Merge branch 'main' into rotation-behaviors

This commit is contained in:
David Markowitz
2025-10-19 22:28:30 -07:00
255 changed files with 5051 additions and 1825 deletions

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@@ -30,7 +30,7 @@ class SimplePhysicsComponent : public PhysicsComponent {
public:
static constexpr eReplicaComponentType ComponentType = eReplicaComponentType::SIMPLE_PHYSICS;
SimplePhysicsComponent(Entity* parent, int32_t componentID);
SimplePhysicsComponent(Entity* parent, const int32_t componentID);
~SimplePhysicsComponent() override;
void Update(const float deltaTime) override;