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Further implement Property Behavior parsing (#936)
Further implements the ControlBehavior processing and adds preparations for cheat detection
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#ifndef __REARRANGESTRIPMESSAGE__H__
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#define __REARRANGESTRIPMESSAGE__H__
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#include "BehaviorMessageBase.h"
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class RearrangeStripMessage : public BehaviorMessageBase {
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public:
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RearrangeStripMessage(AMFArrayValue* arguments);
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const uint32_t GetSrcActionIndex() { return srcActionIndex; };
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const uint32_t GetStripID() { return stripID; };
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const uint32_t GetBehaviorID() { return behaviorID; };
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const uint32_t GetDstActionIndex() { return dstActionIndex; };
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const BehaviorState GetStateID() { return stateID; };
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private:
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uint32_t srcActionIndex;
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uint32_t stripID;
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uint32_t behaviorID;
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uint32_t dstActionIndex;
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BehaviorState stateID;
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};
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#endif //!__REARRANGESTRIPMESSAGE__H__
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