CDClient cleanup and optimization (#1023)

* CDClient cleanup and optimization

- Use static function to get table name
- Remove unused GetName function
- Replace above function with a static GetTableName function
- Remove verbose comments
- Remove verbose initializers
- Remove need to specify table name when getting a table by name
- Remove unused typedef for mac and linux

* Re-add unused table

Convert tables to singletons

- Convert all CDClient tables to singletons
- Move Singleton.h to dCommon
- Reduce header clutter in CDClientManager
This commit is contained in:
David Markowitz
2023-03-17 07:36:21 -07:00
committed by GitHub
parent bd79e9433c
commit 7671cc6865
121 changed files with 399 additions and 1584 deletions

View File

@@ -3,12 +3,6 @@
// Custom Classes
#include "CDTable.h"
/*!
\file CDSkillBehaviorTable.hpp
\brief Contains data for the SkillBehavior table
*/
//! ZoneTable Struct
struct CDSkillBehavior {
unsigned int skillID; //!< The Skill ID of the skill
UNUSED(unsigned int locStatus); //!< ??
@@ -31,33 +25,17 @@ struct CDSkillBehavior {
UNUSED(unsigned int cancelType); //!< The cancel type (?)
};
//! SkillBehavior table
class CDSkillBehaviorTable : public CDTable {
class CDSkillBehaviorTable : public CDTable<CDSkillBehaviorTable> {
private:
std::map<unsigned int, CDSkillBehavior> entries;
CDSkillBehavior m_empty;
public:
//! Constructor
CDSkillBehaviorTable(void);
//! Destructor
~CDSkillBehaviorTable(void);
//! Returns the table's name
/*!
\return The table name
*/
std::string GetName(void) const override;
//! Queries the table with a custom "where" clause
/*!
\param predicate The predicate
*/
CDSkillBehaviorTable();
// Queries the table with a custom "where" clause
std::vector<CDSkillBehavior> Query(std::function<bool(CDSkillBehavior)> predicate);
//! Gets an entry by ID
// Gets an entry by skillID
const CDSkillBehavior& GetSkillByID(unsigned int skillID);
};