTable::GetName(void) const {
|
|
||||||
return "VendorComponent";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
//! Queries the table with a custom "where" clause
|
||||||
std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(CDVendorComponent)> predicate) {
|
std::vector<CDVendorComponent> CDVendorComponentTable::Query(std::function<bool(CDVendorComponent)> predicate) {
|
||||||
|
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDVendorComponentTable.hpp
|
|
||||||
\brief Contains data for the VendorComponent table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! VendorComponent Struct
|
|
||||||
struct CDVendorComponent {
|
struct CDVendorComponent {
|
||||||
unsigned int id; //!< The Component ID
|
unsigned int id; //!< The Component ID
|
||||||
float buyScalar; //!< Buy Scalar (what does that mean?)
|
float buyScalar; //!< Buy Scalar (what does that mean?)
|
||||||
@ -17,36 +11,15 @@ struct CDVendorComponent {
|
|||||||
unsigned int LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
|
unsigned int LootMatrixIndex; //!< LootMatrixIndex of the vendor's items
|
||||||
};
|
};
|
||||||
|
|
||||||
//! VendorComponent table
|
class CDVendorComponentTable : public CDTable<CDVendorComponentTable> {
|
||||||
class CDVendorComponentTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::vector<CDVendorComponent> entries;
|
std::vector<CDVendorComponent> entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDVendorComponentTable();
|
||||||
//! Constructor
|
// Queries the table with a custom "where" clause
|
||||||
CDVendorComponentTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDVendorComponentTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a custom "where" clause
|
|
||||||
/*!
|
|
||||||
\param predicate The predicate
|
|
||||||
*/
|
|
||||||
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
|
std::vector<CDVendorComponent> Query(std::function<bool(CDVendorComponent)> predicate);
|
||||||
|
|
||||||
//! Gets all the entries in the table
|
|
||||||
/*!
|
|
||||||
\return The entries
|
|
||||||
*/
|
|
||||||
std::vector<CDVendorComponent> GetEntries(void) const;
|
std::vector<CDVendorComponent> GetEntries(void) const;
|
||||||
|
|
||||||
};
|
};
|
||||||
|
|
||||||
|
@ -53,14 +53,6 @@ CDZoneTableTable::CDZoneTableTable(void) {
|
|||||||
tableData.finalize();
|
tableData.finalize();
|
||||||
}
|
}
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
CDZoneTableTable::~CDZoneTableTable(void) {}
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
std::string CDZoneTableTable::GetName(void) const {
|
|
||||||
return "ZoneTable";
|
|
||||||
}
|
|
||||||
|
|
||||||
//! Queries the table with a zoneID to find.
|
//! Queries the table with a zoneID to find.
|
||||||
const CDZoneTable* CDZoneTableTable::Query(unsigned int zoneID) {
|
const CDZoneTable* CDZoneTableTable::Query(unsigned int zoneID) {
|
||||||
const auto& iter = m_Entries.find(zoneID);
|
const auto& iter = m_Entries.find(zoneID);
|
||||||
|
@ -3,12 +3,6 @@
|
|||||||
// Custom Classes
|
// Custom Classes
|
||||||
#include "CDTable.h"
|
#include "CDTable.h"
|
||||||
|
|
||||||
/*!
|
|
||||||
\file CDZoneTableTable.hpp
|
|
||||||
\brief Contains data for the ZoneTable table
|
|
||||||
*/
|
|
||||||
|
|
||||||
//! ZoneTable Struct
|
|
||||||
struct CDZoneTable {
|
struct CDZoneTable {
|
||||||
unsigned int zoneID; //!< The Zone ID of the object
|
unsigned int zoneID; //!< The Zone ID of the object
|
||||||
unsigned int locStatus; //!< The Locale Status(?)
|
unsigned int locStatus; //!< The Locale Status(?)
|
||||||
@ -39,28 +33,13 @@ struct CDZoneTable {
|
|||||||
UNUSED(bool mountsAllowed); //!< Whether or not mounts are allowed
|
UNUSED(bool mountsAllowed); //!< Whether or not mounts are allowed
|
||||||
};
|
};
|
||||||
|
|
||||||
//! ZoneTable table
|
class CDZoneTableTable : public CDTable<CDZoneTableTable> {
|
||||||
class CDZoneTableTable : public CDTable {
|
|
||||||
private:
|
private:
|
||||||
std::map<unsigned int, CDZoneTable> m_Entries;
|
std::map<unsigned int, CDZoneTable> m_Entries;
|
||||||
|
|
||||||
public:
|
public:
|
||||||
|
CDZoneTableTable();
|
||||||
|
|
||||||
//! Constructor
|
// Queries the table with a zoneID to find.
|
||||||
CDZoneTableTable(void);
|
|
||||||
|
|
||||||
//! Destructor
|
|
||||||
~CDZoneTableTable(void);
|
|
||||||
|
|
||||||
//! Returns the table's name
|
|
||||||
/*!
|
|
||||||
\return The table name
|
|
||||||
*/
|
|
||||||
std::string GetName(void) const override;
|
|
||||||
|
|
||||||
//! Queries the table with a zoneID to find.
|
|
||||||
/*!
|
|
||||||
\param id The zoneID
|
|
||||||
*/
|
|
||||||
const CDZoneTable* Query(unsigned int zoneID);
|
const CDZoneTable* Query(unsigned int zoneID);
|
||||||
};
|
};
|
||||||
|
@ -72,6 +72,18 @@
|
|||||||
#include "TriggerComponent.h"
|
#include "TriggerComponent.h"
|
||||||
#include "eReplicaComponentType.h"
|
#include "eReplicaComponentType.h"
|
||||||
|
|
||||||
|
// Table includes
|
||||||
|
#include "CDComponentsRegistryTable.h"
|
||||||
|
#include "CDCurrencyTableTable.h"
|
||||||
|
#include "CDMovementAIComponentTable.h"
|
||||||
|
#include "CDProximityMonitorComponentTable.h"
|
||||||
|
#include "CDRebuildComponentTable.h"
|
||||||
|
#include "CDObjectSkillsTable.h"
|
||||||
|
#include "CDObjectsTable.h"
|
||||||
|
#include "CDScriptComponentTable.h"
|
||||||
|
#include "CDSkillBehaviorTable.h"
|
||||||
|
#include "CDZoneTableTable.h"
|
||||||
|
|
||||||
Entity::Entity(const LWOOBJID& objectID, EntityInfo info, Entity* parentEntity) {
|
Entity::Entity(const LWOOBJID& objectID, EntityInfo info, Entity* parentEntity) {
|
||||||
m_ObjectID = objectID;
|
m_ObjectID = objectID;
|
||||||
m_TemplateID = info.lot;
|
m_TemplateID = info.lot;
|
||||||
@ -158,7 +170,7 @@ void Entity::Initialize() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Get the registry table
|
// Get the registry table
|
||||||
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Special case for BBB models. They have components not corresponding to the registry.
|
* Special case for BBB models. They have components not corresponding to the registry.
|
||||||
@ -330,7 +342,7 @@ void Entity::Initialize() {
|
|||||||
if (rebuildComponentID > 0) componentID = rebuildComponentID;
|
if (rebuildComponentID > 0) componentID = rebuildComponentID;
|
||||||
if (buffComponentID > 0) componentID = buffComponentID;
|
if (buffComponentID > 0) componentID = buffComponentID;
|
||||||
|
|
||||||
CDDestructibleComponentTable* destCompTable = CDClientManager::Instance()->GetTable<CDDestructibleComponentTable>("DestructibleComponent");
|
CDDestructibleComponentTable* destCompTable = CDClientManager::Instance().GetTable<CDDestructibleComponentTable>();
|
||||||
std::vector<CDDestructibleComponent> destCompData = destCompTable->Query([=](CDDestructibleComponent entry) { return (entry.id == componentID); });
|
std::vector<CDDestructibleComponent> destCompData = destCompTable->Query([=](CDDestructibleComponent entry) { return (entry.id == componentID); });
|
||||||
|
|
||||||
if (buffComponentID > 0 || collectibleComponentID > 0) {
|
if (buffComponentID > 0 || collectibleComponentID > 0) {
|
||||||
@ -362,7 +374,7 @@ void Entity::Initialize() {
|
|||||||
uint32_t npcMinLevel = destCompData[0].level;
|
uint32_t npcMinLevel = destCompData[0].level;
|
||||||
uint32_t currencyIndex = destCompData[0].CurrencyIndex;
|
uint32_t currencyIndex = destCompData[0].CurrencyIndex;
|
||||||
|
|
||||||
CDCurrencyTableTable* currencyTable = CDClientManager::Instance()->GetTable<CDCurrencyTableTable>("CurrencyTable");
|
CDCurrencyTableTable* currencyTable = CDClientManager::Instance().GetTable<CDCurrencyTableTable>();
|
||||||
std::vector<CDCurrencyTable> currencyValues = currencyTable->Query([=](CDCurrencyTable entry) { return (entry.currencyIndex == currencyIndex && entry.npcminlevel == npcMinLevel); });
|
std::vector<CDCurrencyTable> currencyValues = currencyTable->Query([=](CDCurrencyTable entry) { return (entry.currencyIndex == currencyIndex && entry.npcminlevel == npcMinLevel); });
|
||||||
|
|
||||||
if (currencyValues.size() > 0) {
|
if (currencyValues.size() > 0) {
|
||||||
@ -440,7 +452,7 @@ void Entity::Initialize() {
|
|||||||
* This is a bit of a mess
|
* This is a bit of a mess
|
||||||
*/
|
*/
|
||||||
|
|
||||||
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance()->GetTable<CDScriptComponentTable>("ScriptComponent");
|
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance().GetTable<CDScriptComponentTable>();
|
||||||
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SCRIPT, -1);
|
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::SCRIPT, -1);
|
||||||
|
|
||||||
std::string scriptName = "";
|
std::string scriptName = "";
|
||||||
@ -489,7 +501,7 @@ void Entity::Initialize() {
|
|||||||
|
|
||||||
// ZoneControl script
|
// ZoneControl script
|
||||||
if (m_TemplateID == 2365) {
|
if (m_TemplateID == 2365) {
|
||||||
CDZoneTableTable* zoneTable = CDClientManager::Instance()->GetTable<CDZoneTableTable>("ZoneTable");
|
CDZoneTableTable* zoneTable = CDClientManager::Instance().GetTable<CDZoneTableTable>();
|
||||||
const auto zoneID = dZoneManager::Instance()->GetZoneID();
|
const auto zoneID = dZoneManager::Instance()->GetZoneID();
|
||||||
const CDZoneTable* zoneData = zoneTable->Query(zoneID.GetMapID());
|
const CDZoneTable* zoneData = zoneTable->Query(zoneID.GetMapID());
|
||||||
|
|
||||||
@ -517,7 +529,7 @@ void Entity::Initialize() {
|
|||||||
RebuildComponent* comp = new RebuildComponent(this);
|
RebuildComponent* comp = new RebuildComponent(this);
|
||||||
m_Components.insert(std::make_pair(eReplicaComponentType::QUICK_BUILD, comp));
|
m_Components.insert(std::make_pair(eReplicaComponentType::QUICK_BUILD, comp));
|
||||||
|
|
||||||
CDRebuildComponentTable* rebCompTable = CDClientManager::Instance()->GetTable<CDRebuildComponentTable>("RebuildComponent");
|
CDRebuildComponentTable* rebCompTable = CDClientManager::Instance().GetTable<CDRebuildComponentTable>();
|
||||||
std::vector<CDRebuildComponent> rebCompData = rebCompTable->Query([=](CDRebuildComponent entry) { return (entry.id == rebuildComponentID); });
|
std::vector<CDRebuildComponent> rebCompData = rebCompTable->Query([=](CDRebuildComponent entry) { return (entry.id == rebuildComponentID); });
|
||||||
|
|
||||||
if (rebCompData.size() > 0) {
|
if (rebCompData.size() > 0) {
|
||||||
@ -637,7 +649,7 @@ void Entity::Initialize() {
|
|||||||
|
|
||||||
int movementAIID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MOVEMENT_AI);
|
int movementAIID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::MOVEMENT_AI);
|
||||||
if (movementAIID > 0) {
|
if (movementAIID > 0) {
|
||||||
CDMovementAIComponentTable* moveAITable = CDClientManager::Instance()->GetTable<CDMovementAIComponentTable>("MovementAIComponent");
|
CDMovementAIComponentTable* moveAITable = CDClientManager::Instance().GetTable<CDMovementAIComponentTable>();
|
||||||
std::vector<CDMovementAIComponent> moveAIComp = moveAITable->Query([=](CDMovementAIComponent entry) {return (entry.id == movementAIID); });
|
std::vector<CDMovementAIComponent> moveAIComp = moveAITable->Query([=](CDMovementAIComponent entry) {return (entry.id == movementAIID); });
|
||||||
|
|
||||||
if (moveAIComp.size() > 0) {
|
if (moveAIComp.size() > 0) {
|
||||||
@ -696,7 +708,7 @@ void Entity::Initialize() {
|
|||||||
|
|
||||||
int proximityMonitorID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROXIMITY_MONITOR);
|
int proximityMonitorID = compRegistryTable->GetByIDAndType(m_TemplateID, eReplicaComponentType::PROXIMITY_MONITOR);
|
||||||
if (proximityMonitorID > 0) {
|
if (proximityMonitorID > 0) {
|
||||||
CDProximityMonitorComponentTable* proxCompTable = CDClientManager::Instance()->GetTable<CDProximityMonitorComponentTable>("ProximityMonitorComponent");
|
CDProximityMonitorComponentTable* proxCompTable = CDClientManager::Instance().GetTable<CDProximityMonitorComponentTable>();
|
||||||
std::vector<CDProximityMonitorComponent> proxCompData = proxCompTable->Query([=](CDProximityMonitorComponent entry) { return (entry.id == proximityMonitorID); });
|
std::vector<CDProximityMonitorComponent> proxCompData = proxCompTable->Query([=](CDProximityMonitorComponent entry) { return (entry.id == proximityMonitorID); });
|
||||||
if (proxCompData.size() > 0) {
|
if (proxCompData.size() > 0) {
|
||||||
std::vector<std::string> proximityStr = GeneralUtils::SplitString(proxCompData[0].Proximities, ',');
|
std::vector<std::string> proximityStr = GeneralUtils::SplitString(proxCompData[0].Proximities, ',');
|
||||||
@ -1576,7 +1588,7 @@ void Entity::PickupItem(const LWOOBJID& objectID) {
|
|||||||
InventoryComponent* inv = GetComponent<InventoryComponent>();
|
InventoryComponent* inv = GetComponent<InventoryComponent>();
|
||||||
if (!inv) return;
|
if (!inv) return;
|
||||||
|
|
||||||
CDObjectsTable* objectsTable = CDClientManager::Instance()->GetTable<CDObjectsTable>("Objects");
|
CDObjectsTable* objectsTable = CDClientManager::Instance().GetTable<CDObjectsTable>();
|
||||||
|
|
||||||
auto& droppedLoot = static_cast<Player*>(this)->GetDroppedLoot();
|
auto& droppedLoot = static_cast<Player*>(this)->GetDroppedLoot();
|
||||||
|
|
||||||
@ -1589,10 +1601,10 @@ void Entity::PickupItem(const LWOOBJID& objectID) {
|
|||||||
|
|
||||||
const CDObjects& object = objectsTable->GetByID(p.second.lot);
|
const CDObjects& object = objectsTable->GetByID(p.second.lot);
|
||||||
if (object.id != 0 && object.type == "Powerup") {
|
if (object.id != 0 && object.type == "Powerup") {
|
||||||
CDObjectSkillsTable* skillsTable = CDClientManager::Instance()->GetTable<CDObjectSkillsTable>("ObjectSkills");
|
CDObjectSkillsTable* skillsTable = CDClientManager::Instance().GetTable<CDObjectSkillsTable>();
|
||||||
std::vector<CDObjectSkills> skills = skillsTable->Query([=](CDObjectSkills entry) {return (entry.objectTemplate == p.second.lot); });
|
std::vector<CDObjectSkills> skills = skillsTable->Query([=](CDObjectSkills entry) {return (entry.objectTemplate == p.second.lot); });
|
||||||
for (CDObjectSkills skill : skills) {
|
for (CDObjectSkills skill : skills) {
|
||||||
CDSkillBehaviorTable* skillBehTable = CDClientManager::Instance()->GetTable<CDSkillBehaviorTable>("SkillBehavior");
|
CDSkillBehaviorTable* skillBehTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||||
CDSkillBehavior behaviorData = skillBehTable->GetSkillByID(skill.skillID);
|
CDSkillBehavior behaviorData = skillBehTable->GetSkillByID(skill.skillID);
|
||||||
|
|
||||||
SkillComponent::HandleUnmanaged(behaviorData.behaviorID, GetObjectID());
|
SkillComponent::HandleUnmanaged(behaviorData.behaviorID, GetObjectID());
|
||||||
|
@ -8,6 +8,10 @@
|
|||||||
#include "dLogger.h"
|
#include "dLogger.h"
|
||||||
#include "dConfig.h"
|
#include "dConfig.h"
|
||||||
#include "CDClientManager.h"
|
#include "CDClientManager.h"
|
||||||
|
#include "GeneralUtils.h"
|
||||||
|
#include "Entity.h"
|
||||||
|
|
||||||
|
#include "CDActivitiesTable.h"
|
||||||
|
|
||||||
Leaderboard::Leaderboard(uint32_t gameID, uint32_t infoType, bool weekly, std::vector<LeaderboardEntry> entries,
|
Leaderboard::Leaderboard(uint32_t gameID, uint32_t infoType, bool weekly, std::vector<LeaderboardEntry> entries,
|
||||||
LWOOBJID relatedPlayer, LeaderboardType leaderboardType) {
|
LWOOBJID relatedPlayer, LeaderboardType leaderboardType) {
|
||||||
@ -273,7 +277,7 @@ void LeaderboardManager::SendLeaderboard(uint32_t gameID, InfoType infoType, boo
|
|||||||
}
|
}
|
||||||
|
|
||||||
LeaderboardType LeaderboardManager::GetLeaderboardType(uint32_t gameID) {
|
LeaderboardType LeaderboardManager::GetLeaderboardType(uint32_t gameID) {
|
||||||
auto* activitiesTable = CDClientManager::Instance()->GetTable<CDActivitiesTable>("Activities");
|
auto* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
|
||||||
std::vector<CDActivities> activities = activitiesTable->Query([=](const CDActivities& entry) {
|
std::vector<CDActivities> activities = activitiesTable->Query([=](const CDActivities& entry) {
|
||||||
return (entry.ActivityID == gameID);
|
return (entry.ActivityID == gameID);
|
||||||
});
|
});
|
||||||
|
@ -73,13 +73,14 @@
|
|||||||
#include "EntityManager.h"
|
#include "EntityManager.h"
|
||||||
#include "RenderComponent.h"
|
#include "RenderComponent.h"
|
||||||
#include "DestroyableComponent.h"
|
#include "DestroyableComponent.h"
|
||||||
|
#include "CDBehaviorTemplateTable.h"
|
||||||
|
|
||||||
std::unordered_map<uint32_t, Behavior*> Behavior::Cache = {};
|
std::unordered_map<uint32_t, Behavior*> Behavior::Cache = {};
|
||||||
CDBehaviorParameterTable* Behavior::BehaviorParameterTable = nullptr;
|
CDBehaviorParameterTable* Behavior::BehaviorParameterTable = nullptr;
|
||||||
|
|
||||||
Behavior* Behavior::GetBehavior(const uint32_t behaviorId) {
|
Behavior* Behavior::GetBehavior(const uint32_t behaviorId) {
|
||||||
if (BehaviorParameterTable == nullptr) {
|
if (BehaviorParameterTable == nullptr) {
|
||||||
BehaviorParameterTable = CDClientManager::Instance()->GetTable<CDBehaviorParameterTable>("BehaviorParameter");
|
BehaviorParameterTable = CDClientManager::Instance().GetTable<CDBehaviorParameterTable>();
|
||||||
}
|
}
|
||||||
|
|
||||||
const auto pair = Cache.find(behaviorId);
|
const auto pair = Cache.find(behaviorId);
|
||||||
@ -290,7 +291,7 @@ Behavior* Behavior::CreateBehavior(const uint32_t behaviorId) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
BehaviorTemplates Behavior::GetBehaviorTemplate(const uint32_t behaviorId) {
|
BehaviorTemplates Behavior::GetBehaviorTemplate(const uint32_t behaviorId) {
|
||||||
auto behaviorTemplateTable = CDClientManager::Instance()->GetTable<CDBehaviorTemplateTable>("BehaviorTemplate");
|
auto behaviorTemplateTable = CDClientManager::Instance().GetTable<CDBehaviorTemplateTable>();
|
||||||
|
|
||||||
BehaviorTemplates templateID = BehaviorTemplates::BEHAVIOR_EMPTY;
|
BehaviorTemplates templateID = BehaviorTemplates::BEHAVIOR_EMPTY;
|
||||||
// Find behavior template by its behavior id. Default to 0.
|
// Find behavior template by its behavior id. Default to 0.
|
||||||
@ -398,7 +399,7 @@ void Behavior::PlayFx(std::u16string type, const LWOOBJID target, const LWOOBJID
|
|||||||
}
|
}
|
||||||
|
|
||||||
Behavior::Behavior(const uint32_t behaviorId) {
|
Behavior::Behavior(const uint32_t behaviorId) {
|
||||||
auto behaviorTemplateTable = CDClientManager::Instance()->GetTable<CDBehaviorTemplateTable>("BehaviorTemplate");
|
auto behaviorTemplateTable = CDClientManager::Instance().GetTable<CDBehaviorTemplateTable>();
|
||||||
|
|
||||||
CDBehaviorTemplate templateInDatabase{};
|
CDBehaviorTemplate templateInDatabase{};
|
||||||
|
|
||||||
@ -441,7 +442,7 @@ Behavior::Behavior(const uint32_t behaviorId) {
|
|||||||
|
|
||||||
float Behavior::GetFloat(const std::string& name, const float defaultValue) const {
|
float Behavior::GetFloat(const std::string& name, const float defaultValue) const {
|
||||||
// Get the behavior parameter entry and return its value.
|
// Get the behavior parameter entry and return its value.
|
||||||
if (!BehaviorParameterTable) BehaviorParameterTable = CDClientManager::Instance()->GetTable<CDBehaviorParameterTable>("BehaviorParameter");
|
if (!BehaviorParameterTable) BehaviorParameterTable = CDClientManager::Instance().GetTable<CDBehaviorParameterTable>();
|
||||||
return BehaviorParameterTable->GetValue(this->m_behaviorId, name, defaultValue);
|
return BehaviorParameterTable->GetValue(this->m_behaviorId, name, defaultValue);
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -469,7 +470,7 @@ Behavior* Behavior::GetAction(float value) const {
|
|||||||
std::map<std::string, float> Behavior::GetParameterNames() const {
|
std::map<std::string, float> Behavior::GetParameterNames() const {
|
||||||
std::map<std::string, float> templatesInDatabase;
|
std::map<std::string, float> templatesInDatabase;
|
||||||
// Find behavior template by its behavior id.
|
// Find behavior template by its behavior id.
|
||||||
if (!BehaviorParameterTable) BehaviorParameterTable = CDClientManager::Instance()->GetTable<CDBehaviorParameterTable>("BehaviorParameter");
|
if (!BehaviorParameterTable) BehaviorParameterTable = CDClientManager::Instance().GetTable<CDBehaviorParameterTable>();
|
||||||
if (BehaviorParameterTable) {
|
if (BehaviorParameterTable) {
|
||||||
templatesInDatabase = BehaviorParameterTable->GetParametersByBehaviorID(this->m_behaviorId);
|
templatesInDatabase = BehaviorParameterTable->GetParametersByBehaviorID(this->m_behaviorId);
|
||||||
}
|
}
|
||||||
|
@ -9,6 +9,8 @@
|
|||||||
#include "CDClientDatabase.h"
|
#include "CDClientDatabase.h"
|
||||||
#include "CDClientManager.h"
|
#include "CDClientManager.h"
|
||||||
|
|
||||||
|
#include "CDSkillBehaviorTable.h"
|
||||||
|
|
||||||
void OverTimeBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
|
void OverTimeBehavior::Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) {
|
||||||
const auto originator = context->originator;
|
const auto originator = context->originator;
|
||||||
|
|
||||||
@ -39,7 +41,7 @@ void OverTimeBehavior::Load() {
|
|||||||
m_Action = GetInt("action");
|
m_Action = GetInt("action");
|
||||||
// Since m_Action is a skillID and not a behavior, get is correlated behaviorID.
|
// Since m_Action is a skillID and not a behavior, get is correlated behaviorID.
|
||||||
|
|
||||||
CDSkillBehaviorTable* skillTable = CDClientManager::Instance()->GetTable<CDSkillBehaviorTable>("SkillBehavior");
|
CDSkillBehaviorTable* skillTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||||
m_ActionBehaviorId = skillTable->GetSkillByID(m_Action).behaviorID;
|
m_ActionBehaviorId = skillTable->GetSkillByID(m_Action).behaviorID;
|
||||||
|
|
||||||
m_Delay = GetFloat("delay");
|
m_Delay = GetFloat("delay");
|
||||||
|
@ -23,6 +23,8 @@
|
|||||||
#include "RebuildComponent.h"
|
#include "RebuildComponent.h"
|
||||||
#include "DestroyableComponent.h"
|
#include "DestroyableComponent.h"
|
||||||
#include "Metrics.hpp"
|
#include "Metrics.hpp"
|
||||||
|
#include "CDComponentsRegistryTable.h"
|
||||||
|
#include "CDPhysicsComponentTable.h"
|
||||||
|
|
||||||
BaseCombatAIComponent::BaseCombatAIComponent(Entity* parent, const uint32_t id): Component(parent) {
|
BaseCombatAIComponent::BaseCombatAIComponent(Entity* parent, const uint32_t id): Component(parent) {
|
||||||
m_Target = LWOOBJID_EMPTY;
|
m_Target = LWOOBJID_EMPTY;
|
||||||
@ -105,10 +107,10 @@ BaseCombatAIComponent::BaseCombatAIComponent(Entity* parent, const uint32_t id):
|
|||||||
|
|
||||||
int32_t collisionGroup = (COLLISION_GROUP_DYNAMIC | COLLISION_GROUP_ENEMY);
|
int32_t collisionGroup = (COLLISION_GROUP_DYNAMIC | COLLISION_GROUP_ENEMY);
|
||||||
|
|
||||||
CDComponentsRegistryTable* componentRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
CDComponentsRegistryTable* componentRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
auto componentID = componentRegistryTable->GetByIDAndType(parent->GetLOT(), eReplicaComponentType::CONTROLLABLE_PHYSICS);
|
auto componentID = componentRegistryTable->GetByIDAndType(parent->GetLOT(), eReplicaComponentType::CONTROLLABLE_PHYSICS);
|
||||||
|
|
||||||
CDPhysicsComponentTable* physicsComponentTable = CDClientManager::Instance()->GetTable<CDPhysicsComponentTable>("PhysicsComponent");
|
CDPhysicsComponentTable* physicsComponentTable = CDClientManager::Instance().GetTable<CDPhysicsComponentTable>();
|
||||||
|
|
||||||
if (physicsComponentTable != nullptr) {
|
if (physicsComponentTable != nullptr) {
|
||||||
auto* info = physicsComponentTable->GetByID(componentID);
|
auto* info = physicsComponentTable->GetByID(componentID);
|
||||||
|
@ -10,6 +10,7 @@
|
|||||||
#include "ControllablePhysicsComponent.h"
|
#include "ControllablePhysicsComponent.h"
|
||||||
#include "EntityManager.h"
|
#include "EntityManager.h"
|
||||||
#include "CDClientManager.h"
|
#include "CDClientManager.h"
|
||||||
|
#include "CDSkillBehaviorTable.h"
|
||||||
|
|
||||||
std::unordered_map<int32_t, std::vector<BuffParameter>> BuffComponent::m_Cache{};
|
std::unordered_map<int32_t, std::vector<BuffParameter>> BuffComponent::m_Cache{};
|
||||||
|
|
||||||
@ -101,7 +102,7 @@ void BuffComponent::ApplyBuff(const int32_t id, const float duration, const LWOO
|
|||||||
const auto& parameters = GetBuffParameters(id);
|
const auto& parameters = GetBuffParameters(id);
|
||||||
for (const auto& parameter : parameters) {
|
for (const auto& parameter : parameters) {
|
||||||
if (parameter.name == "overtime") {
|
if (parameter.name == "overtime") {
|
||||||
auto* behaviorTemplateTable = CDClientManager::Instance()->GetTable<CDSkillBehaviorTable>("SkillBehavior");
|
auto* behaviorTemplateTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||||
|
|
||||||
behaviorID = behaviorTemplateTable->GetSkillByID(parameter.values[0]).behaviorID;
|
behaviorID = behaviorTemplateTable->GetSkillByID(parameter.values[0]).behaviorID;
|
||||||
stacks = static_cast<int32_t>(parameter.values[1]);
|
stacks = static_cast<int32_t>(parameter.values[1]);
|
||||||
|
@ -34,6 +34,8 @@
|
|||||||
#include "WorldConfig.h"
|
#include "WorldConfig.h"
|
||||||
#include "eMissionTaskType.h"
|
#include "eMissionTaskType.h"
|
||||||
|
|
||||||
|
#include "CDComponentsRegistryTable.h"
|
||||||
|
|
||||||
DestroyableComponent::DestroyableComponent(Entity* parent) : Component(parent) {
|
DestroyableComponent::DestroyableComponent(Entity* parent) : Component(parent) {
|
||||||
m_iArmor = 0;
|
m_iArmor = 0;
|
||||||
m_fMaxArmor = 0.0f;
|
m_fMaxArmor = 0.0f;
|
||||||
@ -74,7 +76,7 @@ DestroyableComponent::~DestroyableComponent() {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void DestroyableComponent::Reinitialize(LOT templateID) {
|
void DestroyableComponent::Reinitialize(LOT templateID) {
|
||||||
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
|
|
||||||
int32_t buffComponentID = compRegistryTable->GetByIDAndType(templateID, eReplicaComponentType::BUFF);
|
int32_t buffComponentID = compRegistryTable->GetByIDAndType(templateID, eReplicaComponentType::BUFF);
|
||||||
int32_t collectibleComponentID = compRegistryTable->GetByIDAndType(templateID, eReplicaComponentType::COLLECTIBLE);
|
int32_t collectibleComponentID = compRegistryTable->GetByIDAndType(templateID, eReplicaComponentType::COLLECTIBLE);
|
||||||
@ -85,7 +87,7 @@ void DestroyableComponent::Reinitialize(LOT templateID) {
|
|||||||
if (rebuildComponentID > 0) componentID = rebuildComponentID;
|
if (rebuildComponentID > 0) componentID = rebuildComponentID;
|
||||||
if (buffComponentID > 0) componentID = buffComponentID;
|
if (buffComponentID > 0) componentID = buffComponentID;
|
||||||
|
|
||||||
CDDestructibleComponentTable* destCompTable = CDClientManager::Instance()->GetTable<CDDestructibleComponentTable>("DestructibleComponent");
|
CDDestructibleComponentTable* destCompTable = CDClientManager::Instance().GetTable<CDDestructibleComponentTable>();
|
||||||
std::vector<CDDestructibleComponent> destCompData = destCompTable->Query([=](CDDestructibleComponent entry) { return (entry.id == componentID); });
|
std::vector<CDDestructibleComponent> destCompData = destCompTable->Query([=](CDDestructibleComponent entry) { return (entry.id == componentID); });
|
||||||
|
|
||||||
if (componentID > 0) {
|
if (componentID > 0) {
|
||||||
|
@ -30,6 +30,12 @@
|
|||||||
#include "CppScripts.h"
|
#include "CppScripts.h"
|
||||||
#include "eMissionTaskType.h"
|
#include "eMissionTaskType.h"
|
||||||
|
|
||||||
|
#include "CDComponentsRegistryTable.h"
|
||||||
|
#include "CDInventoryComponentTable.h"
|
||||||
|
#include "CDScriptComponentTable.h"
|
||||||
|
#include "CDObjectSkillsTable.h"
|
||||||
|
#include "CDSkillBehaviorTable.h"
|
||||||
|
|
||||||
InventoryComponent::InventoryComponent(Entity* parent, tinyxml2::XMLDocument* document): Component(parent) {
|
InventoryComponent::InventoryComponent(Entity* parent, tinyxml2::XMLDocument* document): Component(parent) {
|
||||||
this->m_Dirty = true;
|
this->m_Dirty = true;
|
||||||
this->m_Equipped = {};
|
this->m_Equipped = {};
|
||||||
@ -47,10 +53,10 @@ InventoryComponent::InventoryComponent(Entity* parent, tinyxml2::XMLDocument* do
|
|||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
|
||||||
auto* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
auto* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
const auto componentId = compRegistryTable->GetByIDAndType(lot, eReplicaComponentType::INVENTORY);
|
const auto componentId = compRegistryTable->GetByIDAndType(lot, eReplicaComponentType::INVENTORY);
|
||||||
|
|
||||||
auto* inventoryComponentTable = CDClientManager::Instance()->GetTable<CDInventoryComponentTable>("InventoryComponent");
|
auto* inventoryComponentTable = CDClientManager::Instance().GetTable<CDInventoryComponentTable>();
|
||||||
auto items = inventoryComponentTable->Query([=](const CDInventoryComponent entry) { return entry.id == componentId; });
|
auto items = inventoryComponentTable->Query([=](const CDInventoryComponent entry) { return entry.id == componentId; });
|
||||||
|
|
||||||
auto slot = 0u;
|
auto slot = 0u;
|
||||||
@ -912,11 +918,11 @@ void InventoryComponent::UnEquipItem(Item* item) {
|
|||||||
|
|
||||||
|
|
||||||
void InventoryComponent::EquipScripts(Item* equippedItem) {
|
void InventoryComponent::EquipScripts(Item* equippedItem) {
|
||||||
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
if (!compRegistryTable) return;
|
if (!compRegistryTable) return;
|
||||||
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(equippedItem->GetLot(), eReplicaComponentType::SCRIPT, -1);
|
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(equippedItem->GetLot(), eReplicaComponentType::SCRIPT, -1);
|
||||||
if (scriptComponentID > -1) {
|
if (scriptComponentID > -1) {
|
||||||
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance()->GetTable<CDScriptComponentTable>("ScriptComponent");
|
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance().GetTable<CDScriptComponentTable>();
|
||||||
CDScriptComponent scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
CDScriptComponent scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
||||||
auto* itemScript = CppScripts::GetScript(m_Parent, scriptCompData.script_name);
|
auto* itemScript = CppScripts::GetScript(m_Parent, scriptCompData.script_name);
|
||||||
if (!itemScript) {
|
if (!itemScript) {
|
||||||
@ -927,11 +933,11 @@ void InventoryComponent::EquipScripts(Item* equippedItem) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
void InventoryComponent::UnequipScripts(Item* unequippedItem) {
|
void InventoryComponent::UnequipScripts(Item* unequippedItem) {
|
||||||
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
if (!compRegistryTable) return;
|
if (!compRegistryTable) return;
|
||||||
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(unequippedItem->GetLot(), eReplicaComponentType::SCRIPT, -1);
|
int32_t scriptComponentID = compRegistryTable->GetByIDAndType(unequippedItem->GetLot(), eReplicaComponentType::SCRIPT, -1);
|
||||||
if (scriptComponentID > -1) {
|
if (scriptComponentID > -1) {
|
||||||
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance()->GetTable<CDScriptComponentTable>("ScriptComponent");
|
CDScriptComponentTable* scriptCompTable = CDClientManager::Instance().GetTable<CDScriptComponentTable>();
|
||||||
CDScriptComponent scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
CDScriptComponent scriptCompData = scriptCompTable->GetByID(scriptComponentID);
|
||||||
auto* itemScript = CppScripts::GetScript(m_Parent, scriptCompData.script_name);
|
auto* itemScript = CppScripts::GetScript(m_Parent, scriptCompData.script_name);
|
||||||
if (!itemScript) {
|
if (!itemScript) {
|
||||||
@ -1306,7 +1312,7 @@ bool InventoryComponent::IsTransferInventory(eInventoryType type) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
uint32_t InventoryComponent::FindSkill(const LOT lot) {
|
uint32_t InventoryComponent::FindSkill(const LOT lot) {
|
||||||
auto* table = CDClientManager::Instance()->GetTable<CDObjectSkillsTable>("ObjectSkills");
|
auto* table = CDClientManager::Instance().GetTable<CDObjectSkillsTable>();
|
||||||
|
|
||||||
const auto results = table->Query([=](const CDObjectSkills& entry) {
|
const auto results = table->Query([=](const CDObjectSkills& entry) {
|
||||||
return entry.objectTemplate == static_cast<unsigned int>(lot);
|
return entry.objectTemplate == static_cast<unsigned int>(lot);
|
||||||
@ -1324,8 +1330,8 @@ uint32_t InventoryComponent::FindSkill(const LOT lot) {
|
|||||||
std::vector<uint32_t> InventoryComponent::FindBuffs(Item* item, bool castOnEquip) const {
|
std::vector<uint32_t> InventoryComponent::FindBuffs(Item* item, bool castOnEquip) const {
|
||||||
std::vector<uint32_t> buffs;
|
std::vector<uint32_t> buffs;
|
||||||
if (item == nullptr) return buffs;
|
if (item == nullptr) return buffs;
|
||||||
auto* table = CDClientManager::Instance()->GetTable<CDObjectSkillsTable>("ObjectSkills");
|
auto* table = CDClientManager::Instance().GetTable<CDObjectSkillsTable>();
|
||||||
auto* behaviors = CDClientManager::Instance()->GetTable<CDSkillBehaviorTable>("SkillBehavior");
|
auto* behaviors = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||||
|
|
||||||
const auto results = table->Query([=](const CDObjectSkills& entry) {
|
const auto results = table->Query([=](const CDObjectSkills& entry) {
|
||||||
return entry.objectTemplate == static_cast<unsigned int>(item->GetLot());
|
return entry.objectTemplate == static_cast<unsigned int>(item->GetLot());
|
||||||
|
@ -4,6 +4,8 @@
|
|||||||
#include "CharacterComponent.h"
|
#include "CharacterComponent.h"
|
||||||
#include "tinyxml2.h"
|
#include "tinyxml2.h"
|
||||||
|
|
||||||
|
#include "CDRewardsTable.h"
|
||||||
|
|
||||||
LevelProgressionComponent::LevelProgressionComponent(Entity* parent) : Component(parent) {
|
LevelProgressionComponent::LevelProgressionComponent(Entity* parent) : Component(parent) {
|
||||||
m_Parent = parent;
|
m_Parent = parent;
|
||||||
m_Level = 1;
|
m_Level = 1;
|
||||||
@ -42,7 +44,7 @@ void LevelProgressionComponent::Serialize(RakNet::BitStream* outBitStream, bool
|
|||||||
}
|
}
|
||||||
|
|
||||||
void LevelProgressionComponent::HandleLevelUp() {
|
void LevelProgressionComponent::HandleLevelUp() {
|
||||||
auto* rewardsTable = CDClientManager::Instance()->GetTable<CDRewardsTable>("Rewards");
|
auto* rewardsTable = CDClientManager::Instance().GetTable<CDRewardsTable>();
|
||||||
|
|
||||||
const auto& rewards = rewardsTable->GetByLevelID(m_Level);
|
const auto& rewards = rewardsTable->GetByLevelID(m_Level);
|
||||||
bool rewardingItem = rewards.size() > 0;
|
bool rewardingItem = rewards.size() > 0;
|
||||||
|
@ -265,7 +265,7 @@ void MissionComponent::ForceProgressValue(uint32_t missionId, uint32_t taskType,
|
|||||||
}
|
}
|
||||||
|
|
||||||
bool MissionComponent::GetMissionInfo(uint32_t missionId, CDMissions& result) {
|
bool MissionComponent::GetMissionInfo(uint32_t missionId, CDMissions& result) {
|
||||||
auto* missionsTable = CDClientManager::Instance()->GetTable<CDMissionsTable>("Missions");
|
auto* missionsTable = CDClientManager::Instance().GetTable<CDMissionsTable>();
|
||||||
|
|
||||||
const auto missions = missionsTable->Query([=](const CDMissions& entry) {
|
const auto missions = missionsTable->Query([=](const CDMissions& entry) {
|
||||||
return entry.id == static_cast<int>(missionId);
|
return entry.id == static_cast<int>(missionId);
|
||||||
@ -319,8 +319,8 @@ bool MissionComponent::LookForAchievements(eMissionTaskType type, int32_t value,
|
|||||||
|
|
||||||
return any;
|
return any;
|
||||||
#else
|
#else
|
||||||
auto* missionTasksTable = CDClientManager::Instance()->GetTable<CDMissionTasksTable>("MissionTasks");
|
auto* missionTasksTable = CDClientManager::Instance().GetTable<CDMissionTasksTable>();
|
||||||
auto* missionsTable = CDClientManager::Instance()->GetTable<CDMissionsTable>("Missions");
|
auto* missionsTable = CDClientManager::Instance().GetTable<CDMissionsTable>();
|
||||||
|
|
||||||
auto tasks = missionTasksTable->Query([=](const CDMissionTasks& entry) {
|
auto tasks = missionTasksTable->Query([=](const CDMissionTasks& entry) {
|
||||||
return entry.taskType == static_cast<unsigned>(type);
|
return entry.taskType == static_cast<unsigned>(type);
|
||||||
@ -406,8 +406,8 @@ const std::vector<uint32_t>& MissionComponent::QueryAchievements(eMissionTaskTyp
|
|||||||
}
|
}
|
||||||
|
|
||||||
// Find relevent tables
|
// Find relevent tables
|
||||||
auto* missionTasksTable = CDClientManager::Instance()->GetTable<CDMissionTasksTable>("MissionTasks");
|
auto* missionTasksTable = CDClientManager::Instance().GetTable<CDMissionTasksTable>();
|
||||||
auto* missionsTable = CDClientManager::Instance()->GetTable<CDMissionsTable>("Missions");
|
auto* missionsTable = CDClientManager::Instance().GetTable<CDMissionsTable>();
|
||||||
|
|
||||||
std::vector<uint32_t> result;
|
std::vector<uint32_t> result;
|
||||||
|
|
||||||
|
@ -16,6 +16,8 @@
|
|||||||
#include "MissionPrerequisites.h"
|
#include "MissionPrerequisites.h"
|
||||||
#include "eMissionState.h"
|
#include "eMissionState.h"
|
||||||
|
|
||||||
|
#include "CDComponentsRegistryTable.h"
|
||||||
|
|
||||||
OfferedMission::OfferedMission(const uint32_t missionId, const bool offersMission, const bool acceptsMission) {
|
OfferedMission::OfferedMission(const uint32_t missionId, const bool offersMission, const bool acceptsMission) {
|
||||||
this->missionId = missionId;
|
this->missionId = missionId;
|
||||||
this->offersMission = offersMission;
|
this->offersMission = offersMission;
|
||||||
@ -38,7 +40,7 @@ bool OfferedMission::GetAcceptMission() const {
|
|||||||
//------------------------ MissionOfferComponent below ------------------------
|
//------------------------ MissionOfferComponent below ------------------------
|
||||||
|
|
||||||
MissionOfferComponent::MissionOfferComponent(Entity* parent, const LOT parentLot) : Component(parent) {
|
MissionOfferComponent::MissionOfferComponent(Entity* parent, const LOT parentLot) : Component(parent) {
|
||||||
auto* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
auto* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
|
|
||||||
auto value = compRegistryTable->GetByIDAndType(parentLot, eReplicaComponentType::MISSION_OFFER, -1);
|
auto value = compRegistryTable->GetByIDAndType(parentLot, eReplicaComponentType::MISSION_OFFER, -1);
|
||||||
|
|
||||||
@ -46,7 +48,7 @@ MissionOfferComponent::MissionOfferComponent(Entity* parent, const LOT parentLot
|
|||||||
const uint32_t componentId = value;
|
const uint32_t componentId = value;
|
||||||
|
|
||||||
// Now lookup the missions in the MissionNPCComponent table
|
// Now lookup the missions in the MissionNPCComponent table
|
||||||
auto* missionNpcComponentTable = CDClientManager::Instance()->GetTable<CDMissionNPCComponentTable>("MissionNPCComponent");
|
auto* missionNpcComponentTable = CDClientManager::Instance().GetTable<CDMissionNPCComponentTable>();
|
||||||
|
|
||||||
auto missions = missionNpcComponentTable->Query([=](const CDMissionNPCComponent& entry) {
|
auto missions = missionNpcComponentTable->Query([=](const CDMissionNPCComponent& entry) {
|
||||||
return entry.id == static_cast<unsigned>(componentId);
|
return entry.id == static_cast<unsigned>(componentId);
|
||||||
|
@ -11,6 +11,9 @@
|
|||||||
#include "SimplePhysicsComponent.h"
|
#include "SimplePhysicsComponent.h"
|
||||||
#include "CDClientManager.h"
|
#include "CDClientManager.h"
|
||||||
|
|
||||||
|
#include "CDComponentsRegistryTable.h"
|
||||||
|
#include "CDPhysicsComponentTable.h"
|
||||||
|
|
||||||
std::map<LOT, float> MovementAIComponent::m_PhysicsSpeedCache = {};
|
std::map<LOT, float> MovementAIComponent::m_PhysicsSpeedCache = {};
|
||||||
|
|
||||||
MovementAIComponent::MovementAIComponent(Entity* parent, MovementAIInfo info) : Component(parent) {
|
MovementAIComponent::MovementAIComponent(Entity* parent, MovementAIInfo info) : Component(parent) {
|
||||||
@ -280,8 +283,8 @@ float MovementAIComponent::GetBaseSpeed(LOT lot) {
|
|||||||
return it->second;
|
return it->second;
|
||||||
}
|
}
|
||||||
|
|
||||||
CDComponentsRegistryTable* componentRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
CDComponentsRegistryTable* componentRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
CDPhysicsComponentTable* physicsComponentTable = CDClientManager::Instance()->GetTable<CDPhysicsComponentTable>("PhysicsComponent");
|
CDPhysicsComponentTable* physicsComponentTable = CDClientManager::Instance().GetTable<CDPhysicsComponentTable>();
|
||||||
|
|
||||||
int32_t componentID;
|
int32_t componentID;
|
||||||
CDPhysicsComponent* physicsComponent = nullptr;
|
CDPhysicsComponent* physicsComponent = nullptr;
|
||||||
|
@ -143,10 +143,10 @@ PhantomPhysicsComponent::PhantomPhysicsComponent(Entity* parent) : Component(par
|
|||||||
*/
|
*/
|
||||||
|
|
||||||
if (!m_HasCreatedPhysics) {
|
if (!m_HasCreatedPhysics) {
|
||||||
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
auto componentID = compRegistryTable->GetByIDAndType(m_Parent->GetLOT(), eReplicaComponentType::PHANTOM_PHYSICS);
|
auto componentID = compRegistryTable->GetByIDAndType(m_Parent->GetLOT(), eReplicaComponentType::PHANTOM_PHYSICS);
|
||||||
|
|
||||||
CDPhysicsComponentTable* physComp = CDClientManager::Instance()->GetTable<CDPhysicsComponentTable>("PhysicsComponent");
|
CDPhysicsComponentTable* physComp = CDClientManager::Instance().GetTable<CDPhysicsComponentTable>();
|
||||||
|
|
||||||
if (physComp == nullptr) return;
|
if (physComp == nullptr) return;
|
||||||
|
|
||||||
@ -253,10 +253,10 @@ void PhantomPhysicsComponent::CreatePhysics() {
|
|||||||
y = m_Parent->GetVar<float>(u"primitiveModelValueY");
|
y = m_Parent->GetVar<float>(u"primitiveModelValueY");
|
||||||
z = m_Parent->GetVar<float>(u"primitiveModelValueZ");
|
z = m_Parent->GetVar<float>(u"primitiveModelValueZ");
|
||||||
} else {
|
} else {
|
||||||
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
CDComponentsRegistryTable* compRegistryTable = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
auto componentID = compRegistryTable->GetByIDAndType(m_Parent->GetLOT(), eReplicaComponentType::PHANTOM_PHYSICS);
|
auto componentID = compRegistryTable->GetByIDAndType(m_Parent->GetLOT(), eReplicaComponentType::PHANTOM_PHYSICS);
|
||||||
|
|
||||||
CDPhysicsComponentTable* physComp = CDClientManager::Instance()->GetTable<CDPhysicsComponentTable>("PhysicsComponent");
|
CDPhysicsComponentTable* physComp = CDClientManager::Instance().GetTable<CDPhysicsComponentTable>();
|
||||||
|
|
||||||
if (physComp == nullptr) return;
|
if (physComp == nullptr) return;
|
||||||
|
|
||||||
|
@ -16,7 +16,7 @@
|
|||||||
PropertyEntranceComponent::PropertyEntranceComponent(uint32_t componentID, Entity* parent) : Component(parent) {
|
PropertyEntranceComponent::PropertyEntranceComponent(uint32_t componentID, Entity* parent) : Component(parent) {
|
||||||
this->propertyQueries = {};
|
this->propertyQueries = {};
|
||||||
|
|
||||||
auto table = CDClientManager::Instance()->GetTable<CDPropertyEntranceComponentTable>("PropertyEntranceComponent");
|
auto table = CDClientManager::Instance().GetTable<CDPropertyEntranceComponentTable>();
|
||||||
const auto& entry = table->GetByID(componentID);
|
const auto& entry = table->GetByID(componentID);
|
||||||
|
|
||||||
this->m_MapID = entry.mapID;
|
this->m_MapID = entry.mapID;
|
||||||
|
@ -10,8 +10,7 @@
|
|||||||
|
|
||||||
RailActivatorComponent::RailActivatorComponent(Entity* parent, int32_t componentID) : Component(parent) {
|
RailActivatorComponent::RailActivatorComponent(Entity* parent, int32_t componentID) : Component(parent) {
|
||||||
m_ComponentID = componentID;
|
m_ComponentID = componentID;
|
||||||
const auto tableData = CDClientManager::Instance()
|
const auto tableData = CDClientManager::Instance().GetTable<CDRailActivatorComponentTable>()->GetEntryByID(componentID);;
|
||||||
->GetTable<CDRailActivatorComponentTable>("RailActivatorComponent")->GetEntryByID(componentID);
|
|
||||||
|
|
||||||
m_Path = parent->GetVar<std::u16string>(u"rail_path");
|
m_Path = parent->GetVar<std::u16string>(u"rail_path");
|
||||||
m_PathDirection = parent->GetVar<bool>(u"rail_path_direction");
|
m_PathDirection = parent->GetVar<bool>(u"rail_path_direction");
|
||||||
|
@ -20,7 +20,7 @@ RenderComponent::RenderComponent(Entity* parent) : Component(parent) {
|
|||||||
return;
|
return;
|
||||||
|
|
||||||
/*
|
/*
|
||||||
auto* table = CDClientManager::Instance()->GetTable<CDComponentsRegistryTable>("ComponentsRegistry");
|
auto* table = CDClientManager::Instance().GetTable<CDComponentsRegistryTable>();
|
||||||
|
|
||||||
const auto entry = table->GetByIDAndType(parent->GetLOT(), eReplicaComponentType::RENDER);
|
const auto entry = table->GetByIDAndType(parent->GetLOT(), eReplicaComponentType::RENDER);
|
||||||
|
|
||||||
|
@ -22,9 +22,13 @@
|
|||||||
#include "Loot.h"
|
#include "Loot.h"
|
||||||
#include "eMissionTaskType.h"
|
#include "eMissionTaskType.h"
|
||||||
|
|
||||||
|
#include "CDCurrencyTableTable.h"
|
||||||
|
#include "CDActivityRewardsTable.h"
|
||||||
|
#include "CDActivitiesTable.h"
|
||||||
|
|
||||||
ScriptedActivityComponent::ScriptedActivityComponent(Entity* parent, int activityID) : Component(parent) {
|
ScriptedActivityComponent::ScriptedActivityComponent(Entity* parent, int activityID) : Component(parent) {
|
||||||
m_ActivityID = activityID;
|
m_ActivityID = activityID;
|
||||||
CDActivitiesTable* activitiesTable = CDClientManager::Instance()->GetTable<CDActivitiesTable>("Activities");
|
CDActivitiesTable* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
|
||||||
std::vector<CDActivities> activities = activitiesTable->Query([=](CDActivities entry) {return (entry.ActivityID == m_ActivityID); });
|
std::vector<CDActivities> activities = activitiesTable->Query([=](CDActivities entry) {return (entry.ActivityID == m_ActivityID); });
|
||||||
|
|
||||||
for (CDActivities activity : activities) {
|
for (CDActivities activity : activities) {
|
||||||
@ -53,7 +57,7 @@ ScriptedActivityComponent::ScriptedActivityComponent(Entity* parent, int activit
|
|||||||
|
|
||||||
if (destroyableComponent) {
|
if (destroyableComponent) {
|
||||||
// check for LMIs and set the loot LMIs
|
// check for LMIs and set the loot LMIs
|
||||||
CDActivityRewardsTable* activityRewardsTable = CDClientManager::Instance()->GetTable<CDActivityRewardsTable>("ActivityRewards");
|
CDActivityRewardsTable* activityRewardsTable = CDClientManager::Instance().GetTable<CDActivityRewardsTable>();
|
||||||
std::vector<CDActivityRewards> activityRewards = activityRewardsTable->Query([=](CDActivityRewards entry) {return (entry.LootMatrixIndex == destroyableComponent->GetLootMatrixID()); });
|
std::vector<CDActivityRewards> activityRewards = activityRewardsTable->Query([=](CDActivityRewards entry) {return (entry.LootMatrixIndex == destroyableComponent->GetLootMatrixID()); });
|
||||||
|
|
||||||
uint32_t startingLMI = 0;
|
uint32_t startingLMI = 0;
|
||||||
@ -94,7 +98,7 @@ void ScriptedActivityComponent::Serialize(RakNet::BitStream* outBitStream, bool
|
|||||||
}
|
}
|
||||||
|
|
||||||
void ScriptedActivityComponent::ReloadConfig() {
|
void ScriptedActivityComponent::ReloadConfig() {
|
||||||
CDActivitiesTable* activitiesTable = CDClientManager::Instance()->GetTable<CDActivitiesTable>("Activities");
|
CDActivitiesTable* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
|
||||||
std::vector<CDActivities> activities = activitiesTable->Query([=](CDActivities entry) {return (entry.ActivityID == m_ActivityID); });
|
std::vector<CDActivities> activities = activitiesTable->Query([=](CDActivities entry) {return (entry.ActivityID == m_ActivityID); });
|
||||||
for (auto activity : activities) {
|
for (auto activity : activities) {
|
||||||
auto mapID = m_ActivityInfo.instanceMapID;
|
auto mapID = m_ActivityInfo.instanceMapID;
|
||||||
@ -557,14 +561,14 @@ void ActivityInstance::RewardParticipant(Entity* participant) {
|
|||||||
}
|
}
|
||||||
|
|
||||||
// First, get the activity data
|
// First, get the activity data
|
||||||
auto* activityRewardsTable = CDClientManager::Instance()->GetTable<CDActivityRewardsTable>("ActivityRewards");
|
auto* activityRewardsTable = CDClientManager::Instance().GetTable<CDActivityRewardsTable>();
|
||||||
std::vector<CDActivityRewards> activityRewards = activityRewardsTable->Query([=](CDActivityRewards entry) { return (entry.objectTemplate == m_ActivityInfo.ActivityID); });
|
std::vector<CDActivityRewards> activityRewards = activityRewardsTable->Query([=](CDActivityRewards entry) { return (entry.objectTemplate == m_ActivityInfo.ActivityID); });
|
||||||
|
|
||||||
if (!activityRewards.empty()) {
|
if (!activityRewards.empty()) {
|
||||||
uint32_t minCoins = 0;
|
uint32_t minCoins = 0;
|
||||||
uint32_t maxCoins = 0;
|
uint32_t maxCoins = 0;
|
||||||
|
|
||||||
auto* currencyTableTable = CDClientManager::Instance()->GetTable<CDCurrencyTableTable>("CurrencyTable");
|
auto* currencyTableTable = CDClientManager::Instance().GetTable<CDCurrencyTableTable>();
|
||||||
std::vector<CDCurrencyTable> currencyTable = currencyTableTable->Query([=](CDCurrencyTable entry) { return (entry.currencyIndex == activityRewards[0].CurrencyIndex && entry.npcminlevel == 1); });
|
std::vector<CDCurrencyTable> currencyTable = currencyTableTable->Query([=](CDCurrencyTable entry) { return (entry.currencyIndex == activityRewards[0].CurrencyIndex && entry.npcminlevel == 1); });
|
||||||
|
|
||||||
if (!currencyTable.empty()) {
|
if (!currencyTable.empty()) {
|
||||||
|
@ -13,6 +13,8 @@
|
|||||||
#include "Component.h"
|
#include "Component.h"
|
||||||
#include "eReplicaComponentType.h"
|
#include "eReplicaComponentType.h"
|
||||||
|
|
||||||
|
#include "CDActivitiesTable.h"
|
||||||
|
|
||||||
/**
|
/**
|
||||||
* Represents an instance of an activity, having participants and score
|
* Represents an instance of an activity, having participants and score
|
||||||
*/
|
*/
|
||||||
|
@ -24,6 +24,8 @@
|
|||||||
#include "DoClientProjectileImpact.h"
|
#include "DoClientProjectileImpact.h"
|
||||||
#include "CDClientManager.h"
|
#include "CDClientManager.h"
|
||||||
|
|
||||||
|
#include "CDSkillBehaviorTable.h"
|
||||||
|
|
||||||
ProjectileSyncEntry::ProjectileSyncEntry() {
|
ProjectileSyncEntry::ProjectileSyncEntry() {
|
||||||
}
|
}
|
||||||
|
|
||||||
@ -220,7 +222,7 @@ bool SkillComponent::CastSkill(const uint32_t skillId, LWOOBJID target, const LW
|
|||||||
|
|
||||||
// if it's not in the cache look it up and cache it
|
// if it's not in the cache look it up and cache it
|
||||||
if (pair == m_skillBehaviorCache.end()) {
|
if (pair == m_skillBehaviorCache.end()) {
|
||||||
auto skillTable = CDClientManager::Instance()->GetTable<CDSkillBehaviorTable>("SkillBehavior");
|
auto skillTable = CDClientManager::Instance().GetTable<CDSkillBehaviorTable>();
|
||||||
behaviorId = skillTable->GetSkillByID(skillId).behaviorID;
|
behaviorId = skillTable->GetSkillByID(skillId).behaviorID;
|
||||||
m_skillBehaviorCache.insert_or_assign(skillId, behaviorId);
|
m_skillBehaviorCache.insert_or_assign(skillId, behaviorId);
|
||||||
} else {
|
} else {
|
||||||
|
Some files were not shown because too many files have changed in this diff Show More
Loading…
Reference in New Issue
Block a user