mirror of
https://github.com/DarkflameUniverse/DarkflameServer.git
synced 2025-08-05 18:24:12 +00:00
chore: miscellaneous code, formatting, and syntax cleanup (#1351)
* miscellaneous code, formatting, and syntax cleanup * update * update again * updated to account for feedback
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@@ -31,7 +31,7 @@ void MasterPackets::SendZoneTransferRequest(dServer* server, uint64_t requestID,
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_ZONE_TRANSFER);
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bitStream.Write(requestID);
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bitStream.Write(static_cast<uint8_t>(mythranShift));
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bitStream.Write<uint8_t>(mythranShift);
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bitStream.Write(zoneID);
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bitStream.Write(cloneID);
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@@ -58,7 +58,7 @@ void MasterPackets::SendZoneRequestPrivate(dServer* server, uint64_t requestID,
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_PRIVATE_ZONE);
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bitStream.Write(requestID);
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bitStream.Write(static_cast<uint8_t>(mythranShift));
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bitStream.Write<uint8_t>(mythranShift);
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bitStream.Write<uint32_t>(password.size());
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for (auto character : password) {
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@@ -83,11 +83,11 @@ void MasterPackets::SendZoneTransferResponse(dServer* server, const SystemAddres
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::MASTER, eMasterMessageType::REQUEST_ZONE_TRANSFER_RESPONSE);
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bitStream.Write(requestID);
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bitStream.Write(static_cast<uint8_t>(mythranShift));
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bitStream.Write<uint8_t>(mythranShift);
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bitStream.Write(zoneID);
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bitStream.Write(zoneInstance);
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bitStream.Write(zoneClone);
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bitStream.Write(static_cast<uint16_t>(serverPort));
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bitStream.Write<uint16_t>(serverPort);
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bitStream.Write(LUString(serverIP, static_cast<uint32_t>(serverIP.size() + 1)));
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server->Send(&bitStream, sysAddr, false);
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@@ -21,19 +21,19 @@ void WorldPackets::SendLoadStaticZone(const SystemAddress& sysAddr, float x, flo
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::LOAD_STATIC_ZONE);
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auto zone = Game::zoneManager->GetZone()->GetZoneID();
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bitStream.Write(static_cast<uint16_t>(zone.GetMapID()));
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bitStream.Write(static_cast<uint16_t>(zone.GetInstanceID()));
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//bitStream.Write(static_cast<uint32_t>(zone.GetCloneID()));
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bitStream.Write<uint16_t>(zone.GetMapID());
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bitStream.Write<uint16_t>(zone.GetInstanceID());
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//bitStream.Write<uint32_t>(zone.GetCloneID());
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bitStream.Write(0);
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bitStream.Write(checksum);
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bitStream.Write(static_cast<uint16_t>(0)); // ??
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bitStream.Write<uint16_t>(0); // ??
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bitStream.Write(x);
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bitStream.Write(y);
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bitStream.Write(z);
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bitStream.Write(static_cast<uint32_t>(0)); // Change this to eventually use 4 on activity worlds
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bitStream.Write<uint32_t>(0); // Change this to eventually use 4 on activity worlds
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SEND_PACKET;
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}
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@@ -45,18 +45,18 @@ void WorldPackets::SendCharacterList(const SystemAddress& sysAddr, User* user) {
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::CHARACTER_LIST_RESPONSE);
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std::vector<Character*> characters = user->GetCharacters();
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bitStream.Write(static_cast<uint8_t>(characters.size()));
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bitStream.Write(static_cast<uint8_t>(0)); //character index in front, just picking 0
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bitStream.Write<uint8_t>(characters.size());
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bitStream.Write<uint8_t>(0); //character index in front, just picking 0
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for (uint32_t i = 0; i < characters.size(); ++i) {
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bitStream.Write(characters[i]->GetObjectID());
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bitStream.Write(static_cast<uint32_t>(0));
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bitStream.Write<uint32_t>(0);
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bitStream.Write(LUWString(characters[i]->GetName()));
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bitStream.Write(LUWString(characters[i]->GetUnapprovedName()));
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bitStream.Write(static_cast<uint8_t>(characters[i]->GetNameRejected()));
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bitStream.Write(static_cast<uint8_t>(false));
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bitStream.Write<uint8_t>(characters[i]->GetNameRejected());
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bitStream.Write<uint8_t>(false);
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bitStream.Write(LUString("", 10));
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@@ -70,16 +70,16 @@ void WorldPackets::SendCharacterList(const SystemAddress& sysAddr, User* user) {
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bitStream.Write(characters[i]->GetEyebrows());
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bitStream.Write(characters[i]->GetEyes());
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bitStream.Write(characters[i]->GetMouth());
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bitStream.Write(static_cast<uint32_t>(0));
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bitStream.Write<uint32_t>(0);
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bitStream.Write(static_cast<uint16_t>(characters[i]->GetZoneID()));
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bitStream.Write(static_cast<uint16_t>(characters[i]->GetZoneInstance()));
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bitStream.Write<uint16_t>(characters[i]->GetZoneID());
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bitStream.Write<uint16_t>(characters[i]->GetZoneInstance());
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bitStream.Write(characters[i]->GetZoneClone());
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bitStream.Write(characters[i]->GetLastLogin());
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const auto& equippedItems = characters[i]->GetEquippedItems();
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bitStream.Write(static_cast<uint16_t>(equippedItems.size()));
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bitStream.Write<uint16_t>(equippedItems.size());
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for (uint32_t j = 0; j < equippedItems.size(); ++j) {
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bitStream.Write(equippedItems[j]);
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@@ -106,7 +106,7 @@ void WorldPackets::SendCharacterRenameResponse(const SystemAddress& sysAddr, eRe
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void WorldPackets::SendCharacterDeleteResponse(const SystemAddress& sysAddr, bool response) {
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RakNet::BitStream bitStream;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::DELETE_CHARACTER_RESPONSE);
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bitStream.Write(static_cast<uint8_t>(response));
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bitStream.Write<uint8_t>(response);
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SEND_PACKET;
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}
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@@ -115,8 +115,8 @@ void WorldPackets::SendTransferToWorld(const SystemAddress& sysAddr, const std::
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::TRANSFER_TO_WORLD);
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bitStream.Write(LUString(serverIP));
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bitStream.Write(static_cast<uint16_t>(serverPort));
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bitStream.Write(static_cast<uint8_t>(mythranShift));
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bitStream.Write<uint16_t>(serverPort);
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bitStream.Write<uint8_t>(mythranShift);
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SEND_PACKET;
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}
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@@ -124,7 +124,7 @@ void WorldPackets::SendTransferToWorld(const SystemAddress& sysAddr, const std::
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void WorldPackets::SendServerState(const SystemAddress& sysAddr) {
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RakNet::BitStream bitStream;
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BitStreamUtils::WriteHeader(bitStream, eConnectionType::CLIENT, eClientMessageType::SERVER_STATES);
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bitStream.Write(static_cast<uint8_t>(1)); //If the server is receiving this request, it probably is ready anyway.
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bitStream.Write<uint8_t>(1); //If the server is receiving this request, it probably is ready anyway.
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SEND_PACKET;
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}
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@@ -204,8 +204,8 @@ void WorldPackets::SendChatModerationResponse(const SystemAddress& sysAddr, bool
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bitStream.Write<uint8_t>(unacceptedItems.empty()); // Is sentence ok?
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bitStream.Write<uint16_t>(0x16); // Source ID, unknown
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bitStream.Write(static_cast<uint8_t>(requestID)); // request ID
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bitStream.Write(static_cast<char>(0)); // chat mode
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bitStream.Write<uint8_t>(requestID); // request ID
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bitStream.Write<char>(0); // chat mode
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bitStream.Write(LUWString(receiver, 42)); // receiver name
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