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	experimenting; not looking to pr
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		| @@ -49,11 +49,11 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream& inStream, const System | ||||
| 	User* usr = UserManager::Instance()->GetUser(sysAddr); | ||||
|  | ||||
| 	if (!entity) { | ||||
| 		LOG("Failed to find associated entity (%llu), aborting GM: %4i, %s!", objectID, messageID, StringifiedEnum::ToString(messageID).data()); | ||||
| 		Log::Warn("Failed to find associated entity ({:d}), aborting GM: {:4d}, {:s}!", objectID, GeneralUtils::ToUnderlying(messageID), StringifiedEnum::ToString(messageID)); | ||||
| 		return; | ||||
| 	} | ||||
|  | ||||
| 	if (messageID != eGameMessageType::READY_FOR_UPDATES) LOG_DEBUG("Received GM with ID and name: %4i, %s", messageID, StringifiedEnum::ToString(messageID).data()); | ||||
| 	if (messageID != eGameMessageType::READY_FOR_UPDATES) Log::Debug("Received GM with ID and name: {:4d}, {:s}", GeneralUtils::ToUnderlying(messageID), StringifiedEnum::ToString(messageID)); | ||||
|  | ||||
| 	switch (messageID) { | ||||
|  | ||||
| @@ -167,7 +167,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream& inStream, const System | ||||
| 			character->OnZoneLoad(); | ||||
| 		} | ||||
|  | ||||
| 		LOG("Player %s (%llu) loaded.", entity->GetCharacter()->GetName().c_str(), entity->GetObjectID()); | ||||
| 		Log::Info("Player {:s} ({:d}) loaded.", entity->GetCharacter()->GetName(), entity->GetObjectID()); | ||||
|  | ||||
| 		// After we've done our thing, tell the client they're ready | ||||
| 		GameMessages::SendPlayerReady(entity, sysAddr); | ||||
| @@ -686,7 +686,7 @@ void GameMessageHandler::HandleMessage(RakNet::BitStream& inStream, const System | ||||
| 		GameMessages::SendVendorStatusUpdate(entity, sysAddr, true); | ||||
| 		break; | ||||
| 	default: | ||||
| 		LOG_DEBUG("Received Unknown GM with ID: %4i, %s", messageID, StringifiedEnum::ToString(messageID).data()); | ||||
| 		Log::Info("Received Unknown GM with ID: {:4d}, {:s}", GeneralUtils::ToUnderlying(messageID), StringifiedEnum::ToString(messageID)); | ||||
| 		break; | ||||
| 	} | ||||
| } | ||||
|   | ||||
| @@ -1713,7 +1713,7 @@ void GameMessages::HandleActivityStateChangeRequest(RakNet::BitStream& inStream, | ||||
|  | ||||
| 	auto* assosiate = Game::entityManager->GetEntity(objectID); | ||||
|  | ||||
| 	LOG("%s [%i, %i] from %i to %i", GeneralUtils::UTF16ToWTF8(stringValue).c_str(), value1, value2, entity->GetLOT(), assosiate != nullptr ? assosiate->GetLOT() : 0); | ||||
| 	Log::Info("{:s} [{:d}, {:d}] from {:d} to {:d}", GeneralUtils::UTF16ToWTF8(stringValue), value1, value2, entity->GetLOT(), assosiate != nullptr ? assosiate->GetLOT() : 0); | ||||
|  | ||||
| 	std::vector<Entity*> scriptedActs = Game::entityManager->GetEntitiesByComponent(eReplicaComponentType::SHOOTING_GALLERY); | ||||
| 	for (Entity* scriptEntity : scriptedActs) { | ||||
| @@ -3810,7 +3810,7 @@ void GameMessages::HandleMessageBoxResponse(RakNet::BitStream& inStream, Entity* | ||||
| 		userData.push_back(character); | ||||
| 	} | ||||
|  | ||||
| 	LOG("Button: %d; LOT: %u identifier: %s; userData: %s", iButton, entity->GetLOT(), GeneralUtils::UTF16ToWTF8(identifier).c_str(), GeneralUtils::UTF16ToWTF8(userData).c_str()); | ||||
| 	Log::Info("Button: {:d}; LOT: {:d} identifier: {:s}; userData: {:s}", iButton, entity->GetLOT(), GeneralUtils::UTF16ToWTF8(identifier), GeneralUtils::UTF16ToWTF8(userData)); | ||||
|  | ||||
| 	auto* user = UserManager::Instance()->GetUser(sysAddr); | ||||
|  | ||||
| @@ -3866,7 +3866,7 @@ void GameMessages::HandleChoiceBoxRespond(RakNet::BitStream& inStream, Entity* e | ||||
| 		identifier.push_back(character); | ||||
| 	} | ||||
|  | ||||
| 	LOG("Button: %d; LOT: %u buttonIdentifier: %s; userData: %s", iButton, entity->GetLOT(), GeneralUtils::UTF16ToWTF8(buttonIdentifier).c_str(), GeneralUtils::UTF16ToWTF8(identifier).c_str()); | ||||
| 	Log::Info("Button: {:d}; LOT: {:d} buttonIdentifier: {:s}; userData: {:s}", iButton, entity->GetLOT(), GeneralUtils::UTF16ToWTF8(buttonIdentifier), GeneralUtils::UTF16ToWTF8(identifier)); | ||||
|  | ||||
| 	auto* user = UserManager::Instance()->GetUser(sysAddr); | ||||
|  | ||||
| @@ -4046,10 +4046,10 @@ void GameMessages::HandleAcknowledgePossession(RakNet::BitStream& inStream, Enti | ||||
| void GameMessages::HandleModuleAssemblyQueryData(RakNet::BitStream& inStream, Entity* entity, const SystemAddress& sysAddr) { | ||||
| 	auto* moduleAssemblyComponent = entity->GetComponent<ModuleAssemblyComponent>(); | ||||
|  | ||||
| 	LOG("Got Query from %i", entity->GetLOT()); | ||||
| 	Log::Info("Got Query from {:d}", entity->GetLOT()); | ||||
|  | ||||
| 	if (moduleAssemblyComponent != nullptr) { | ||||
| 		LOG("Returning assembly %s", GeneralUtils::UTF16ToWTF8(moduleAssemblyComponent->GetAssemblyPartsLOTs()).c_str()); | ||||
| 		Log::Info("Returning assembly {:s}", GeneralUtils::UTF16ToWTF8(moduleAssemblyComponent->GetAssemblyPartsLOTs())); | ||||
|  | ||||
| 		SendModuleAssemblyDBDataForClient(entity->GetObjectID(), moduleAssemblyComponent->GetSubKey(), moduleAssemblyComponent->GetAssemblyPartsLOTs(), UNASSIGNED_SYSTEM_ADDRESS); | ||||
| 	} | ||||
| @@ -4872,7 +4872,7 @@ void GameMessages::HandleFireEventServerSide(RakNet::BitStream& inStream, Entity | ||||
| 			mapId = Game::zoneManager->GetZoneID().GetMapID(); // Fallback to sending the player back to the same zone. | ||||
| 		} | ||||
|  | ||||
| 		LOG("Player %llu has requested zone transfer to (%i, %i).", sender->GetObjectID(), static_cast<int>(mapId), static_cast<int>(cloneId)); | ||||
| 		Log::Info("Player {:d} has requested zone transfer to ({:d}, {:d}).", sender->GetObjectID(), static_cast<int>(mapId), static_cast<int>(cloneId)); | ||||
|  | ||||
| 		auto* character = player->GetCharacter(); | ||||
|  | ||||
| @@ -4881,7 +4881,7 @@ void GameMessages::HandleFireEventServerSide(RakNet::BitStream& inStream, Entity | ||||
| 		} | ||||
|  | ||||
| 		ZoneInstanceManager::Instance()->RequestZoneTransfer(Game::server, mapId, cloneId, false, [=](bool mythranShift, uint32_t zoneID, uint32_t zoneInstance, uint32_t zoneClone, std::string serverIP, uint16_t serverPort) { | ||||
| 			LOG("Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i", character->GetName().c_str(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort); | ||||
| 			Log::Info("Transferring {:s} to Zone {:d} (Instance {:d} | Clone {:d} | Mythran Shift: {:s}) with IP {:s} and Port {:d}", character->GetName(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP, serverPort); | ||||
|  | ||||
| 			if (character) { | ||||
| 				character->SetZoneID(zoneID); | ||||
|   | ||||
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	 jadebenn
					jadebenn