mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-06 10:44:08 +00:00
Further implement Property Behavior parsing (#936)
Further implements the ControlBehavior processing and adds preparations for cheat detection
This commit is contained in:
@@ -1,15 +1,50 @@
|
||||
#include "GameMessages.h"
|
||||
#include "GameDependencies.h"
|
||||
#include <gtest/gtest.h>
|
||||
#include "AMFDeserialize.h"
|
||||
|
||||
class GameMessageTests : public GameDependenciesTest {
|
||||
protected:
|
||||
void SetUp() override {
|
||||
SetUpDependencies();
|
||||
}
|
||||
void TearDown() override {
|
||||
TearDownDependencies();
|
||||
#include "AddActionMessage.h"
|
||||
#include "AddStripMessage.h"
|
||||
#include "AddMessage.h"
|
||||
#include "MigrateActionsMessage.h"
|
||||
#include "MoveToInventoryMessage.h"
|
||||
#include "MergeStripsMessage.h"
|
||||
#include "RearrangeStripMessage.h"
|
||||
#include "RemoveActionsMessage.h"
|
||||
#include "RemoveStripMessage.h"
|
||||
#include "RenameMessage.h"
|
||||
#include "SplitStripMessage.h"
|
||||
#include "UpdateActionMessage.h"
|
||||
#include "UpdateStripUiMessage.h"
|
||||
|
||||
#include <gtest/gtest.h>
|
||||
#include <fstream>
|
||||
|
||||
class GameMessageTests: public GameDependenciesTest {
|
||||
protected:
|
||||
void SetUp() override {
|
||||
SetUpDependencies();
|
||||
}
|
||||
void TearDown() override {
|
||||
TearDownDependencies();
|
||||
}
|
||||
|
||||
std::string ReadFromFile(std::string filename) {
|
||||
std::ifstream file(filename, std::ios::binary);
|
||||
std::string readFile;
|
||||
while (file.good()) {
|
||||
char readCharacter = file.get();
|
||||
readFile.push_back(readCharacter);
|
||||
}
|
||||
|
||||
return readFile;
|
||||
}
|
||||
|
||||
AMFArrayValue* ReadArrayFromBitStream(RakNet::BitStream* inStream) {
|
||||
AMFDeserialize des;
|
||||
AMFValue* readArray = des.Read(inStream);
|
||||
EXPECT_EQ(readArray->GetValueType(), AMFValueType::AMFArray);
|
||||
return static_cast<AMFArrayValue*>(readArray);
|
||||
}
|
||||
};
|
||||
|
||||
/**
|
||||
@@ -50,3 +85,143 @@ TEST_F(GameMessageTests, SendBlueprintLoadItemResponse) {
|
||||
|
||||
ASSERT_EQ(bitStream->GetNumberOfUnreadBits(), 0);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorAddStrip) {
|
||||
auto data = ReadFromFile("addStrip");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
AddStripMessage addStrip(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_FLOAT_EQ(addStrip.GetXPosition(), 50.65);
|
||||
ASSERT_FLOAT_EQ(addStrip.GetYPosition(), 178.05);
|
||||
ASSERT_EQ(addStrip.GetStripId(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(addStrip.GetStateId()), 0);
|
||||
ASSERT_EQ(addStrip.GetBehaviorId(), -1);
|
||||
ASSERT_EQ(addStrip.GetType(), "DropImagination");
|
||||
ASSERT_EQ(addStrip.GetValueParameterName(), "Amount");
|
||||
ASSERT_EQ(addStrip.GetValueParameterString(), "");
|
||||
ASSERT_FLOAT_EQ(addStrip.GetValueParameterDouble(), 1.0);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorRemoveStrip) {
|
||||
auto data = ReadFromFile("removeStrip");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
RemoveStripMessage removeStrip(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(static_cast<int32_t>(removeStrip.GetStripId()), 1);
|
||||
ASSERT_EQ(static_cast<int32_t>(removeStrip.GetBehaviorState()), 0);
|
||||
ASSERT_EQ(removeStrip.GetBehaviorId(), -1);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorMergeStrips) {
|
||||
auto data = ReadFromFile("mergeStrips");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
MergeStripsMessage mergeStrips(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(mergeStrips.GetSrcStripID(), 2);
|
||||
ASSERT_EQ(mergeStrips.GetDstStripID(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(mergeStrips.GetSrcStateID()), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(mergeStrips.GetDstStateID()), 0);
|
||||
ASSERT_EQ(mergeStrips.GetDstActionIndex(), 0);
|
||||
ASSERT_EQ(mergeStrips.GetBehaviorID(), -1);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorSplitStrip) {
|
||||
auto data = ReadFromFile("splitStrip");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
SplitStripMessage splitStrip(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(splitStrip.GetBehaviorId(), -1);
|
||||
|
||||
ASSERT_FLOAT_EQ(splitStrip.GetXPosition(), 275.65);
|
||||
ASSERT_FLOAT_EQ(splitStrip.GetYPosition(), 28.7);
|
||||
ASSERT_EQ(splitStrip.GetSrcStripId(), 0);
|
||||
ASSERT_EQ(splitStrip.GetDstStripId(), 2);
|
||||
ASSERT_EQ(static_cast<uint32_t>(splitStrip.GetSrcStateId()), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(splitStrip.GetDstStateId()), 0);
|
||||
ASSERT_EQ(splitStrip.GetSrcActionIndex(), 1);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorUpdateStripUI) {
|
||||
auto data = ReadFromFile("updateStripUI");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
UpdateStripUiMessage updateStripUi(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_FLOAT_EQ(updateStripUi.GetXPosition(), 116.65);
|
||||
ASSERT_FLOAT_EQ(updateStripUi.GetYPosition(), 35.35);
|
||||
ASSERT_EQ(updateStripUi.GetStripID(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(updateStripUi.GetStateID()), 0);
|
||||
ASSERT_EQ(updateStripUi.GetBehaviorID(), -1);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorAddAction) {
|
||||
auto data = ReadFromFile("addAction");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
AddActionMessage addAction(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(addAction.GetActionIndex(), 3);
|
||||
ASSERT_EQ(addAction.GetStripId(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(addAction.GetStateId()), 0);
|
||||
ASSERT_EQ(addAction.GetType(), "DoDamage");
|
||||
ASSERT_EQ(addAction.GetValueParameterName(), "");
|
||||
ASSERT_EQ(addAction.GetValueParameterString(), "");
|
||||
ASSERT_EQ(addAction.GetValueParameterDouble(), 0.0);
|
||||
ASSERT_EQ(addAction.GetBehaviorId(), -1);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorMigrateActions) {
|
||||
auto data = ReadFromFile("migrateActions");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
MigrateActionsMessage migrateActions(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(migrateActions.GetSrcActionIndex(), 1);
|
||||
ASSERT_EQ(migrateActions.GetDstActionIndex(), 2);
|
||||
ASSERT_EQ(migrateActions.GetSrcStripID(), 1);
|
||||
ASSERT_EQ(migrateActions.GetDstStripID(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(migrateActions.GetSrcStateID()), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(migrateActions.GetDstStateID()), 0);
|
||||
ASSERT_EQ(migrateActions.GetBehaviorID(), -1);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorRearrangeStrip) {
|
||||
auto data = ReadFromFile("rearrangeStrip");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
RearrangeStripMessage rearrangeStrip(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(rearrangeStrip.GetSrcActionIndex(), 2);
|
||||
ASSERT_EQ(rearrangeStrip.GetDstActionIndex(), 1);
|
||||
ASSERT_EQ(rearrangeStrip.GetStripID(), 0);
|
||||
ASSERT_EQ(rearrangeStrip.GetBehaviorID(), -1);
|
||||
ASSERT_EQ(static_cast<uint32_t>(rearrangeStrip.GetStateID()), 0);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorAdd) {
|
||||
auto data = ReadFromFile("add");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
AddMessage add(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(add.GetBehaviorId(), 10446);
|
||||
ASSERT_EQ(add.GetBehaviorIndex(), 0);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorRemoveActions) {
|
||||
auto data = ReadFromFile("removeActions");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
RemoveActionsMessage removeActions(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(removeActions.GetBehaviorID(), -1);
|
||||
ASSERT_EQ(removeActions.GetActionIndex(), 1);
|
||||
ASSERT_EQ(removeActions.GetStripID(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(removeActions.GetStateID()), 0);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorRename) {
|
||||
auto data = ReadFromFile("rename");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
RenameMessage rename(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(rename.GetName(), "test");
|
||||
ASSERT_EQ(rename.GetBehaviorID(), -1);
|
||||
}
|
||||
|
||||
TEST_F(GameMessageTests, ControlBehaviorUpdateAction) {
|
||||
auto data = ReadFromFile("updateAction");
|
||||
RakNet::BitStream inStream((unsigned char*)data.c_str(), data.length(), true);
|
||||
UpdateActionMessage updateAction(ReadArrayFromBitStream(&inStream));
|
||||
ASSERT_EQ(updateAction.GetType(), "FlyDown");
|
||||
ASSERT_EQ(updateAction.GetValueParameterName(), "Distance");
|
||||
ASSERT_EQ(updateAction.GetValueParameterString(), "");
|
||||
ASSERT_EQ(updateAction.GetValueParameterDouble(), 50.0);
|
||||
ASSERT_EQ(updateAction.GetBehaviorID(), -1);
|
||||
ASSERT_EQ(updateAction.GetActionIndex(), 1);
|
||||
ASSERT_EQ(updateAction.GetStripID(), 0);
|
||||
ASSERT_EQ(static_cast<uint32_t>(updateAction.GetStateID()), 0);
|
||||
}
|
||||
|
Reference in New Issue
Block a user