Rename some variables in Component

And add more virtuals
This commit is contained in:
David Markowitz
2023-06-06 18:59:53 -07:00
parent b589755655
commit 716a5fcf37
54 changed files with 602 additions and 580 deletions

View File

@@ -1986,7 +1986,7 @@ void GameMessages::SendOpenPropertyManagment(const LWOOBJID objectId, const Syst
CBITSTREAM;
CMSGHEADER;
bitStream.Write(PropertyManagementComponent::Instance()->GetParent()->GetObjectID());
bitStream.Write(PropertyManagementComponent::Instance()->GetOwningEntity()->GetObjectID());
bitStream.Write(eGameMessageType::OPEN_PROPERTY_MANAGEMENT);
if (sysAddr == UNASSIGNED_SYSTEM_ADDRESS) SEND_PACKET_BROADCAST;