Rename some variables

- Add order for loading Components
- Enforce all components have Entity* in the first argument
This commit is contained in:
David Markowitz
2023-06-09 02:46:01 -07:00
parent f555ba8c25
commit 6f057204be
49 changed files with 634 additions and 584 deletions

View File

@@ -103,9 +103,9 @@ void MissionComponent::AcceptMission(const uint32_t missionId, const bool skipCh
if (missionId == 1728) {
//Needs to send a mail
auto address = m_OwningEntity->GetSystemAddress();
auto address = m_ParentEntity->GetSystemAddress();
Mail::HandleNotificationRequest(address, m_OwningEntity->GetObjectID());
Mail::HandleNotificationRequest(address, m_ParentEntity->GetObjectID());
}
}