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Further implement Property Behavior parsing (#936)
Further implements the ControlBehavior processing and adds preparations for cheat detection
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dGame/dPropertyBehaviors/BlockDefinition.cpp
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9
dGame/dPropertyBehaviors/BlockDefinition.cpp
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#include "BlockDefinition.h"
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BlockDefinition BlockDefinition::blockDefinitionDefault{};
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BlockDefinition::BlockDefinition(std::string defaultValue, float minimumValue, float maximumValue) {
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this->defaultValue = defaultValue;
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this->minimumValue = minimumValue;
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this->maximumValue = maximumValue;
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}
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