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feat: Loot rework (#1909)
* feat: Loot rework * Allow dupe powerup pickups * change default team loot to shared
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@@ -172,6 +172,8 @@ public:
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void ResetMission(const int32_t missionId);
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private:
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bool OnGetObjectReportInfo(GameMessages::GameMsg& msg);
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bool OnGetMissionState(GameMessages::GameMsg& msg);
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bool OnMissionNeedsLot(GameMessages::GameMsg& msg);
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/**
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* All the missions owned by this entity, mapped by mission ID
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*/
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