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CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
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@@ -161,7 +161,7 @@ void TriggerComponent::HandleSetPhysicsVolume(Entity* targetEntity, std::vector<
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}
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void TriggerComponent::HandleUpdateMission(Entity* targetEntity, std::vector<std::string> argArray) {
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CDMissionTasksTable* missionTasksTable = CDClientManager::Instance()->GetTable<CDMissionTasksTable>("MissionTasks");
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CDMissionTasksTable* missionTasksTable = CDClientManager::Instance().GetTable<CDMissionTasksTable>();
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std::vector<CDMissionTasks> missionTasks = missionTasksTable->Query([=](CDMissionTasks entry) {
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return (entry.targetGroup == argArray.at(4));
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});
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