mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2024-11-21 21:17:25 +00:00
breakout gmlevel into a scoped enum (#996)
* breakout gmlevel enum and make it a class tested that things still work slash command, chat restrictions, packets and serializations * fix GM level for some slash commands * fix new use of this enum
This commit is contained in:
parent
b967cc57d1
commit
72ca0f13ff
@ -12,6 +12,7 @@
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#include "dConfig.h"
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#include "Database.h"
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#include "Game.h"
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#include "eGameMasterLevel.h"
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using namespace dChatFilterDCF;
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@ -108,8 +109,8 @@ void dChatFilter::ExportWordlistToDCF(const std::string& filepath, bool whiteLis
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}
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}
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std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, int gmLevel, bool whiteList) {
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if (gmLevel > GAME_MASTER_LEVEL_FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
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std::vector<std::pair<uint8_t, uint8_t>> dChatFilter::IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool whiteList) {
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if (gmLevel > eGameMasterLevel::FORUM_MODERATOR) return { }; //If anything but a forum mod, return true.
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if (message.empty()) return { };
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if (!whiteList && m_DeniedWords.empty()) return { { 0, message.length() } };
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@ -4,6 +4,7 @@
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#include "dCommonVars.h"
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enum class eGameMasterLevel : uint8_t;
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namespace dChatFilterDCF {
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static const uint32_t header = ('D' + ('C' << 8) + ('F' << 16) + ('B' << 24));
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static const uint32_t formatVersion = 2;
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@ -23,7 +24,7 @@ public:
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void ReadWordlistPlaintext(const std::string& filepath, bool whiteList);
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bool ReadWordlistDCF(const std::string& filepath, bool whiteList);
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void ExportWordlistToDCF(const std::string& filepath, bool whiteList);
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std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, int gmLevel, bool whiteList = true);
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std::vector<std::pair<uint8_t, uint8_t>> IsSentenceOkay(const std::string& message, eGameMasterLevel gmLevel, bool whiteList = true);
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private:
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bool m_DontGenerateDCF;
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@ -175,21 +175,6 @@ union suchar {
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char svalue;
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};
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//=========== DLU ENUMS ============
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enum eGameMasterLevel : int32_t {
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GAME_MASTER_LEVEL_CIVILIAN = 0, // Normal player.
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GAME_MASTER_LEVEL_FORUM_MODERATOR = 1, // No permissions on live servers.
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GAME_MASTER_LEVEL_JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
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GAME_MASTER_LEVEL_MODERATOR = 3, // Can return lost items.
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GAME_MASTER_LEVEL_SENIOR_MODERATOR = 4, // Can ban.
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GAME_MASTER_LEVEL_LEAD_MODERATOR = 5, // Can approve properties.
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GAME_MASTER_LEVEL_JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
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GAME_MASTER_LEVEL_INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
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GAME_MASTER_LEVEL_DEVELOPER = 8, // Active developer, full permissions on live.
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GAME_MASTER_LEVEL_OPERATOR = 9 // Can shutdown server for restarts & updates.
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};
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//=========== LU ENUMS ============
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//! An enum for object ID bits
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20
dCommon/dEnums/eGameMasterLevel.h
Normal file
20
dCommon/dEnums/eGameMasterLevel.h
Normal file
@ -0,0 +1,20 @@
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#ifndef __EGAMEMASTERLEVEL__H__
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#define __EGAMEMASTERLEVEL__H__
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#include <cstdint>
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enum class eGameMasterLevel : uint8_t {
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CIVILIAN = 0, // Normal player.
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FORUM_MODERATOR = 1, // No permissions on live servers.
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JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
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MODERATOR = 3, // Can return lost items.
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SENIOR_MODERATOR = 4, // Can ban.
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LEAD_MODERATOR = 5, // Can approve properties.
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JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
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INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
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DEVELOPER = 8, // Active developer, full permissions on live.
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OPERATOR = 9 // Can shutdown server for restarts & updates.
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};
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#endif //!__EGAMEMASTERLEVEL__H__
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@ -18,6 +18,7 @@
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#include "InventoryComponent.h"
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#include "eMissionTaskType.h"
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#include "eMissionState.h"
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#include "eGameMasterLevel.h"
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Character::Character(uint32_t id, User* parentUser) {
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//First load the name, etc:
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@ -204,7 +205,9 @@ void Character::DoQuickXMLDataParse() {
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tinyxml2::XMLElement* character = m_Doc->FirstChildElement("obj")->FirstChildElement("char");
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if (character) {
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character->QueryAttribute("cc", &m_Coins);
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character->QueryAttribute("gm", &m_GMLevel);
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int32_t gm_level = 0;
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character->QueryAttribute("gm", &gm_level);
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m_GMLevel = static_cast<eGameMasterLevel>(gm_level);
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uint64_t lzidConcat = 0;
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if (character->FindAttribute("lzid")) {
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@ -304,7 +307,7 @@ void Character::SaveXMLToDatabase() {
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tinyxml2::XMLElement* character = m_Doc->FirstChildElement("obj")->FirstChildElement("char");
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if (character) {
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character->SetAttribute("gm", m_GMLevel);
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character->SetAttribute("gm", static_cast<uint32_t>(m_GMLevel));
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character->SetAttribute("cc", m_Coins);
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auto zoneInfo = dZoneManager::Instance()->GetZone()->GetZoneID();
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@ -545,7 +548,7 @@ void Character::OnZoneLoad() {
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const auto maxGMLevel = m_ParentUser->GetMaxGMLevel();
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// This does not apply to the GMs
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if (maxGMLevel > GAME_MASTER_LEVEL_CIVILIAN) {
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if (maxGMLevel > eGameMasterLevel::CIVILIAN) {
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return;
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}
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@ -15,6 +15,7 @@ class User;
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struct Packet;
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class Entity;
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enum class ePermissionMap : uint64_t;
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enum class eGameMasterLevel : uint8_t;
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/**
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* Meta information about a character, like their name and style
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@ -308,13 +309,13 @@ public:
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* Gets the GM level of the character
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* @return the GM level
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*/
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int32_t GetGMLevel() const { return m_GMLevel; }
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eGameMasterLevel GetGMLevel() const { return m_GMLevel; }
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/**
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* Sets the GM level of the character
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* @param value the GM level to set
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*/
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void SetGMLevel(uint8_t value) { m_GMLevel = value; }
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void SetGMLevel(eGameMasterLevel value) { m_GMLevel = value; }
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/**
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* Gets the current amount of coins of the character
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@ -481,7 +482,7 @@ private:
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*
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* @see eGameMasterLevel
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*/
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int32_t m_GMLevel;
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eGameMasterLevel m_GMLevel;
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/**
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* Bitmap of permission attributes this character has.
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@ -70,6 +70,7 @@
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#include "RailActivatorComponent.h"
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#include "LUPExhibitComponent.h"
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#include "TriggerComponent.h"
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#include "eGameMasterLevel.h"
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#include "eReplicaComponentType.h"
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// Table includes
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@ -89,7 +90,7 @@ Entity::Entity(const LWOOBJID& objectID, EntityInfo info, Entity* parentEntity)
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m_TemplateID = info.lot;
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m_ParentEntity = parentEntity;
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m_Character = nullptr;
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m_GMLevel = 0;
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m_GMLevel = eGameMasterLevel::CIVILIAN;
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m_CollectibleID = 0;
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m_NetworkID = 0;
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m_Groups = {};
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@ -857,7 +858,7 @@ void Entity::SetProximityRadius(dpEntity* entity, std::string name) {
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proxMon->SetProximityRadius(entity, name);
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}
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void Entity::SetGMLevel(uint8_t value) {
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void Entity::SetGMLevel(eGameMasterLevel value) {
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m_GMLevel = value;
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if (GetParentUser()) {
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Character* character = GetParentUser()->GetLastUsedChar();
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@ -969,7 +970,7 @@ void Entity::WriteBaseReplicaData(RakNet::BitStream* outBitStream, eReplicaPacke
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outBitStream->Write0(); //ObjectWorldState
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if (m_GMLevel != 0) {
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if (m_GMLevel != eGameMasterLevel::CIVILIAN) {
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outBitStream->Write1();
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outBitStream->Write(m_GMLevel);
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} else outBitStream->Write0(); //No GM Level
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@ -31,6 +31,7 @@ class Item;
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class Character;
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class EntityCallbackTimer;
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enum class eTriggerEventType;
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enum class eGameMasterLevel : uint8_t;
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enum class eReplicaComponentType : uint32_t;
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namespace CppScripts {
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@ -60,7 +61,7 @@ public:
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Character* GetCharacter() const { return m_Character; }
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uint8_t GetGMLevel() const { return m_GMLevel; }
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eGameMasterLevel GetGMLevel() const { return m_GMLevel; }
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uint8_t GetCollectibleID() const { return uint8_t(m_CollectibleID); }
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@ -108,7 +109,7 @@ public:
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void SetCharacter(Character* value) { m_Character = value; }
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void SetGMLevel(uint8_t value);
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void SetGMLevel(eGameMasterLevel value);
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void SetOwnerOverride(LWOOBJID value);
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@ -308,7 +309,7 @@ protected:
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Entity* m_ParentEntity; //For spawners and the like
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std::vector<Entity*> m_ChildEntities;
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uint8_t m_GMLevel;
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eGameMasterLevel m_GMLevel;
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uint16_t m_CollectibleID;
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std::vector<std::string> m_Groups;
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uint16_t m_NetworkID;
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@ -20,6 +20,7 @@
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#include "MessageIdentifiers.h"
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#include "dConfig.h"
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#include "eTriggerEventType.h"
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#include "eGameMasterLevel.h"
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#include "eReplicaComponentType.h"
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EntityManager* EntityManager::m_Address = nullptr;
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@ -370,7 +371,7 @@ void EntityManager::ConstructEntity(Entity* entity, const SystemAddress& sysAddr
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// PacketUtils::SavePacket("[24]_"+std::to_string(entity->GetObjectID()) + "_" + std::to_string(m_SerializationCounter) + ".bin", (char*)stream.GetData(), stream.GetNumberOfBytesUsed());
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if (entity->IsPlayer()) {
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if (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
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if (entity->GetGMLevel() > eGameMasterLevel::CIVILIAN) {
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GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, sysAddr);
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}
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}
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@ -6,13 +6,14 @@
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#include "Game.h"
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#include "dZoneManager.h"
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#include "eServerDisconnectIdentifiers.h"
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#include "eGameMasterLevel.h"
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User::User(const SystemAddress& sysAddr, const std::string& username, const std::string& sessionKey) {
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m_AccountID = 0;
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m_Username = "";
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m_SessionKey = "";
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m_MaxGMLevel = 0; //The max GM level this account can assign to it's characters
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m_MaxGMLevel = eGameMasterLevel::CIVILIAN; //The max GM level this account can assign to it's characters
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m_LastCharID = 0;
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m_SessionKey = sessionKey;
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@ -33,7 +34,7 @@ User::User(const SystemAddress& sysAddr, const std::string& username, const std:
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sql::ResultSet* res = stmt->executeQuery();
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while (res->next()) {
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m_AccountID = res->getUInt(1);
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m_MaxGMLevel = res->getInt(2);
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m_MaxGMLevel = static_cast<eGameMasterLevel>(res->getInt(2));
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m_MuteExpire = 0; //res->getUInt64(3);
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}
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#include <unordered_map>
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class Character;
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enum class eGameMasterLevel : uint8_t;
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struct BehaviorParams {
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uint32_t behavior;
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@ -29,7 +30,7 @@ public:
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std::string& GetSessionKey() { return m_SessionKey; }
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SystemAddress& GetSystemAddress() { return m_SystemAddress; }
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uint32_t GetMaxGMLevel() { return m_MaxGMLevel; }
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eGameMasterLevel GetMaxGMLevel() { return m_MaxGMLevel; }
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uint32_t GetLastCharID() { return m_LastCharID; }
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void SetLastCharID(uint32_t newCharID) { m_LastCharID = newCharID; }
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@ -61,7 +62,7 @@ private:
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std::string m_SessionKey;
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SystemAddress m_SystemAddress;
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uint32_t m_MaxGMLevel; //The max GM level this account can assign to it's characters
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eGameMasterLevel m_MaxGMLevel; //The max GM level this account can assign to it's characters
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uint32_t m_LastCharID;
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std::vector<Character*> m_Characters;
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LWOOBJID m_LoggedInCharID;
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@ -23,6 +23,7 @@
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#include "AssetManager.h"
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#include "CDClientDatabase.h"
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#include "dMessageIdentifiers.h"
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#include "eGameMasterLevel.h"
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UserManager* UserManager::m_Address = nullptr;
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@ -330,7 +331,7 @@ void UserManager::CreateCharacter(const SystemAddress& sysAddr, Packet* packet)
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//Check to see if our name was pre-approved:
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bool nameOk = IsNamePreapproved(name);
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if (!nameOk && u->GetMaxGMLevel() > 1) nameOk = true;
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if (!nameOk && u->GetMaxGMLevel() > eGameMasterLevel::FORUM_MODERATOR) nameOk = true;
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if (name != "") {
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sql::PreparedStatement* stmt = Database::CreatePreppedStmt("INSERT INTO `charinfo`(`id`, `account_id`, `name`, `pending_name`, `needs_rename`, `last_login`) VALUES (?,?,?,?,?,?)");
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#include "GameMessages.h"
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#include "Item.h"
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#include "AMFFormat.h"
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#include "eGameMasterLevel.h"
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CharacterComponent::CharacterComponent(Entity* parent, Character* character) : Component(parent) {
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m_Character = character;
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@ -165,9 +166,9 @@ void CharacterComponent::SetPvpEnabled(const bool value) {
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m_PvpEnabled = value;
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}
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void CharacterComponent::SetGMLevel(int gmlevel) {
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void CharacterComponent::SetGMLevel(eGameMasterLevel gmlevel) {
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m_DirtyGMInfo = true;
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if (gmlevel > 0) m_IsGM = true;
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if (gmlevel > eGameMasterLevel::CIVILIAN) m_IsGM = true;
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else m_IsGM = false;
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m_GMLevel = gmlevel;
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}
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@ -239,7 +240,7 @@ void CharacterComponent::LoadFromXml(tinyxml2::XMLDocument* doc) {
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// End custom attributes
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//
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if (m_GMLevel > 0) {
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if (m_GMLevel > eGameMasterLevel::CIVILIAN) {
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m_IsGM = true;
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m_DirtyGMInfo = true;
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m_EditorLevel = m_GMLevel;
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@ -178,7 +178,7 @@ public:
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* Sets the GM level of the character, should be called in the entity. Here it's set for serialization
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* @param gmlevel the gm level to set
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*/
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void SetGMLevel(int gmlevel);
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void SetGMLevel(eGameMasterLevel gmlevel);
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/**
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* Initializes the player statistics from the string stored in the XML
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@ -333,7 +333,7 @@ private:
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/**
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* The current GM level of this character (anything > 0 counts as a GM)
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*/
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unsigned char m_GMLevel;
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eGameMasterLevel m_GMLevel;
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/**
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* Whether the character has HF enabled
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@ -343,7 +343,7 @@ private:
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/**
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* The level of the character in HF
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*/
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unsigned char m_EditorLevel;
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eGameMasterLevel m_EditorLevel;
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/**
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* Whether the currently active activity has been changed
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@ -22,7 +22,7 @@
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#include "Database.h"
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#include "EntityInfo.h"
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#include "eMissionTaskType.h"
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#include "eGameMasterLevel.h"
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std::unordered_map<LOT, PetComponent::PetPuzzleData> PetComponent::buildCache{};
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std::unordered_map<LWOOBJID, LWOOBJID> PetComponent::currentActivities{};
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@ -988,7 +988,7 @@ void PetComponent::Command(NiPoint3 position, LWOOBJID source, int32_t commandTy
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// TODO: Go to player
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}
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if (owner->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
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if (owner->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
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ChatPackets::SendSystemMessage(owner->GetSystemAddress(), u"Commmand Type: " + (GeneralUtils::to_u16string(commandType)) + u" - Type Id: " + (GeneralUtils::to_u16string(typeId)));
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}
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}
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@ -1080,7 +1080,7 @@ void PetComponent::SetPetNameForModeration(const std::string& petName) {
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int approved = 1; //default, in mod
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//Make sure that the name isn't already auto-approved:
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if (Game::chatFilter->IsSentenceOkay(petName, 0).empty()) {
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if (Game::chatFilter->IsSentenceOkay(petName, eGameMasterLevel::CIVILIAN).empty()) {
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approved = 2; //approved
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}
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@ -12,6 +12,7 @@
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#include "UserManager.h"
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#include "dLogger.h"
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#include "AMFFormat.h"
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#include "eGameMasterLevel.h"
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PropertyEntranceComponent::PropertyEntranceComponent(uint32_t componentID, Entity* parent) : Component(parent) {
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this->propertyQueries = {};
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@ -271,7 +272,7 @@ void PropertyEntranceComponent::OnPropertyEntranceSync(Entity* entity, bool incl
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bool isModeratorApproved = propertyEntry->getBoolean(10);
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if (!isModeratorApproved && entity->GetGMLevel() >= GAME_MASTER_LEVEL_LEAD_MODERATOR) {
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if (!isModeratorApproved && entity->GetGMLevel() >= eGameMasterLevel::LEAD_MODERATOR) {
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propertyName = "[AWAITING APPROVAL]";
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propertyDescription = "[AWAITING APPROVAL]";
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isModeratorApproved = true;
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@ -303,7 +303,7 @@ bool ScriptedActivityComponent::HasLobby() const {
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bool ScriptedActivityComponent::IsValidActivity(Entity* player) {
|
||||
// Makes it so that scripted activities with an unimplemented map cannot be joined
|
||||
/*if (player->GetGMLevel() < GAME_MASTER_LEVEL_DEVELOPER && (m_ActivityInfo.instanceMapID == 1302 || m_ActivityInfo.instanceMapID == 1301)) {
|
||||
/*if (player->GetGMLevel() < eGameMasterLevel::DEVELOPER && (m_ActivityInfo.instanceMapID == 1302 || m_ActivityInfo.instanceMapID == 1301)) {
|
||||
if (m_Parent->GetLOT() == 4860) {
|
||||
auto* missionComponent = player->GetComponent<MissionComponent>();
|
||||
missionComponent->CompleteMission(229);
|
||||
|
@ -409,7 +409,7 @@ void GameMessages::SendServerDoneLoadingAllObjects(Entity* entity, const SystemA
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void GameMessages::SendChatModeUpdate(const LWOOBJID& objectID, uint8_t level) {
|
||||
void GameMessages::SendChatModeUpdate(const LWOOBJID& objectID, eGameMasterLevel level) {
|
||||
CBITSTREAM;
|
||||
CMSGHEADER;
|
||||
bitStream.Write(objectID);
|
||||
@ -418,7 +418,7 @@ void GameMessages::SendChatModeUpdate(const LWOOBJID& objectID, uint8_t level) {
|
||||
SEND_PACKET_BROADCAST;
|
||||
}
|
||||
|
||||
void GameMessages::SendGMLevelBroadcast(const LWOOBJID& objectID, uint8_t level) {
|
||||
void GameMessages::SendGMLevelBroadcast(const LWOOBJID& objectID, eGameMasterLevel level) {
|
||||
CBITSTREAM;
|
||||
CMSGHEADER;
|
||||
bitStream.Write(objectID);
|
||||
|
@ -21,6 +21,7 @@ enum class eAnimationFlags : uint32_t;
|
||||
|
||||
enum class eUnequippableActiveType;
|
||||
enum eInventoryType : uint32_t;
|
||||
enum class eGameMasterLevel : uint8_t;
|
||||
|
||||
namespace GameMessages {
|
||||
class PropertyDataMessage;
|
||||
@ -61,8 +62,8 @@ namespace GameMessages {
|
||||
|
||||
void SendRestoreToPostLoadStats(Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendServerDoneLoadingAllObjects(Entity* entity, const SystemAddress& sysAddr);
|
||||
void SendGMLevelBroadcast(const LWOOBJID& objectID, uint8_t level);
|
||||
void SendChatModeUpdate(const LWOOBJID& objectID, uint8_t level);
|
||||
void SendGMLevelBroadcast(const LWOOBJID& objectID, eGameMasterLevel level);
|
||||
void SendChatModeUpdate(const LWOOBJID& objectID, eGameMasterLevel level);
|
||||
|
||||
void SendAddItemToInventoryClientSync(Entity* entity, const SystemAddress& sysAddr, Item* item, const LWOOBJID& objectID, bool showFlyingLoot, int itemCount, LWOOBJID subKey = LWOOBJID_EMPTY, eLootSourceType lootSourceType = eLootSourceType::LOOT_SOURCE_NONE);
|
||||
void SendNotifyClientFlagChange(const LWOOBJID& objectID, int iFlagID, bool bFlag, const SystemAddress& sysAddr);
|
||||
|
@ -75,6 +75,7 @@
|
||||
#include "eMissionState.h"
|
||||
#include "TriggerComponent.h"
|
||||
#include "eServerDisconnectIdentifiers.h"
|
||||
#include "eGameMasterLevel.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
#include "CDObjectsTable.h"
|
||||
@ -121,19 +122,20 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
//Game::logger->Log("SlashCommandHandler", "Received chat command \"%s\"", GeneralUtils::UTF16ToWTF8(command).c_str());
|
||||
|
||||
User* user = UserManager::Instance()->GetUser(sysAddr);
|
||||
if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > GAME_MASTER_LEVEL_CIVILIAN) {
|
||||
if ((chatCommand == "setgmlevel" || chatCommand == "makegm" || chatCommand == "gmlevel") && user->GetMaxGMLevel() > eGameMasterLevel::CIVILIAN) {
|
||||
if (args.size() != 1) return;
|
||||
|
||||
uint32_t level;
|
||||
uint32_t level_intermed = 0;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], level)) {
|
||||
if (!GeneralUtils::TryParse(args[0], level_intermed)) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid gm level.");
|
||||
return;
|
||||
}
|
||||
eGameMasterLevel level = static_cast<eGameMasterLevel>(level_intermed);
|
||||
|
||||
#ifndef DEVELOPER_SERVER
|
||||
if (user->GetMaxGMLevel() == GAME_MASTER_LEVEL_JUNIOR_DEVELOPER) {
|
||||
level = GAME_MASTER_LEVEL_CIVILIAN;
|
||||
if (user->GetMaxGMLevel() == eGameMasterLevel::JUNIOR_DEVELOPER) {
|
||||
level = eGameMasterLevel::CIVILIAN;
|
||||
}
|
||||
#endif
|
||||
|
||||
@ -146,9 +148,9 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
if (success) {
|
||||
|
||||
if (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN && level == GAME_MASTER_LEVEL_CIVILIAN) {
|
||||
if (entity->GetGMLevel() > eGameMasterLevel::CIVILIAN && level == eGameMasterLevel::CIVILIAN) {
|
||||
GameMessages::SendToggleGMInvis(entity->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS);
|
||||
} else if (entity->GetGMLevel() == GAME_MASTER_LEVEL_CIVILIAN && level > GAME_MASTER_LEVEL_CIVILIAN) {
|
||||
} else if (entity->GetGMLevel() == eGameMasterLevel::CIVILIAN && level > eGameMasterLevel::CIVILIAN) {
|
||||
GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS);
|
||||
}
|
||||
|
||||
@ -160,10 +162,10 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
|
||||
#ifndef DEVELOPER_SERVER
|
||||
if ((entity->GetGMLevel() > user->GetMaxGMLevel()) || (entity->GetGMLevel() > GAME_MASTER_LEVEL_CIVILIAN && user->GetMaxGMLevel() == GAME_MASTER_LEVEL_JUNIOR_DEVELOPER)) {
|
||||
WorldPackets::SendGMLevelChange(sysAddr, true, user->GetMaxGMLevel(), entity->GetGMLevel(), GAME_MASTER_LEVEL_CIVILIAN);
|
||||
GameMessages::SendChatModeUpdate(entity->GetObjectID(), GAME_MASTER_LEVEL_CIVILIAN);
|
||||
entity->SetGMLevel(GAME_MASTER_LEVEL_CIVILIAN);
|
||||
if ((entity->GetGMLevel() > user->GetMaxGMLevel()) || (entity->GetGMLevel() > eGameMasterLevel::CIVILIAN && user->GetMaxGMLevel() == eGameMasterLevel::JUNIOR_DEVELOPER)) {
|
||||
WorldPackets::SendGMLevelChange(sysAddr, true, user->GetMaxGMLevel(), entity->GetGMLevel(), eGameMasterLevel::CIVILIAN);
|
||||
GameMessages::SendChatModeUpdate(entity->GetObjectID(), eGameMasterLevel::CIVILIAN);
|
||||
entity->SetGMLevel(eGameMasterLevel::CIVILIAN);
|
||||
|
||||
GameMessages::SendToggleGMInvis(entity->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS);
|
||||
|
||||
@ -171,7 +173,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
#endif
|
||||
|
||||
if (chatCommand == "togglenameplate" && (Game::config->GetValue("allownameplateoff") == "1" || entity->GetGMLevel() > GAME_MASTER_LEVEL_DEVELOPER)) {
|
||||
if (chatCommand == "togglenameplate" && (Game::config->GetValue("allownameplateoff") == "1" || entity->GetGMLevel() > eGameMasterLevel::DEVELOPER)) {
|
||||
auto* character = entity->GetCharacter();
|
||||
|
||||
if (character && character->GetBillboardVisible()) {
|
||||
@ -349,7 +351,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
});
|
||||
}
|
||||
|
||||
if (user->GetMaxGMLevel() == 0 || entity->GetGMLevel() >= 0) {
|
||||
if (user->GetMaxGMLevel() == eGameMasterLevel::CIVILIAN || entity->GetGMLevel() >= eGameMasterLevel::CIVILIAN) {
|
||||
if (chatCommand == "die") {
|
||||
entity->Smash(entity->GetObjectID());
|
||||
}
|
||||
@ -375,7 +377,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Map: " + (GeneralUtils::to_u16string(zoneId.GetMapID())) + u"\nClone: " + (GeneralUtils::to_u16string(zoneId.GetCloneID())) + u"\nInstance: " + (GeneralUtils::to_u16string(zoneId.GetInstanceID())));
|
||||
}
|
||||
|
||||
if (entity->GetGMLevel() == 0) return;
|
||||
if (entity->GetGMLevel() == eGameMasterLevel::CIVILIAN) return;
|
||||
}
|
||||
|
||||
// Log command to database
|
||||
@ -385,7 +387,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
stmt->execute();
|
||||
delete stmt;
|
||||
|
||||
if (chatCommand == "setminifig" && args.size() == 2 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) { // could break characters so only allow if GM > 0
|
||||
if (chatCommand == "setminifig" && args.size() == 2 && entity->GetGMLevel() >= eGameMasterLevel::FORUM_MODERATOR) { // could break characters so only allow if GM > 0
|
||||
int32_t minifigItemId;
|
||||
if (!GeneralUtils::TryParse(args[1], minifigItemId)) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Invalid Minifig Item Id ID.");
|
||||
@ -429,7 +431,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendToggleGMInvis(entity->GetObjectID(), false, UNASSIGNED_SYSTEM_ADDRESS); // need to retoggle because it gets reenabled on creation of new character
|
||||
}
|
||||
|
||||
if ((chatCommand == "playanimation" || chatCommand == "playanim") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if ((chatCommand == "playanimation" || chatCommand == "playanim") && args.size() == 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
std::u16string anim = GeneralUtils::ASCIIToUTF16(args[0], args[0].size());
|
||||
GameMessages::SendPlayAnimation(entity, anim);
|
||||
auto* possessorComponent = entity->GetComponent<PossessorComponent>();
|
||||
@ -439,7 +441,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "list-spawns" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "list-spawns" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
for (const auto& pair : EntityManager::Instance()->GetSpawnPointEntities()) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, GeneralUtils::ASCIIToUTF16(pair.first));
|
||||
}
|
||||
@ -449,7 +451,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "unlock-emote" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "unlock-emote" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
int32_t emoteID;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], emoteID)) {
|
||||
@ -460,11 +462,11 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
entity->GetCharacter()->UnlockEmote(emoteID);
|
||||
}
|
||||
|
||||
if (chatCommand == "force-save" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "force-save" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
entity->GetCharacter()->SaveXMLToDatabase();
|
||||
}
|
||||
|
||||
if (chatCommand == "kill" && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "kill" && args.size() == 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Brutally murdering that player, if online on this server.");
|
||||
|
||||
auto* user = UserManager::Instance()->GetUser(args[0]);
|
||||
@ -479,7 +481,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "speedboost" && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "speedboost" && args.size() == 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
float boost;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], boost)) {
|
||||
@ -510,7 +512,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "freecam" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "freecam" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
const auto state = !entity->GetVar<bool>(u"freecam");
|
||||
entity->SetVar<bool>(u"freecam", state);
|
||||
|
||||
@ -520,7 +522,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "setcontrolscheme" && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "setcontrolscheme" && args.size() == 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
uint32_t scheme;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], scheme)) {
|
||||
@ -534,7 +536,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "approveproperty" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_LEAD_MODERATOR) {
|
||||
if (chatCommand == "approveproperty" && entity->GetGMLevel() >= eGameMasterLevel::LEAD_MODERATOR) {
|
||||
|
||||
if (PropertyManagementComponent::Instance() != nullptr) {
|
||||
PropertyManagementComponent::Instance()->UpdateApprovedStatus(true);
|
||||
@ -543,7 +545,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "setuistate" && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "setuistate" && args.size() == 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
AMFStringValue* value = new AMFStringValue();
|
||||
value->SetStringValue(args[0]);
|
||||
|
||||
@ -556,7 +558,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "toggle" && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "toggle" && args.size() == 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
AMFTrueValue* value = new AMFTrueValue();
|
||||
|
||||
AMFArrayValue amfArgs;
|
||||
@ -568,7 +570,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if ((chatCommand == "setinventorysize" || chatCommand == "setinvsize") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
if ((chatCommand == "setinventorysize" || chatCommand == "setinvsize") && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
uint32_t size;
|
||||
|
||||
if (!GeneralUtils::TryParse(args.at(0), size)) {
|
||||
@ -609,7 +611,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "runmacro" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "runmacro" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() != 1) return;
|
||||
|
||||
// Only process if input does not contain separator charaters
|
||||
@ -639,7 +641,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "addmission" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "addmission" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() == 0) return;
|
||||
|
||||
uint32_t missionID;
|
||||
@ -654,7 +656,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "completemission" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "completemission" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() == 0) return;
|
||||
|
||||
uint32_t missionID;
|
||||
@ -669,7 +671,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "setflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
|
||||
if (chatCommand == "setflag" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() == 1) {
|
||||
uint32_t flagId;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], flagId)) {
|
||||
@ -680,7 +682,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
entity->GetCharacter()->SetPlayerFlag(flagId, true);
|
||||
}
|
||||
|
||||
if (chatCommand == "setflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 2) {
|
||||
if (chatCommand == "setflag" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() == 2) {
|
||||
uint32_t flagId;
|
||||
std::string onOffFlag = args[0];
|
||||
if (!GeneralUtils::TryParse(args[1], flagId)) {
|
||||
@ -693,7 +695,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
entity->GetCharacter()->SetPlayerFlag(flagId, onOffFlag == "on");
|
||||
}
|
||||
if (chatCommand == "clearflag" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
|
||||
if (chatCommand == "clearflag" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() == 1) {
|
||||
uint32_t flagId;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], flagId)) {
|
||||
@ -704,7 +706,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
entity->GetCharacter()->SetPlayerFlag(flagId, false);
|
||||
}
|
||||
|
||||
if (chatCommand == "resetmission" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "resetmission" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() == 0) return;
|
||||
|
||||
uint32_t missionID;
|
||||
@ -731,7 +733,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "playeffect" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 3) {
|
||||
if (chatCommand == "playeffect" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 3) {
|
||||
int32_t effectID = 0;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], effectID)) {
|
||||
@ -742,11 +744,11 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendPlayFXEffect(entity->GetObjectID(), effectID, GeneralUtils::ASCIIToUTF16(args[1]), args[2]);
|
||||
}
|
||||
|
||||
if (chatCommand == "stopeffect" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
if (chatCommand == "stopeffect" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
GameMessages::SendStopFXEffect(entity, true, args[0]);
|
||||
}
|
||||
|
||||
if (chatCommand == "setanntitle" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "setanntitle" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() < 0) return;
|
||||
|
||||
std::stringstream ss;
|
||||
@ -757,7 +759,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "setannmsg" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "setannmsg" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() < 0) return;
|
||||
|
||||
std::stringstream ss;
|
||||
@ -768,7 +770,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "announce" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "announce" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (entity->GetCharacter()->GetAnnouncementTitle().size() == 0 || entity->GetCharacter()->GetAnnouncementMessage().size() == 0) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Use /setanntitle <title> & /setannmsg <msg> first!");
|
||||
return;
|
||||
@ -778,7 +780,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "shutdownuniverse" && entity->GetGMLevel() == GAME_MASTER_LEVEL_OPERATOR) {
|
||||
if (chatCommand == "shutdownuniverse" && entity->GetGMLevel() == eGameMasterLevel::OPERATOR) {
|
||||
//Tell the master server that we're going to be shutting down whole "universe":
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, MASTER, MSG_MASTER_SHUTDOWN_UNIVERSE);
|
||||
@ -790,7 +792,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "getnavmeshheight" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "getnavmeshheight" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
auto control = static_cast<ControllablePhysicsComponent*>(entity->GetComponent(eReplicaComponentType::CONTROLLABLE_PHYSICS));
|
||||
if (!control) return;
|
||||
|
||||
@ -799,7 +801,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
ChatPackets::SendSystemMessage(sysAddr, msg);
|
||||
}
|
||||
|
||||
if (chatCommand == "gmadditem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "gmadditem" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
if (args.size() == 1) {
|
||||
uint32_t itemLOT;
|
||||
|
||||
@ -834,7 +836,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "mailitem" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_MODERATOR && args.size() >= 2) {
|
||||
if (chatCommand == "mailitem" && entity->GetGMLevel() >= eGameMasterLevel::MODERATOR && args.size() >= 2) {
|
||||
const auto& playerName = args[0];
|
||||
|
||||
sql::PreparedStatement* stmt = Database::CreatePreppedStmt("SELECT id from charinfo WHERE name=? LIMIT 1;");
|
||||
@ -883,7 +885,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "setname" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "setname" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
std::string name = "";
|
||||
|
||||
for (const auto& arg : args) {
|
||||
@ -893,7 +895,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::UTF8ToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
|
||||
}
|
||||
|
||||
if (chatCommand == "title" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "title" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
std::string name = entity->GetCharacter()->GetName() + " - ";
|
||||
|
||||
for (const auto& arg : args) {
|
||||
@ -903,7 +905,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendSetName(entity->GetObjectID(), GeneralUtils::UTF8ToUTF16(name), UNASSIGNED_SYSTEM_ADDRESS);
|
||||
}
|
||||
|
||||
if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_MODERATOR) {
|
||||
if ((chatCommand == "teleport" || chatCommand == "tele") && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_MODERATOR) {
|
||||
NiPoint3 pos{};
|
||||
if (args.size() == 3) {
|
||||
|
||||
@ -969,7 +971,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "tpall" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "tpall" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
const auto pos = entity->GetPosition();
|
||||
|
||||
const auto characters = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::CHARACTER);
|
||||
@ -981,7 +983,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "dismount" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "dismount" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
auto* possessorComponent = entity->GetComponent<PossessorComponent>();
|
||||
if (possessorComponent) {
|
||||
auto possessableId = possessorComponent->GetPossessable();
|
||||
@ -992,7 +994,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "fly" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_DEVELOPER) {
|
||||
if (chatCommand == "fly" && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_DEVELOPER) {
|
||||
auto* character = entity->GetCharacter();
|
||||
|
||||
if (character) {
|
||||
@ -1028,7 +1030,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
//------- GM COMMANDS TO ACTUALLY MODERATE --------
|
||||
|
||||
if (chatCommand == "mute" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_DEVELOPER) {
|
||||
if (chatCommand == "mute" && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_DEVELOPER) {
|
||||
if (args.size() >= 1) {
|
||||
auto* player = Player::GetPlayer(args[0]);
|
||||
|
||||
@ -1123,7 +1125,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "kick" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_JUNIOR_MODERATOR) {
|
||||
if (chatCommand == "kick" && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_MODERATOR) {
|
||||
if (args.size() == 1) {
|
||||
auto* player = Player::GetPlayer(args[0]);
|
||||
|
||||
@ -1141,7 +1143,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "ban" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_SENIOR_MODERATOR) {
|
||||
if (chatCommand == "ban" && entity->GetGMLevel() >= eGameMasterLevel::SENIOR_MODERATOR) {
|
||||
if (args.size() == 1) {
|
||||
auto* player = Player::GetPlayer(args[0]);
|
||||
|
||||
@ -1190,7 +1192,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
//-------------------------------------------------
|
||||
|
||||
if (chatCommand == "buffme" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "buffme" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
|
||||
if (dest) {
|
||||
dest->SetHealth(999);
|
||||
@ -1203,7 +1205,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "startcelebration" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() == 1) {
|
||||
if (chatCommand == "startcelebration" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() == 1) {
|
||||
int32_t celebration;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], celebration)) {
|
||||
@ -1214,7 +1216,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendStartCelebrationEffect(entity, entity->GetSystemAddress(), celebration);
|
||||
}
|
||||
|
||||
if (chatCommand == "buffmed" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "buffmed" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
|
||||
if (dest) {
|
||||
dest->SetHealth(9);
|
||||
@ -1227,7 +1229,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "refillstats" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "refillstats" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
|
||||
auto dest = static_cast<DestroyableComponent*>(entity->GetComponent(eReplicaComponentType::DESTROYABLE));
|
||||
if (dest) {
|
||||
@ -1239,7 +1241,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
EntityManager::Instance()->SerializeEntity(entity);
|
||||
}
|
||||
|
||||
if (chatCommand == "lookup" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
if (chatCommand == "lookup" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
auto query = CDClientDatabase::CreatePreppedStmt(
|
||||
"SELECT `id`, `name` FROM `Objects` WHERE `displayName` LIKE ?1 OR `name` LIKE ?1 OR `description` LIKE ?1 LIMIT 50");
|
||||
// Concatenate all of the arguments into a single query so a multi word query can be used properly.
|
||||
@ -1261,7 +1263,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "spawn" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
if (chatCommand == "spawn" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
ControllablePhysicsComponent* comp = static_cast<ControllablePhysicsComponent*>(entity->GetComponent(eReplicaComponentType::CONTROLLABLE_PHYSICS));
|
||||
if (!comp) return;
|
||||
|
||||
@ -1302,7 +1304,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
EntityManager::Instance()->ConstructEntity(newEntity);
|
||||
}
|
||||
|
||||
if (chatCommand == "spawngroup" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 3) {
|
||||
if (chatCommand == "spawngroup" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 3) {
|
||||
auto controllablePhysicsComponent = entity->GetComponent<ControllablePhysicsComponent>();
|
||||
if (!controllablePhysicsComponent) return;
|
||||
|
||||
@ -1353,7 +1355,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if ((chatCommand == "giveuscore") && args.size() >= 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if ((chatCommand == "giveuscore") && args.size() >= 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
int32_t uscore;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], uscore)) {
|
||||
@ -1375,7 +1377,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendModifyLEGOScore(entity, entity->GetSystemAddress(), uscore, lootType);
|
||||
}
|
||||
|
||||
if ((chatCommand == "setlevel") && args.size() >= 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if ((chatCommand == "setlevel") && args.size() >= 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
// We may be trying to set a specific players level to a level. If so override the entity with the requested players.
|
||||
std::string requestedPlayerToSetLevelOf = "";
|
||||
if (args.size() > 1) {
|
||||
@ -1443,7 +1445,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "pos" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "pos" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
const auto position = entity->GetPosition();
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"<" + (GeneralUtils::to_u16string(position.x)) + u", " + (GeneralUtils::to_u16string(position.y)) + u", " + (GeneralUtils::to_u16string(position.z)) + u">");
|
||||
@ -1451,7 +1453,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
std::cout << position.x << ", " << position.y << ", " << position.z << std::endl;
|
||||
}
|
||||
|
||||
if (chatCommand == "rot" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "rot" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
const auto rotation = entity->GetRotation();
|
||||
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"<" + (GeneralUtils::to_u16string(rotation.w)) + u", " + (GeneralUtils::to_u16string(rotation.x)) + u", " + (GeneralUtils::to_u16string(rotation.y)) + u", " + (GeneralUtils::to_u16string(rotation.z)) + u">");
|
||||
@ -1459,22 +1461,22 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
std::cout << rotation.w << ", " << rotation.x << ", " << rotation.y << ", " << rotation.z << std::endl;
|
||||
}
|
||||
|
||||
if (chatCommand == "locrow" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "locrow" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
const auto position = entity->GetPosition();
|
||||
const auto rotation = entity->GetRotation();
|
||||
|
||||
std::cout << "<location x=\"" << position.x << "\" y=\"" << position.y << "\" z=\"" << position.z << "\" rw=\"" << rotation.w << "\" rx=\"" << rotation.x << "\" ry=\"" << rotation.y << "\" rz=\"" << rotation.z << "\" />" << std::endl;
|
||||
}
|
||||
|
||||
if (chatCommand == "playlvlfx" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "playlvlfx" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
GameMessages::SendPlayFXEffect(entity, 7074, u"create", "7074", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
|
||||
}
|
||||
|
||||
if (chatCommand == "playrebuildfx" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "playrebuildfx" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
GameMessages::SendPlayFXEffect(entity, 230, u"rebuild", "230", LWOOBJID_EMPTY, 1.0f, 1.0f, true);
|
||||
}
|
||||
|
||||
if ((chatCommand == "freemoney" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) && args.size() == 1) {
|
||||
if ((chatCommand == "freemoney" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) && args.size() == 1) {
|
||||
int32_t money;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], money)) {
|
||||
@ -1486,7 +1488,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
ch->SetCoins(ch->GetCoins() + money, eLootSourceType::LOOT_SOURCE_MODERATION);
|
||||
}
|
||||
|
||||
if ((chatCommand == "setcurrency") && args.size() == 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if ((chatCommand == "setcurrency") && args.size() == 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
int32_t money;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], money)) {
|
||||
@ -1499,13 +1501,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
|
||||
// Allow for this on even while not a GM, as it sometimes toggles incorrrectly.
|
||||
if (chatCommand == "gminvis" && entity->GetParentUser()->GetMaxGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "gminvis" && entity->GetParentUser()->GetMaxGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
GameMessages::SendToggleGMInvis(entity->GetObjectID(), true, UNASSIGNED_SYSTEM_ADDRESS);
|
||||
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "gmimmune" && args.size() >= 1 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "gmimmune" && args.size() >= 1 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
auto* destroyableComponent = entity->GetComponent<DestroyableComponent>();
|
||||
|
||||
int32_t state = false;
|
||||
@ -1522,7 +1524,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "buff" && args.size() >= 2 && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "buff" && args.size() >= 2 && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
auto* buffComponent = entity->GetComponent<BuffComponent>();
|
||||
|
||||
int32_t id = 0;
|
||||
@ -1545,7 +1547,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if ((chatCommand == "testmap" && args.size() >= 1) && entity->GetGMLevel() >= GAME_MASTER_LEVEL_FORUM_MODERATOR) {
|
||||
if ((chatCommand == "testmap" && args.size() >= 1) && entity->GetGMLevel() >= eGameMasterLevel::FORUM_MODERATOR) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Requesting map change...");
|
||||
uint32_t reqZone;
|
||||
LWOCLONEID cloneId = 0;
|
||||
@ -1604,7 +1606,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "createprivate" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 3) {
|
||||
if (chatCommand == "createprivate" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 3) {
|
||||
uint32_t zone;
|
||||
|
||||
if (!GeneralUtils::TryParse(args[0], zone)) {
|
||||
@ -1628,13 +1630,13 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if ((chatCommand == "debugui") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if ((chatCommand == "debugui") && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Opening UIDebugger...");
|
||||
AMFArrayValue args;
|
||||
GameMessages::SendUIMessageServerToSingleClient(entity, sysAddr, "ToggleUIDebugger;", nullptr);
|
||||
}
|
||||
|
||||
if ((chatCommand == "boost") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if ((chatCommand == "boost") && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
auto* possessorComponent = entity->GetComponent<PossessorComponent>();
|
||||
|
||||
if (possessorComponent == nullptr) {
|
||||
@ -1666,7 +1668,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
|
||||
}
|
||||
|
||||
if ((chatCommand == "unboost") && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if ((chatCommand == "unboost") && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
auto* possessorComponent = entity->GetComponent<PossessorComponent>();
|
||||
|
||||
if (possessorComponent == nullptr) return;
|
||||
@ -1676,7 +1678,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
GameMessages::SendVehicleRemovePassiveBoostAction(vehicle->GetObjectID(), UNASSIGNED_SYSTEM_ADDRESS);
|
||||
}
|
||||
|
||||
if (chatCommand == "activatespawner" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
if (chatCommand == "activatespawner" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
auto spawners = dZoneManager::Instance()->GetSpawnersByName(args[0]);
|
||||
|
||||
for (auto* spawner : spawners) {
|
||||
@ -1690,7 +1692,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "spawnphysicsverts" && entity->GetGMLevel() >= 6) {
|
||||
if (chatCommand == "spawnphysicsverts" && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_DEVELOPER) {
|
||||
//Go tell physics to spawn all the vertices:
|
||||
auto entities = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::PHANTOM_PHYSICS);
|
||||
for (auto en : entities) {
|
||||
@ -1700,7 +1702,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "reportproxphys" && entity->GetGMLevel() >= 6) {
|
||||
if (chatCommand == "reportproxphys" && entity->GetGMLevel() >= eGameMasterLevel::JUNIOR_DEVELOPER) {
|
||||
auto entities = EntityManager::Instance()->GetEntitiesByComponent(eReplicaComponentType::PROXIMITY_MONITOR);
|
||||
for (auto en : entities) {
|
||||
auto phys = static_cast<ProximityMonitorComponent*>(en->GetComponent(eReplicaComponentType::PROXIMITY_MONITOR));
|
||||
@ -1716,7 +1718,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "triggerspawner" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
if (chatCommand == "triggerspawner" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
auto spawners = dZoneManager::Instance()->GetSpawnersByName(args[0]);
|
||||
|
||||
for (auto* spawner : spawners) {
|
||||
@ -1730,7 +1732,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
}
|
||||
}
|
||||
|
||||
if (chatCommand == "reforge" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 2) {
|
||||
if (chatCommand == "reforge" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 2) {
|
||||
LOT baseItem;
|
||||
LOT reforgedItem;
|
||||
|
||||
@ -1747,7 +1749,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
inventoryComponent->AddItem(baseItem, 1, eLootSourceType::LOOT_SOURCE_MODERATION, eInventoryType::INVALID, data);
|
||||
}
|
||||
|
||||
if (chatCommand == "crash" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_OPERATOR) {
|
||||
if (chatCommand == "crash" && entity->GetGMLevel() >= eGameMasterLevel::OPERATOR) {
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Crashing...");
|
||||
|
||||
int* badPtr = nullptr;
|
||||
@ -1756,7 +1758,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "metrics" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "metrics" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
for (const auto variable : Metrics::GetAllMetrics()) {
|
||||
auto* metric = Metrics::GetMetric(variable);
|
||||
|
||||
@ -1793,7 +1795,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
return;
|
||||
}
|
||||
|
||||
if (chatCommand == "reloadconfig" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER) {
|
||||
if (chatCommand == "reloadconfig" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER) {
|
||||
Game::config->ReloadConfig();
|
||||
VanityUtilities::SpawnVanity();
|
||||
dpWorld::Instance().Reload();
|
||||
@ -1809,7 +1811,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Successfully reloaded config for world!");
|
||||
}
|
||||
|
||||
if (chatCommand == "rollloot" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_OPERATOR && args.size() >= 3) {
|
||||
if (chatCommand == "rollloot" && entity->GetGMLevel() >= eGameMasterLevel::OPERATOR && args.size() >= 3) {
|
||||
uint32_t lootMatrixIndex = 0;
|
||||
uint32_t targetLot = 0;
|
||||
uint32_t loops = 1;
|
||||
@ -1846,7 +1848,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
ChatPackets::SendSystemMessage(sysAddr, message);
|
||||
}
|
||||
|
||||
if (chatCommand == "deleteinven" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
if (chatCommand == "deleteinven" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
eInventoryType inventoryType = eInventoryType::INVALID;
|
||||
if (!GeneralUtils::TryParse(args[0], inventoryType)) {
|
||||
// In this case, we treat the input as a string and try to find it in the reflection list
|
||||
@ -1873,7 +1875,7 @@ void SlashCommandHandler::HandleChatCommand(const std::u16string& command, Entit
|
||||
ChatPackets::SendSystemMessage(sysAddr, u"Deleted inventory " + GeneralUtils::UTF8ToUTF16(args[0]));
|
||||
}
|
||||
|
||||
if (chatCommand == "inspect" && entity->GetGMLevel() >= GAME_MASTER_LEVEL_DEVELOPER && args.size() >= 1) {
|
||||
if (chatCommand == "inspect" && entity->GetGMLevel() >= eGameMasterLevel::DEVELOPER && args.size() >= 1) {
|
||||
Entity* closest = nullptr;
|
||||
|
||||
eReplicaComponentType component;
|
||||
|
@ -32,6 +32,7 @@
|
||||
#include "CharacterComponent.h"
|
||||
#include "Database.h"
|
||||
#include "dMessageIdentifiers.h"
|
||||
#include "eGameMasterLevel.h"
|
||||
#include "eReplicaComponentType.h"
|
||||
|
||||
void ClientPackets::HandleChatMessage(const SystemAddress& sysAddr, Packet* packet) {
|
||||
@ -66,7 +67,7 @@ void ClientPackets::HandleChatMessage(const SystemAddress& sysAddr, Packet* pack
|
||||
}
|
||||
|
||||
std::string playerName = user->GetLastUsedChar()->GetName();
|
||||
bool isMythran = user->GetLastUsedChar()->GetGMLevel() > 0;
|
||||
bool isMythran = user->GetLastUsedChar()->GetGMLevel() > eGameMasterLevel::CIVILIAN;
|
||||
|
||||
if (!user->GetLastChatMessageApproved() && !isMythran) return;
|
||||
|
||||
|
@ -15,6 +15,7 @@
|
||||
#include "CharacterComponent.h"
|
||||
#include "ZCompression.h"
|
||||
|
||||
|
||||
void WorldPackets::SendLoadStaticZone(const SystemAddress& sysAddr, float x, float y, float z, uint32_t checksum) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, CLIENT, MSG_CLIENT_LOAD_STATIC_ZONE);
|
||||
@ -127,7 +128,7 @@ void WorldPackets::SendServerState(const SystemAddress& sysAddr) {
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* entity, const std::string& xmlData, const std::u16string& username, int32_t gm) {
|
||||
void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* entity, const std::string& xmlData, const std::u16string& username, eGameMasterLevel gm) {
|
||||
RakNet::BitStream bitStream;
|
||||
PacketUtils::WriteHeader(bitStream, CLIENT, MSG_CLIENT_CREATE_CHARACTER);
|
||||
|
||||
@ -144,8 +145,8 @@ void WorldPackets::SendCreateCharacter(const SystemAddress& sysAddr, Entity* ent
|
||||
LDFData<LOT>* lot = new LDFData<LOT>(u"template", 1);
|
||||
LDFData<std::string>* xmlConfigData = new LDFData<std::string>(u"xmlData", xmlData);
|
||||
LDFData<std::u16string>* name = new LDFData<std::u16string>(u"name", username);
|
||||
LDFData<int32_t>* gmlevel = new LDFData<int32_t>(u"gmlevel", gm);
|
||||
LDFData<int32_t>* chatmode = new LDFData<int32_t>(u"chatmode", gm);
|
||||
LDFData<int32_t>* gmlevel = new LDFData<int32_t>(u"gmlevel", static_cast<int32_t>(gm));
|
||||
LDFData<int32_t>* chatmode = new LDFData<int32_t>(u"chatmode", static_cast<int32_t>(gm));
|
||||
LDFData<int64_t>* reputation = new LDFData<int64_t>(u"reputation", character->GetReputation());
|
||||
|
||||
objid->WriteToPacket(&data);
|
||||
@ -220,14 +221,14 @@ void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
||||
void WorldPackets::SendGMLevelChange(const SystemAddress& sysAddr, bool success, uint8_t highestLevel, uint8_t prevLevel, uint8_t newLevel) {
|
||||
void WorldPackets::SendGMLevelChange(const SystemAddress& sysAddr, bool success, eGameMasterLevel highestLevel, eGameMasterLevel prevLevel, eGameMasterLevel newLevel) {
|
||||
CBITSTREAM;
|
||||
PacketUtils::WriteHeader(bitStream, CLIENT, MSG_CLIENT_MAKE_GM_RESPONSE);
|
||||
|
||||
bitStream.Write<uint8_t>(success);
|
||||
bitStream.Write<uint16_t>(highestLevel);
|
||||
bitStream.Write<uint16_t>(prevLevel);
|
||||
bitStream.Write<uint16_t>(newLevel);
|
||||
bitStream.Write(static_cast<uint16_t>(highestLevel));
|
||||
bitStream.Write(static_cast<uint16_t>(prevLevel));
|
||||
bitStream.Write(static_cast<uint16_t>(newLevel));
|
||||
|
||||
SEND_PACKET;
|
||||
}
|
||||
|
@ -8,6 +8,7 @@
|
||||
|
||||
class User;
|
||||
struct SystemAddress;
|
||||
enum class eGameMasterLevel : uint8_t;
|
||||
|
||||
namespace WorldPackets {
|
||||
void SendLoadStaticZone(const SystemAddress& sysAddr, float x, float y, float z, uint32_t checksum);
|
||||
@ -17,9 +18,9 @@ namespace WorldPackets {
|
||||
void SendCharacterDeleteResponse(const SystemAddress& sysAddr, bool response);
|
||||
void SendTransferToWorld(const SystemAddress& sysAddr, const std::string& serverIP, uint32_t serverPort, bool mythranShift);
|
||||
void SendServerState(const SystemAddress& sysAddr);
|
||||
void SendCreateCharacter(const SystemAddress& sysAddr, Entity* entity, const std::string& xmlData, const std::u16string& username, int32_t gm);
|
||||
void SendCreateCharacter(const SystemAddress& sysAddr, Entity* entity, const std::string& xmlData, const std::u16string& username, eGameMasterLevel gm);
|
||||
void SendChatModerationResponse(const SystemAddress& sysAddr, bool requestAccepted, uint32_t requestID, const std::string& receiver, std::vector<std::pair<uint8_t, uint8_t>> unacceptedItems);
|
||||
void SendGMLevelChange(const SystemAddress& sysAddr, bool success, uint8_t highestLevel, uint8_t prevLevel, uint8_t newLevel);
|
||||
void SendGMLevelChange(const SystemAddress& sysAddr, bool success, eGameMasterLevel highestLevel, eGameMasterLevel prevLevel, eGameMasterLevel newLevel);
|
||||
}
|
||||
|
||||
#endif // WORLDPACKETS_H
|
||||
|
@ -128,13 +128,13 @@ There are 9 Game master levels
|
||||
|
||||
|Level|Variable Name|Description|
|
||||
|--- |--- |--- |
|
||||
|0|GAME_MASTER_LEVEL_CIVILIAN|Normal player|
|
||||
|1|GAME_MASTER_LEVEL_FORUM_MODERATOR|Forum moderator. No permissions on live servers.|
|
||||
|2|GAME_MASTER_LEVEL_JUNIOR_MODERATOR|Can kick/mute and pull chat logs|
|
||||
|3|GAME_MASTER_LEVEL_MODERATOR|Can return lost items|
|
||||
|4|GAME_MASTER_LEVEL_SENIOR_MODERATOR|Can ban|
|
||||
|5|GAME_MASTER_LEVEL_LEAD_MODERATOR|Can approve properties|
|
||||
|6|GAME_MASTER_LEVEL_JUNIOR_DEVELOPER|Junior developer & future content team. Civilan on live.|
|
||||
|7|GAME_MASTER_LEVEL_INACTIVE_DEVELOPER|Inactive developer, limited permissions.|
|
||||
|8|GAME_MASTER_LEVEL_DEVELOPER|Active developer, full permissions on live.|
|
||||
|9|GAME_MASTER_LEVEL_OPERATOR|Can shutdown server for restarts & updates.|
|
||||
|0|CIVILIAN|Normal player|
|
||||
|1|FORUM_MODERATOR|Forum moderator. No permissions on live servers.|
|
||||
|2|JUNIOR_MODERATOR|Can kick/mute and pull chat logs|
|
||||
|3|MODERATOR|Can return lost items|
|
||||
|4|SENIOR_MODERATOR|Can ban|
|
||||
|5|LEAD_MODERATOR|Can approve properties|
|
||||
|6|JUNIOR_DEVELOPER|Junior developer & future content team. Civilan on live.|
|
||||
|7|INACTIVE_DEVELOPER|Inactive developer, limited permissions.|
|
||||
|8|DEVELOPER|Active developer, full permissions on live.|
|
||||
|9|OPERATOR|Can shutdown server for restarts & updates.|
|
||||
|
Loading…
Reference in New Issue
Block a user