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https://github.com/DarkflameUniverse/DarkflameServer.git
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Merge branch 'main' into rotation-behaviors
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@@ -3,9 +3,7 @@
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namespace MessageType {
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enum class Master : uint32_t {
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REQUEST_PERSISTENT_ID = 1,
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REQUEST_PERSISTENT_ID_RESPONSE,
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REQUEST_ZONE_TRANSFER,
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REQUEST_ZONE_TRANSFER = 1,
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REQUEST_ZONE_TRANSFER_RESPONSE,
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SERVER_INFO,
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REQUEST_SESSION_KEY,
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@@ -18,7 +18,9 @@ enum class eCharacterVersion : uint32_t {
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SPEED_BASE,
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// Fixes nexus force explorer missions
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NJ_JAYMISSIONS,
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UP_TO_DATE, // will become NEXUS_FORCE_EXPLORER
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NEXUS_FORCE_EXPLORER, // Fixes pet ids in player inventories
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PET_IDS, // Fixes pet ids in player inventories
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UP_TO_DATE, // will become INVENTORY_PERSISTENT_IDS
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};
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#endif //!__ECHARACTERVERSION__H__
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@@ -50,7 +50,10 @@ enum class eMissionState : int {
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/**
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* The mission has been completed before and has now been completed again. Used for daily missions.
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*/
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COMPLETE_READY_TO_COMPLETE = 12
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COMPLETE_READY_TO_COMPLETE = 12,
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// The mission is failed (don't know where this is used)
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FAILED = 16,
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};
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#endif //!__MISSIONSTATE__H__
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@@ -1,13 +1,12 @@
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#ifndef __EOBJECTBITS__H__
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#define __EOBJECTBITS__H__
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#ifndef EOBJECTBITS_H
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#define EOBJECTBITS_H
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#include <cstdint>
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enum class eObjectBits : size_t {
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PERSISTENT = 32,
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CLIENT = 46,
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SPAWNED = 58,
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CHARACTER = 60
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};
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#endif //!__EOBJECTBITS__H__
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#endif //!EOBJECTBITS_H
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