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Rename some variables
- Add order for loading Components - Enforce all components have Entity* in the first argument
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@@ -103,7 +103,7 @@ void HavokVehiclePhysicsComponent::Serialize(RakNet::BitStream* outBitStream, bo
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void HavokVehiclePhysicsComponent::Update(float deltaTime) {
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if (m_SoftUpdate > 5) {
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EntityManager::Instance()->SerializeEntity(m_OwningEntity);
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EntityManager::Instance()->SerializeEntity(m_ParentEntity);
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m_SoftUpdate = 0;
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} else {
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