Rename some variables in Component

And add more virtuals
This commit is contained in:
David Markowitz
2023-06-06 18:59:53 -07:00
parent b589755655
commit 716a5fcf37
54 changed files with 602 additions and 580 deletions

View File

@@ -7,8 +7,8 @@
#include "Entity.h"
RigidbodyPhantomPhysicsComponent::RigidbodyPhantomPhysicsComponent(Entity* parent) : Component(parent) {
m_Position = m_Parent->GetDefaultPosition();
m_Rotation = m_Parent->GetDefaultRotation();
m_Position = m_OwningEntity->GetDefaultPosition();
m_Rotation = m_OwningEntity->GetDefaultRotation();
m_IsDirty = true;
}