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fix: dDatabase
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@@ -1,6 +1,5 @@
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set(DDATABASE_GAMEDATABASE_SOURCES
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"Database.cpp"
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"MigrationRunner.cpp"
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)
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add_subdirectory(MySQL)
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@@ -9,4 +8,21 @@ foreach(file ${DDATABSE_DATABSES_MYSQL_SOURCES})
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set(DDATABASE_GAMEDATABASE_SOURCES ${DDATABASE_GAMEDATABASE_SOURCES} "MySQL/${file}")
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endforeach()
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set(DDATABASE_GAMEDATABASE_SOURCES ${DDATABASE_GAMEDATABASE_SOURCES} PARENT_SCOPE)
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add_library(dDatabaseGame STATIC ${DDATABASE_GAMEDATABASE_SOURCES})
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target_include_directories(dDatabaseGame PUBLIC "." "ITables" PRIVATE "MySQL")
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target_link_libraries(dDatabaseGame
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PUBLIC mariadbConnCpp
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INTERFACE dCommon)
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# Glob together all headers that need to be precompiled
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file(
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GLOB HEADERS_DDATABASE_GAME
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LIST_DIRECTORIES false
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ITables/*.h
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)
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# Need to specify to use the CXX compiler language here or else we get errors including <string>.
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target_precompile_headers(
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dDatabaseGame PRIVATE
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"$<$<COMPILE_LANGUAGE:CXX>:${HEADERS_DDATABASE_GAME}>"
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)
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