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CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
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@@ -168,7 +168,7 @@ int main(int argc, char** argv) {
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return EXIT_FAILURE;
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}
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CDClientManager::Instance()->Initialize();
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CDClientManager::Instance();
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//Connect to the MySQL Database
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std::string mysql_host = Game::config->GetValue("mysql_host");
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