feature: Implement FallSpeedBehavior (#1084)

* Hacky FallSpeedBehavior

* Fixup

* Make it more robust like speedboost
add check for default
Fix error in GetActiveSpeedboosts

* simplify and address feedback
This commit is contained in:
Aaron Kimbrell
2023-05-13 09:30:59 -05:00
committed by GitHub
parent 07803a7ca2
commit 739eae5244
6 changed files with 75 additions and 3 deletions

View File

@@ -0,0 +1,18 @@
#pragma once
#include "Behavior.h"
class FallSpeedBehavior final : public Behavior
{
public:
explicit FallSpeedBehavior(const uint32_t behaviorId) : Behavior(behaviorId) {}
void Handle(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
void Calculate(BehaviorContext* context, RakNet::BitStream* bitStream, BehaviorBranchContext branch) override;
void Timer(BehaviorContext* context, BehaviorBranchContext branch, LWOOBJID second) override;
void End(BehaviorContext* context, BehaviorBranchContext branch, LWOOBJID second) override;
void UnCast(BehaviorContext* context, BehaviorBranchContext branch) override;
void Load() override;
private:
float m_PercentSlowed;
};