mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-10-11 09:58:05 +00:00
CDClient cleanup and optimization (#1023)
* CDClient cleanup and optimization - Use static function to get table name - Remove unused GetName function - Replace above function with a static GetTableName function - Remove verbose comments - Remove verbose initializers - Remove need to specify table name when getting a table by name - Remove unused typedef for mac and linux * Re-add unused table Convert tables to singletons - Convert all CDClient tables to singletons - Move Singleton.h to dCommon - Reduce header clutter in CDClientManager
This commit is contained in:
@@ -8,6 +8,10 @@
|
||||
#include "dLogger.h"
|
||||
#include "dConfig.h"
|
||||
#include "CDClientManager.h"
|
||||
#include "GeneralUtils.h"
|
||||
#include "Entity.h"
|
||||
|
||||
#include "CDActivitiesTable.h"
|
||||
|
||||
Leaderboard::Leaderboard(uint32_t gameID, uint32_t infoType, bool weekly, std::vector<LeaderboardEntry> entries,
|
||||
LWOOBJID relatedPlayer, LeaderboardType leaderboardType) {
|
||||
@@ -273,7 +277,7 @@ void LeaderboardManager::SendLeaderboard(uint32_t gameID, InfoType infoType, boo
|
||||
}
|
||||
|
||||
LeaderboardType LeaderboardManager::GetLeaderboardType(uint32_t gameID) {
|
||||
auto* activitiesTable = CDClientManager::Instance()->GetTable<CDActivitiesTable>("Activities");
|
||||
auto* activitiesTable = CDClientManager::Instance().GetTable<CDActivitiesTable>();
|
||||
std::vector<CDActivities> activities = activitiesTable->Query([=](const CDActivities& entry) {
|
||||
return (entry.ActivityID == gameID);
|
||||
});
|
||||
|
Reference in New Issue
Block a user