fix: ghost mis-matched pointer causing objects to not destruct

This commit is contained in:
David Markowitz
2025-05-14 21:41:06 -07:00
parent e42df5b02e
commit 7324740be6
3 changed files with 9 additions and 13 deletions

View File

@@ -42,7 +42,7 @@ public:
const std::unordered_map<LWOOBJID, Entity*> GetAllEntities() const { return m_Entities; }
#endif
void ConstructEntity(Entity* entity, const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS, bool skipChecks = false);
void ConstructEntity(Entity* entity, const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS);
void DestructEntity(Entity* entity, const SystemAddress& sysAddr = UNASSIGNED_SYSTEM_ADDRESS);
void SerializeEntity(Entity* entity);
void SerializeEntity(const Entity& entity);