feat(gm): /reloadcdclient with the cdclient_reload permission (GM 9)

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
This commit is contained in:
Aaron Kimbrell
2026-09-29 23:19:55 -05:00
parent e19f6c5fdc
commit 71f1a6076f
2 changed files with 17 additions and 0 deletions

View File

@@ -110,6 +110,7 @@ namespace {
{ "live_events_manage", "Server", "Live events", "Start and end live events in game: treasure hunts, bonus coins/U-score/loot, invasions and celebrations; also as part of scheduled events", 8 },
{ "challenges_manage", "Server", "Community challenges", "Create, change, cancel and delete server-wide challenges and their rewards (rewards are mailed to everyone who took part)", 8 },
{ "events_manage", "Server", "Scheduled events: features", "Scheduled events that switch game features (event_1..event_8) on and off", 8 },
{ "cdclient_reload", "Server", "Reload CDClient", "Make every server read the client's cdclient.fdb again after it changed (master also does this by itself)", 9 },
{ "server_live_update", "Server", "Live updates", "Move every server and world instance onto a new build without a restart (players see a short loading screen), and cancel one", 9 },
{ "instances_manage", "Server", "Instance limits", "Change players per instance and spare instances per zone (the master server applies them)", 9 },
{ "backups", "Server", "Database backups", "Make, download and delete database backups (downloads also need your password)", 9 },