mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-09-06 23:31:18 +00:00
experimenting; not looking to pr
This commit is contained in:
@@ -9,7 +9,7 @@ void AirMovementBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bi
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uint32_t handle{};
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if (!bitStream.Read(handle)) {
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LOG("Unable to read handle from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read handle from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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}
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@@ -26,14 +26,14 @@ void AirMovementBehavior::Sync(BehaviorContext* context, RakNet::BitStream& bitS
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uint32_t behaviorId{};
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if (!bitStream.Read(behaviorId)) {
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LOG("Unable to read behaviorId from bitStream, aborting Sync! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read behaviorId from bitStream, aborting Sync! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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}
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LWOOBJID target{};
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if (!bitStream.Read(target)) {
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LOG("Unable to read target from bitStream, aborting Sync! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read target from bitStream, aborting Sync! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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}
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@@ -16,7 +16,7 @@ void AreaOfEffectBehavior::Handle(BehaviorContext* context, RakNet::BitStream& b
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uint32_t targetCount{};
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if (!bitStream.Read(targetCount)) {
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LOG("Unable to read targetCount from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read targetCount from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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}
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@@ -28,7 +28,7 @@ void AreaOfEffectBehavior::Handle(BehaviorContext* context, RakNet::BitStream& b
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}
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if (targetCount > this->m_maxTargets) {
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LOG("Serialized size is greater than max targets! Size: %i, Max: %i", targetCount, this->m_maxTargets);
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Log::Warn("Serialized size is greater than max targets! Size: {:d}, Max: {:d}", targetCount, this->m_maxTargets);
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return;
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}
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@@ -41,7 +41,7 @@ void AreaOfEffectBehavior::Handle(BehaviorContext* context, RakNet::BitStream& b
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for (auto i = 0u; i < targetCount; ++i) {
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LWOOBJID target{};
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if (!bitStream.Read(target)) {
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LOG("failed to read in target %i from bitStream, aborting target Handle!", i);
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Log::Warn("failed to read in target {:d} from bitStream, aborting target Handle!", i);
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};
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targets.push_back(target);
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}
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@@ -8,7 +8,7 @@ void AttackDelayBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bi
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uint32_t handle{};
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if (!bitStream.Read(handle)) {
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LOG("Unable to read handle from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read handle from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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@@ -34,10 +34,10 @@ void BasicAttackBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bi
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uint16_t allocatedBits{};
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if (!bitStream.Read(allocatedBits) || allocatedBits == 0) {
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LOG_DEBUG("No allocated bits");
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Log::Debug("No allocated bits");
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return;
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}
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LOG_DEBUG("Number of allocated bits %i", allocatedBits);
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Log::Debug("Number of allocated bits {:d}", allocatedBits);
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const auto baseAddress = bitStream.GetReadOffset();
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DoHandleBehavior(context, bitStream, branch);
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@@ -48,13 +48,13 @@ void BasicAttackBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bi
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void BasicAttackBehavior::DoHandleBehavior(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
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auto* targetEntity = Game::entityManager->GetEntity(branch.target);
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if (!targetEntity) {
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LOG("Target targetEntity %llu not found.", branch.target);
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Log::Warn("Target targetEntity {:d} not found.", branch.target);
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return;
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}
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auto* destroyableComponent = targetEntity->GetComponent<DestroyableComponent>();
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if (!destroyableComponent) {
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LOG("No destroyable found on the obj/lot %llu/%i", branch.target, targetEntity->GetLOT());
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Log::Warn("No destroyable found on the obj/lot {:d}/{:d}", branch.target, targetEntity->GetLOT());
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return;
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}
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@@ -63,7 +63,7 @@ void BasicAttackBehavior::DoHandleBehavior(BehaviorContext* context, RakNet::Bit
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bool isSuccess{};
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if (!bitStream.Read(isBlocked)) {
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LOG("Unable to read isBlocked");
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Log::Warn("Unable to read isBlocked");
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return;
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}
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@@ -136,7 +136,7 @@ void BasicAttackBehavior::DoHandleBehavior(BehaviorContext* context, RakNet::Bit
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break;
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default:
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if (static_cast<eBasicAttackSuccessTypes>(successState) != eBasicAttackSuccessTypes::FAILIMMUNE) {
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LOG("Unknown success state (%i)!", successState);
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Log::Warn("Unknown success state ({:d})!", successState);
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return;
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}
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this->m_OnFailImmune->Handle(context, bitStream, branch);
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@@ -241,7 +241,7 @@ void BasicAttackBehavior::DoBehaviorCalculation(BehaviorContext* context, RakNet
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break;
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default:
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if (static_cast<eBasicAttackSuccessTypes>(successState) != eBasicAttackSuccessTypes::FAILIMMUNE) {
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LOG("Unknown success state (%i)!", successState);
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Log::Warn("Unknown success state ({:d})!", GeneralUtils::ToUnderlying(successState));
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break;
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}
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this->m_OnFailImmune->Calculate(context, bitStream, branch);
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@@ -281,12 +281,12 @@ Behavior* Behavior::CreateBehavior(const uint32_t behaviorId) {
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case BehaviorTemplates::BEHAVIOR_MOUNT: break;
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case BehaviorTemplates::BEHAVIOR_SKILL_SET: break;
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default:
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//LOG("Failed to load behavior with invalid template id (%i)!", templateId);
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//Log::Warn("Failed to load behavior with invalid template id ({:d})!", templateId);
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break;
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}
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if (behavior == nullptr) {
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//LOG("Failed to load unimplemented template id (%i)!", templateId);
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//Log::Warn("Failed to load unimplemented template id ({:d})!", templateId);
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behavior = new EmptyBehavior(behaviorId);
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}
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@@ -309,7 +309,7 @@ BehaviorTemplates Behavior::GetBehaviorTemplate(const uint32_t behaviorId) {
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}
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if (templateID == BehaviorTemplates::BEHAVIOR_EMPTY && behaviorId != 0) {
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LOG("Failed to load behavior template with id (%i)!", behaviorId);
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Log::Warn("Failed to load behavior template with id ({:d})!", behaviorId);
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}
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return templateID;
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@@ -429,7 +429,7 @@ Behavior::Behavior(const uint32_t behaviorId) {
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// Make sure we do not proceed if we are trying to load an invalid behavior
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if (templateInDatabase.behaviorID == 0) {
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LOG("Failed to load behavior with id (%i)!", behaviorId);
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Log::Warn("Failed to load behavior with id ({:d})!", behaviorId);
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this->m_effectId = 0;
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this->m_effectHandle = nullptr;
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@@ -126,7 +126,7 @@ void BehaviorContext::SyncBehavior(const uint32_t syncId, RakNet::BitStream& bit
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}
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if (!found) {
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LOG("Failed to find behavior sync entry with sync id (%i)!", syncId);
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Log::Warn("Failed to find behavior sync entry with sync id ({:d})!", syncId);
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return;
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}
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@@ -135,7 +135,7 @@ void BehaviorContext::SyncBehavior(const uint32_t syncId, RakNet::BitStream& bit
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const auto branch = entry.branchContext;
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if (behavior == nullptr) {
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LOG("Invalid behavior for sync id (%i)!", syncId);
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Log::Warn("Invalid behavior for sync id ({:d})!", syncId);
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return;
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}
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@@ -317,7 +317,7 @@ void BehaviorContext::FilterTargets(std::vector<Entity*>& targets, std::forward_
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// if the caster is not there, return empty targets list
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auto* caster = Game::entityManager->GetEntity(this->caster);
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if (!caster) {
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LOG_DEBUG("Invalid caster for (%llu)!", this->originator);
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Log::Debug("Invalid caster for ({:d})!", this->originator);
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targets.clear();
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return;
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}
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@@ -7,7 +7,7 @@ void ChainBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStrea
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uint32_t chainIndex{};
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if (!bitStream.Read(chainIndex)) {
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LOG("Unable to read chainIndex from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read chainIndex from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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}
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@@ -16,7 +16,7 @@ void ChainBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStrea
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if (chainIndex < this->m_behaviors.size()) {
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this->m_behaviors.at(chainIndex)->Handle(context, bitStream, branch);
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} else {
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LOG("chainIndex out of bounds, aborting handle of chain %i bits unread %i", chainIndex, bitStream.GetNumberOfUnreadBits());
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Log::Warn("chainIndex out of bounds, aborting handle of chain {:d} bits unread {:d}", chainIndex, bitStream.GetNumberOfUnreadBits());
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}
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}
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@@ -13,7 +13,7 @@ void ForceMovementBehavior::Handle(BehaviorContext* context, RakNet::BitStream&
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uint32_t handle{};
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if (!bitStream.Read(handle)) {
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LOG("Unable to read handle from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read handle from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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}
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context->RegisterSyncBehavior(handle, this, branch, this->m_Duration);
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@@ -22,13 +22,13 @@ void ForceMovementBehavior::Handle(BehaviorContext* context, RakNet::BitStream&
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void ForceMovementBehavior::Sync(BehaviorContext* context, RakNet::BitStream& bitStream, BehaviorBranchContext branch) {
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uint32_t next{};
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if (!bitStream.Read(next)) {
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LOG("Unable to read target from bitStream, aborting Sync! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read target from bitStream, aborting Sync! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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}
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LWOOBJID target{};
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if (!bitStream.Read(target)) {
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LOG("Unable to read target from bitStream, aborting Sync! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read target from bitStream, aborting Sync! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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}
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@@ -12,7 +12,7 @@ void InterruptBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitS
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bool unknown = false;
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if (!bitStream.Read(unknown)) {
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LOG("Unable to read unknown1 from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read unknown1 from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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@@ -23,7 +23,7 @@ void InterruptBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitS
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bool unknown = false;
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if (!bitStream.Read(unknown)) {
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LOG("Unable to read unknown2 from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read unknown2 from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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@@ -35,7 +35,7 @@ void InterruptBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitS
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bool unknown = false;
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if (!bitStream.Read(unknown)) {
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LOG("Unable to read unknown3 from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read unknown3 from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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}
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@@ -13,7 +13,7 @@ void KnockbackBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitS
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bool unknown{};
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if (!bitStream.Read(unknown)) {
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LOG("Unable to read unknown from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read unknown from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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}
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@@ -15,7 +15,7 @@ void MovementSwitchBehavior::Handle(BehaviorContext* context, RakNet::BitStream&
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this->m_movingAction->m_templateId == BehaviorTemplates::BEHAVIOR_EMPTY) {
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return;
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}
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LOG("Unable to read movementType from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read movementType from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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@@ -12,14 +12,14 @@ void ProjectileAttackBehavior::Handle(BehaviorContext* context, RakNet::BitStrea
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LWOOBJID target{};
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if (!bitStream.Read(target)) {
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LOG("Unable to read target from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read target from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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auto* entity = Game::entityManager->GetEntity(context->originator);
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if (entity == nullptr) {
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LOG("Failed to find originator (%llu)!", context->originator);
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Log::Warn("Failed to find originator ({:d})!", context->originator);
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return;
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}
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@@ -27,7 +27,7 @@ void ProjectileAttackBehavior::Handle(BehaviorContext* context, RakNet::BitStrea
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auto* skillComponent = entity->GetComponent<SkillComponent>();
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if (skillComponent == nullptr) {
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LOG("Failed to find skill component for (%llu)!", -context->originator);
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Log::Warn("Failed to find skill component for ({:d})!", -context->originator);
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return;
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}
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@@ -35,7 +35,7 @@ void ProjectileAttackBehavior::Handle(BehaviorContext* context, RakNet::BitStrea
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if (m_useMouseposit && !branch.isSync) {
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NiPoint3 targetPosition = NiPoint3Constant::ZERO;
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if (!bitStream.Read(targetPosition)) {
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LOG("Unable to read targetPosition from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read targetPosition from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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}
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@@ -46,7 +46,7 @@ void ProjectileAttackBehavior::Handle(BehaviorContext* context, RakNet::BitStrea
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LWOOBJID projectileId{};
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if (!bitStream.Read(projectileId)) {
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LOG("Unable to read projectileId from bitStream, aborting Handle! %i", bitStream.GetNumberOfUnreadBits());
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Log::Warn("Unable to read projectileId from bitStream, aborting Handle! {:d}", bitStream.GetNumberOfUnreadBits());
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return;
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};
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@@ -40,7 +40,7 @@ void PropertyTeleportBehavior::Handle(BehaviorContext* context, RakNet::BitStrea
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if (zoneClone != 0) ChatPackets::SendSystemMessage(sysAddr, u"Transfering to your property!");
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else ChatPackets::SendSystemMessage(sysAddr, u"Transfering back to previous world!");
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LOG("Transferring %s to Zone %i (Instance %i | Clone %i | Mythran Shift: %s) with IP %s and Port %i", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP.c_str(), serverPort);
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Log::Info("Transferring {:s} to Zone {:d} (Instance {:d} | Clone {:d} | Mythran Shift: {:s}) with IP {:s} and Port {:d}", sysAddr.ToString(), zoneID, zoneInstance, zoneClone, mythranShift == true ? "true" : "false", serverIP, serverPort);
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if (entity->GetCharacter()) {
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entity->GetCharacter()->SetZoneID(zoneID);
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entity->GetCharacter()->SetZoneInstance(zoneInstance);
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@@ -45,7 +45,7 @@ void SpawnBehavior::Handle(BehaviorContext* context, RakNet::BitStream& bitStrea
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);
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if (entity == nullptr) {
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LOG("Failed to spawn entity (%i)!", this->m_lot);
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Log::Warn("Failed to spawn entity ({:d})!", this->m_lot);
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return;
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}
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