mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-09-05 14:58:27 +00:00
breakout gmlevel into a scoped enum (#996)
* breakout gmlevel enum and make it a class tested that things still work slash command, chat restrictions, packets and serializations * fix GM level for some slash commands * fix new use of this enum
This commit is contained in:
20
dCommon/dEnums/eGameMasterLevel.h
Normal file
20
dCommon/dEnums/eGameMasterLevel.h
Normal file
@@ -0,0 +1,20 @@
|
||||
#ifndef __EGAMEMASTERLEVEL__H__
|
||||
#define __EGAMEMASTERLEVEL__H__
|
||||
|
||||
#include <cstdint>
|
||||
|
||||
enum class eGameMasterLevel : uint8_t {
|
||||
CIVILIAN = 0, // Normal player.
|
||||
FORUM_MODERATOR = 1, // No permissions on live servers.
|
||||
JUNIOR_MODERATOR = 2, // Can kick/mute and pull chat logs.
|
||||
MODERATOR = 3, // Can return lost items.
|
||||
SENIOR_MODERATOR = 4, // Can ban.
|
||||
LEAD_MODERATOR = 5, // Can approve properties.
|
||||
JUNIOR_DEVELOPER = 6, // Junior developer & future content team. Civilan on live.
|
||||
INACTIVE_DEVELOPER = 7, // Inactive developer, limited permissions.
|
||||
DEVELOPER = 8, // Active developer, full permissions on live.
|
||||
OPERATOR = 9 // Can shutdown server for restarts & updates.
|
||||
};
|
||||
|
||||
|
||||
#endif //!__EGAMEMASTERLEVEL__H__
|
Reference in New Issue
Block a user